Thank you bioware for the best game-series this generation. From start to finish the ride was fantastic.
#26
Posté 03 décembre 2013 - 10:49
#27
Posté 03 décembre 2013 - 11:15
#28
Posté 03 décembre 2013 - 11:16
Vicious wrote...
funny to see people whine about EA when the much beloved Dragon Age: Origins was dead in the water without a publisher until EA came in.
*coughcough*DA2*cough*
#29
Posté 04 décembre 2013 - 12:45
laudable11 wrote...
I have a PS4 and I only think about playing Mass Effect again.
I think pretty much everyone with a PS4 or and X1 is still thinking about last-gen. The launch games suck.
#30
Posté 04 décembre 2013 - 01:33
#31
Posté 04 décembre 2013 - 11:21
Vicious wrote...
funny to see people whine about EA when the much beloved Dragon Age: Origins was dead in the water without a publisher until EA came in.
Hang on: EA is the saviour of the Dragon Age franchise in this narrative? I'd really like to see a source on this: as far as I'm aware, Bioware was riding high in 2007, having published KOTR through LucasArts and Jade Empire through Microsoft. The only publishing difficulty I'm aware of is the collapse of Interplay and the mess surrounding the D&D license (which led to NWN finally being published by Infogrames/Atari.)
Dragon Age has had a known development setback when their chosen engine couldn't support their design and they switched to something more suitable. Still, Bioware was apparently valuable enough to spark EA into one of the largest game development acquisitions in history...
Sorry, EA riding in to save Bioware/Dragon Age: I'm not feeling it. If the acquisiton by EA had fallen through, Bioware had more than enough publishing connections to get it out.
Modifié par Malchat, 04 décembre 2013 - 11:28 .
#32
Posté 05 décembre 2013 - 12:36
The Mass Effect series is probably my favourite video game series ever.
Bioware have created a sci-fi franchise as compelling and as detailed as some of the best known names in the genre, ad as for the games themselves... well, over 300 hours single player throughout the series, similar in ME3's multiplayer and countless posts, discussions and arguments on this here forum (and others) as well. Still loving it. Not many games I can say that about.
Not many things at all I can say that about.
#33
Posté 05 décembre 2013 - 12:47
Malchat wrote...
Hang on: EA is the saviour of the Dragon Age franchise in this narrative? I'd really like to see a source on this: as far as I'm aware, Bioware was riding high in 2007, having published KOTR through LucasArts and Jade Empire through Microsoft. The only publishing difficulty I'm aware of is the collapse of Interplay and the mess surrounding the D&D license (which led to NWN finally being published by Infogrames/Atari.)
Did Jade Empire actually sell? I don't recall.
#34
Posté 05 décembre 2013 - 12:49
AlanC9 wrote...
Malchat wrote...
Hang on: EA is the saviour of the Dragon Age franchise in this narrative? I'd really like to see a source on this: as far as I'm aware, Bioware was riding high in 2007, having published KOTR through LucasArts and Jade Empire through Microsoft. The only publishing difficulty I'm aware of is the collapse of Interplay and the mess surrounding the D&D license (which led to NWN finally being published by Infogrames/Atari.)
Did Jade Empire actually sell? I don't recall.
Nah, sadly. Which is a shame since I'd wager it's one of their best titles.
#35
Posté 05 décembre 2013 - 12:52
#36
Guest_Catch This Fade_*
Posté 05 décembre 2013 - 12:57
Guest_Catch This Fade_*
^ThisOnesUsername wrote...
I ain't touching this thread with a ten-foot pole.
#37
Posté 05 décembre 2013 - 12:57
BaladasDemnevanni wrote...
AlanC9 wrote...
Did Jade Empire actually sell? I don't recall.
Nah, sadly. Which is a shame since I'd wager it's one of their best titles.
Good game, I enjoyed it. And the vain "sacrifice" was a nice touch.
I've been a fan of Bioware since BG. BG2 is still the bar that I set RPGs by to this day. But the Mass Effect series was something else entirely.
