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How should Bioware craft a "difficult" moral decision?


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#226
Wulfram

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Enigmatick wrote...

 No it isn't, not for the sith warrior atleast. They write every Jedi in that class story as being an unlikable overzealous dick who just wants to unreasonably kill you at all costs.


I'm not saying that you can't play a relatively decent character on the Imperial side, just that this isn't the assumed default in the same way it tends to be in other games.

#227
TheKomandorShepard

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leaguer of one wrote...

TheKomandorShepard wrote...

leaguer of one wrote...

Wow, you're horribly one sided. Thinking like that leads to more conflict.


Not thinking as well leads to more conflict being naive is terrible idea humans (and other beings) have nonflict in nature in reality your solution leads to point when you are screwd by your "allies" and unprepared well you will be leliana and your "allies" marjolene :devil: in my situation im winner who put down no... control entirely my enemies making them my tools.   

You're still being one side. That does not mean trust no one nor am I say  trust everyone. It better to have one hand out to affer peice and arm the other one just in case.
Your was just makes more conflict downthe road.


If you trust random robot from army that tried to kill you many rly many times thats mean you are naive and you give trust to someone you shouldn't trust.There is no conflict with defeated enemy and my solution provides us their resources and that hand will push you into death instead helping you everyone cares about themselves so when you stop being useful for them don't count on help. :P

And again some may have moral dilema other not because each individual have own vision what would be tough choice when another will take that decision without problem.  

#228
Maria Caliban

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David7204 wrote...

Storytellers cannot only consider what makes sense within the world. They also must consider what makes sense thematically.


This is quite true.

After playing DA:O and DA II, I get the feeling that the writers don't want to make a larger thematic point. One of the reasons I like the Walking Dead and the Witcher is that the situations offered and how they're resolved are intended to say something about the setting or humanity.

#229
leaguer of one

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Wulfram wrote...

SWtOR imperial missions are a bit of an unusual case since you're by default playing the bad guy.

Defaut means nothing to player choice. You pick what you feel is good or bad. Saying you're playing imperial does not mean your playing evil. Even the republic side is doing shady and moraly corrupt things.

#230
leaguer of one

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TheKomandorShepard wrote...

leaguer of one wrote...

TheKomandorShepard wrote...

leaguer of one wrote...

Wow, you're horribly one sided. Thinking like that leads to more conflict.


Not thinking as well leads to more conflict being naive is terrible idea humans (and other beings) have nonflict in nature in reality your solution leads to point when you are screwd by your "allies" and unprepared well you will be leliana and your "allies" marjolene :devil: in my situation im winner who put down no... control entirely my enemies making them my tools.   

You're still being one side. That does not mean trust no one nor am I say  trust everyone. It better to have one hand out to affer peice and arm the other one just in case.
Your was just makes more conflict downthe road.


If you trust random robot from army that tried to kill you many rly many times thats mean you are naive and you give trust to someone you shouldn't trust.There is no conflict with defeated enemy and my solution provides us their resources and that hand will push you into death instead helping you everyone cares about themselves so when you stop being useful for them don't count on help. :P

And again some may have moral dilema other not because each individual have own vision what would be tough choice when another will take that decision without problem.  

Except :1. That Robt is not from the same army that was trying to kill me.
2.There's always furture conflict if similar cases come up and the same thing is done over again.

So really, no pointto not try for peace.

#231
leaguer of one

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Wulfram wrote...

Enigmatick wrote...

 No it isn't, not for the sith warrior atleast. They write every Jedi in that class story as being an unlikable overzealous dick who just wants to unreasonably kill you at all costs.


I'm not saying that you can't play a relatively decent character on the Imperial side, just that this isn't the assumed default in the same way it tends to be in other games.

Not at all. There is no real defaut morality. The diference is who's around  you.

#232
TheKomandorShepard

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leaguer of one wrote...

TheKomandorShepard wrote...

leaguer of one wrote...

TheKomandorShepard wrote...

leaguer of one wrote...

Wow, you're horribly one sided. Thinking like that leads to more conflict.


Not thinking as well leads to more conflict being naive is terrible idea humans (and other beings) have nonflict in nature in reality your solution leads to point when you are screwd by your "allies" and unprepared well you will be leliana and your "allies" marjolene :devil: in my situation im winner who put down no... control entirely my enemies making them my tools.   

You're still being one side. That does not mean trust no one nor am I say  trust everyone. It better to have one hand out to affer peice and arm the other one just in case.
Your was just makes more conflict downthe road.


If you trust random robot from army that tried to kill you many rly many times thats mean you are naive and you give trust to someone you shouldn't trust.There is no conflict with defeated enemy and my solution provides us their resources and that hand will push you into death instead helping you everyone cares about themselves so when you stop being useful for them don't count on help. :P

And again some may have moral dilema other not because each individual have own vision what would be tough choice when another will take that decision without problem.  

