iakus wrote...
The Reapers built the freaking relays to begin with!
I'm not saying the Reapers wouldn't know how to build the 'relays, but the fact remains, they are notably absent in the Green ending. EDI's quote, though, indicates that the galaxy is looking to reclaim what they lost
and improve over it. So the mass-relays could be one of many things they collectively decide to improve upon and move past. It would explain why they're not there, though they should be as easy to rebuild here as in the Blue ending, and easier than in Red.
"Organic life is nothing but a genetic mutation, an accident. Your lives are measured in years and decades. You wither and die. We are eternal, the pinnacle of evolution and existence." Sovereign
"Synthesis is the final evolution of life" The Catalyst
What surpassing do you think will be going on?
I took "final evolution of life" to mean that it's the point where organics and synthetics reach an "equilibrium" -- synthetics won't evolve at a faster rate than organics -- provided organics don't fall victim to their own stupidity before reaching it.
I didn't get the impression it meant "evolution stops here."
Because if I started thinking like that, I wouldn't be able to play the Mass Effect trilogy past half-way through ME1.
So we are in agreement? Synthesis requires the shutting off of the brain?
Hardly. If anything, I think a prerequisite to going Green at all is putting
a lot of --unbiased-- thought into it.
I went into ME3 spoiled but didn't have any real opinion on the three endings. The first time around, I put 0 thought into the decision and chose Red because it was the most straightforward and I just wanted to skip ahead to the next part. It's not 'til I came here that I started thinking about which ending I felt was "best." Initially all the opposition to Green in particular scared me away from it. Then I began to see that these arguments against it were not particularly compelling, but simply appeals to emotion, nature, or other things that I don't fall for so easily. And since few people were offering a positive outlook on it, I resolved to come up with some myself. At some point I decided I liked most what Sync had to offer.
If you want an agreement so badly though then YES, from a
purely in-game standpoint, it is nonsense. That's just more reason, though, why I find it necessary to do a little headwork (without using "indoctrination" or "bad writing" as crutches).
That's why I pointed out the objectively flawed logic behind it rather than simply say "No, I disagree."
You stated that the logic was flawed, therefore, the sentiment was incorrect.
No, I only said it was fallacious, not "incorrect."
I was responding to the implication that it's somehow bad/undesirable to live with "unnatural" conditions, which is subjective and therefore cannot be right or wrong, but it's still rooted in the flawed logic of equating being natural to being good.
Please. Obtusity is beneath both of us.
Then explain to me how it's different. I am apparantly stupid.
Not sure where you got "stupid" from. I thought you were deliberately trying to be obtuse.
See my response above: I've played plenty of RPGs where the my controlled characters doesn't necessarily give any explanation for any decisions they make -- voiceless character, no NPCs are around to order or question them, or I may choose dialogue where I choose not to explain. I even brought up an example of where it happens in
Mass Effect (2).
So, the character has no motivation for doing what they do in those scenes. Does that make any sense??
You're given the power to role-play the character as you see fit. You
are what drives the character, motives included.