#38
Posté 05 décembre 2013 - 01:57
#39
Posté 05 décembre 2013 - 01:59
#40
Posté 05 décembre 2013 - 02:06
Nothing but love for Mass Effect, and I recommend checking out the Mass Effect Wiki summaries of the comics/novels for others who appreciate the lore as much as I do
#41
Posté 05 décembre 2013 - 03:20
No matter what the last 0.001% (10 minutes out of 100 hours) of the trilogy is, a trilogy that is 99.999% good is an awesome thing. I know I'll be playing the trilogy for years to come. And I'd love to see a GOTG edition of the trilogy remastered in HD for PS4/XBone
#42
Posté 05 décembre 2013 - 04:10
J. Reezy wrote...
^ThisOnesUsername wrote...
I ain't touching this thread with a ten-foot pole.
Oh, I'm gonna touch it. I'm gonna fondle the hell outta this thread.
ME is good, which is why we're all here. Could be better, could be worse. Drew me in, like the SW closet fan that I am.
#43
Posté 05 décembre 2013 - 04:12
I can't wait to see what comes in ME4.
#44
Guest_SR72_*
Posté 05 décembre 2013 - 07:40
Guest_SR72_*
#45
Posté 05 décembre 2013 - 09:15
SR72 wrote...
Best game series with best ending ever. Truly a masterpiece.
Bestest <3
All those hidden clues...
Modifié par CynicalShep, 05 décembre 2013 - 09:15 .
#46
Posté 05 décembre 2013 - 09:28
Dagoth14 wrote...
No game will ever put me through the emotional roller coaster
Can't be more true, it is like a roller coaster.
It takes you up then it flings you out when it goes down.
#47
Posté 05 décembre 2013 - 10:12
Bioware is also the leading game developer with regard to creating a compelling cast of characters. That, too, is very noticeable in the ME trilogy.
This combination has indeed created an experience unlike any other. As the first of its kind it's naturally also the best of its kind. It's also plagued by flaws particular to the trilogy design. As a standalone game, ME3 was fine, including the original ending (which I would've hated nonetheless but that's another story). As the conclusion of a trilogy, it suffered from lack of advance planning (result: some characters are demoted to extra) and changed too much in tone (too much drama at the expense of consistency) and its attitude to lore (too much artistic license and last-minute mysticism damages genre identity) and player agency (result: fixed character traits), and so inevitably betrayed promises made by the earlier games.
#48
Posté 05 décembre 2013 - 10:29
And all those Xeno fetishes...CynicalShep wrote...
SR72 wrote...
Best game series with best ending ever. Truly a masterpiece.
Bestest <3
All those hidden clues...
#49
Posté 05 décembre 2013 - 11:16
I wish it was better. But over all I don't regreting buying ME1-3. But Priority earth and forward almost put me to sleep, when it was over, my reaction was, what? Was that all? I'm going to bed.
Days later I had digested the entire experience and and had decided the ending was pretty crap for a game series that was wastly superior to it's endgameplay.
Then I visited the boards and discovered I wasn't alone in feeling dissapointed. The primary objective of visiting the board a few days later was to find out if other players liked it better than I did. When you see a mob that shares your dissapointment then it reinforces your belief that, indeed, the ending wasn't good enough, it was dissapointing.
#50
Posté 05 décembre 2013 - 12:08
AlanC9 wrote...
Malchat wrote...
Hang on: EA is the saviour of the Dragon Age franchise in this narrative? I'd really like to see a source on this: as far as I'm aware, Bioware was riding high in 2007, having published KOTR through LucasArts and Jade Empire through Microsoft. The only publishing difficulty I'm aware of is the collapse of Interplay and the mess surrounding the D&D license (which led to NWN finally being published by Infogrames/Atari.)
Did Jade Empire actually sell? I don't recall.
We don't know, Microsoft and Bioware both talked up the game (naturally). Greg Zeschuk did admit the game would have been better served as a 360 launch title without going into specifics and there was a very quick dropoff in retail pricing at the time. The rest is just conjecture.
My point stands: Bioware was one of the biggest developers around in 2007 and its franchises weren't in dire straits. EA acquiring them appears to me what they said in their press releases: an investment in talent and a new genre, not a bailout of a floundering company. Sorry for the derail, guys... couldn't let the earlier remark go unchallenged.
Modifié par Malchat, 05 décembre 2013 - 12:13 .





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