Except :1. That Robt is not from the same army that was trying to kill me.
2.There's always furture conflict if similar cases come up and the same thing is done over again.

So really, no pointto not try for peace.


1.Yeah because robot said that naiveeee to the point it is scary you will end screwd by others in your life many times. :whistle:
2.And as i said conflicts exist because of differences and that often screwing someone is better option and another reason is that because you didn't managed to crush your opponent conflict will always exist only what it is matter that to be winner in that conflict your solution not only doesn't stop conflict but also allow your oponet take advantage over you and do to you that you would do before. 

#233
leaguer of one

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TheKomandorShepard wrote...

leaguer of one wrote...

TheKomandorShepard wrote...

leaguer of one wrote...

TheKomandorShepard wrote...

leaguer of one wrote...

Wow, you're horribly one sided. Thinking like that leads to more conflict.


Not thinking as well leads to more conflict being naive is terrible idea humans (and other beings) have nonflict in nature in reality your solution leads to point when you are screwd by your "allies" and unprepared well you will be leliana and your "allies" marjolene :devil: in my situation im winner who put down no... control entirely my enemies making them my tools.   

You're still being one side. That does not mean trust no one nor am I say  trust everyone. It better to have one hand out to affer peice and arm the other one just in case.
Your was just makes more conflict downthe road.


If you trust random robot from army that tried to kill you many rly many times thats mean you are naive and you give trust to someone you shouldn't trust.There is no conflict with defeated enemy and my solution provides us their resources and that hand will push you into death instead helping you everyone cares about themselves so when you stop being useful for them don't count on help. :P

And again some may have moral dilema other not because each individual have own vision what would be tough choice when another will take that decision without problem.  

Except :1. That Robt is not from the same army that was trying to kill me.
2.There's always furture conflict if similar cases come up and the same thing is done over again.

So really, no pointto not try for peace.


1.Yeah because robot said that naiveeee to the point it is scary you will end screwd by others in your life many times. :whistle:
2.And as i said conflicts exist because of differences and that often screwing someone is better option and another reason is that because you didn't managed to crush your opponent conflict will always exist only what it is matter that to be winner in that conflict your solution not only doesn't stop conflict but also allow your oponet take advantage over you and do to you that you would do before. 

1. Funny, how that worked out. I gave them the chance to fight on my side as alies...And they did with out stabing me in the back....

So that means I can't trust them?

2. No, conflict exist because we don't get over others differences. And as long as you see everyone as a potetual enemy you'll always be in conflict no matter how many groups you crushed.

#234
leaguer of one

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Maria Caliban wrote...

David7204 wrote...

Storytellers cannot only consider what makes sense within the world. They also must consider what makes sense thematically.


This is quite true.

After playing DA:O and DA II, I get the feeling that the writers don't want to make a larger thematic point. One of the reasons I like the Walking Dead and the Witcher is that the situations offered and how they're resolved are intended to say something about the setting or humanity.

With DA, they sort of had a general theme. It's mostly around social change and conflict. Sure DAO was about the dark spawn but they just act as a catalyst in the plot. To sturr things. Most of the time the mc has to deal with social issue to get to a goal.

#235
TheKomandorShepard

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leaguer of one wrote...

TheKomandorShepard wrote...

leaguer of one wrote...

TheKomandorShepard wrote...

leaguer of one wrote...

TheKomandorShepard wrote...

leaguer of one wrote...

Wow, you're horribly one sided. Thinking like that leads to more conflict.


Not thinking as well leads to more conflict being naive is terrible idea humans (and other beings) have nonflict in nature in reality your solution leads to point when you are screwd by your "allies" and unprepared well you will be leliana and your "allies" marjolene :devil: in my situation im winner who put down no... control entirely my enemies making them my tools.   

You're still being one side. That does not mean trust no one nor am I say  trust everyone. It better to have one hand out to affer peice and arm the other one just in case.
Your was just makes more conflict downthe road.


If you trust random robot from army that tried to kill you many rly many times thats mean you are naive and you give trust to someone you shouldn't trust.There is no conflict with defeated enemy and my solution provides us their resources and that hand will push you into death instead helping you everyone cares about themselves so when you stop being useful for them don't count on help. :P

And again some may have moral dilema other not because each individual have own vision what would be tough choice when another will take that decision without problem.  

Except :1. That Robt is not from the same army that was trying to kill me.
2.There's always furture conflict if similar cases come up and the same thing is done over again.

So really, no pointto not try for peace.


1.Yeah because robot said that naiveeee to the point it is scary you will end screwd by others in your life many times. :whistle:
2.And as i said conflicts exist because of differences and that often screwing someone is better option and another reason is that because you didn't managed to crush your opponent conflict will always exist only what it is matter that to be winner in that conflict your solution not only doesn't stop conflict but also allow your oponet take advantage over you and do to you that you would do before. 

1. Funny, how that worked out. I gave them the chance to fight on my side as alies...And they did with out stabing me in the back....

So that means I can't trust them?

2. No, conflict exist because we don't get over others differences. And as long as you see everyone as a potetual enemy you'll always be in conflict no matter how many groups you crushed.


That only worked because me is rainbow setting with pro-paragon attitude renegade gets kicks because it is too idealistic setting with "heroes always win" not realistic setting and that was criticized by that only in third game some but very little paragon chocies bite you in a** where others paragon choices = raibows. 

2.And there will be always peoples who don't get over others differences so you are being naive you can't change it you may try but others will screw you.In practice it will be always betray or be betrayed that is life deal with that if not be victim.

#236
Angrywolves

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well we have the consequences stuff and the racial stuff the Inquisitor will have to deal with as well as the rest. So that's enough. Don't need moral decision stuff added to the game.

#237
leaguer of one

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Angrywolves wrote...

well we have the consequences stuff and the racial stuff the Inquisitor will have to deal with as well as the rest. So that's enough. Don't need moral decision stuff added to the game.

Yes. Added, it's clearly there already from what we see in the demo.

#238
leaguer of one

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TheKomandorShepard wrote...


That only worked because me is rainbow setting with pro-paragon attitude renegade gets kicks because it is too idealistic setting with "heroes always win" not realistic setting and that was criticized by that only in third game some but very little paragon chocies bite you in a** where others paragon choices = raibows. 

2.And there will be always peoples who don't get over others differences so you are being naive you can't change it you may try but others will screw you.In practice it will be always betray or be betrayed that is life deal with that if not be victim.

1. Please, I can point to real life and prove you wrong just as well.

2. There will be people who will not get over differences  if people like you don't try.

#239
TheKomandorShepard

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leaguer of one wrote...

TheKomandorShepard wrote...


That only worked because me is rainbow setting with pro-paragon attitude renegade gets kicks because it is too idealistic setting with "heroes always win" not realistic setting and that was criticized by that only in third game some but very little paragon chocies bite you in a** where others paragon choices = raibows. 

2.And there will be always peoples who don't get over others differences so you are being naive you can't change it you may try but others will screw you.In practice it will be always betray or be betrayed that is life deal with that if not be victim.

1. Please, I can point to real life and prove you wrong just as well.

2. There will be people who will not get over differences  if people like you don't try.

 
1.Well feel free...

2.That is human nature get over that you have some influence on peoples life but peoples always functioned that way and you can't change that if you think otherwise you are very naive . 

#240
leaguer of one

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TheKomandorShepard wrote...

leaguer of one wrote...

TheKomandorShepard wrote...


That only worked because me is rainbow setting with pro-paragon attitude renegade gets kicks because it is too idealistic setting with "heroes always win" not realistic setting and that was criticized by that only in third game some but very little paragon chocies bite you in a** where others paragon choices = raibows. 

2.And there will be always peoples who don't get over others differences so you are being naive you can't change it you may try but others will screw you.In practice it will be always betray or be betrayed that is life deal with that if not be victim.

1. Please, I can point to real life and prove you wrong just as well.

2. There will be people who will not get over differences  if people like you don't try.

 
1.Well feel free...

2.That is human nature get over that you have some influence on peoples life but peoples always functioned that way and you can't change that if you think otherwise you are very naive . 

. BS, on that being human nature. That's just human ignorance.

#241
Fetunche

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I hate forced failure, or being railroaded into making dumb decisions in order to make me feel something.

#242
TheKomandorShepard

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leaguer of one wrote...

TheKomandorShepard wrote...

leaguer of one wrote...

TheKomandorShepard wrote...


That only worked because me is rainbow setting with pro-paragon attitude renegade gets kicks because it is too idealistic setting with "heroes always win" not realistic setting and that was criticized by that only in third game some but very little paragon chocies bite you in a** where others paragon choices = raibows. 

2.And there will be always peoples who don't get over others differences so you are being naive you can't change it you may try but others will screw you.In practice it will be always betray or be betrayed that is life deal with that if not be victim.

1. Please, I can point to real life and prove you wrong just as well.

2. There will be people who will not get over differences  if people like you don't try.

 
1.Well feel free...

2.That is human nature get over that you have some influence on peoples life but peoples always functioned that way and you can't change that if you think otherwise you are very naive . 

. BS, on that being human nature. That's just human ignorance.


Eee no that is human nature you can meet than in school , work , between nations , races ,teams and neighbors practically everywhere and yeah we have many "lelianas" with their "tolerant views" bullying others because they are different is old like human race. :whistle:

#243
Exaltation

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I hope there won't be any "right" or "wrong" choices in the game,i mean if the decisions we made can make both good outcome and bad outcome,thus which is the "right" or "wrong" would be based on the gamer's moral.