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Thank you bioware for the best game-series this generation. From start to finish the ride was fantastic.


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#51
crimzontearz

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As this gen is over i am runnning a final (propably not) trilogy playthrough from scratch. The feelings i get once more are exquisite. Finished Me1 today (64 hours on hardcore with a renegade enginees - wrex died) and tomorrow i ll begin Me2.
This game series marked my gaming life. It is the best most memorable (along with deus ex games) games for me.
I feel priviledged having played Mass effect games.
I ve quit visiting these forums since summer as i wanted to fend off the negativity and the myth that Me3 is a bad game when clearly me3 improves in almost all aspects from previous me games and especially Me1 (which i repeat finished again today for the 4th time).

Thanks bioware.



I have two dozens playthroughs of each ME1&2, about 10 of ME3.

ME3 remains a low point of the franchise especially because of the ending and Bioware's handling of the backlash, here is to hope they actually LEARNED from it ( apparently they did not tho)

#52
Guest_Morocco Mole_*

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I hate ME3

But I have played it 10 times

#53
Farangbaa

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Morocco Mole wrote...

I hate ME3

But I have played it 10 times


My thoughts exactly.

#54
crimzontearz

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I hate ME3

But I have played it 10 times


I hate the ending, I hate the delivery of high EMS destroy especially and the way Bioware handled it all

But I do not hate ME3

Nice try tho

#55
crimzontearz

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My thoughts exactly.

I was not expecting any better

#56
Guest_Morocco Mole_*

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Apparently you don't hate it enough to see it ten times

#57
Farangbaa

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crimzontearz wrote...

My thoughts exactly.

I was not expecting any better


If you had done the same with ME3, you might've been able to sleep at night instead of crying over the ending.

#58
LinksOcarina

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Malchat wrote...

AlanC9 wrote...

Malchat wrote...
Hang on: EA is the saviour of the Dragon Age franchise in this narrative? I'd really like to see a source on this: as far as I'm aware, Bioware was riding high in 2007, having published KOTR through LucasArts and Jade Empire through Microsoft. The only publishing difficulty I'm aware of is the collapse of Interplay and the mess surrounding the D&D license (which led to NWN finally being published by Infogrames/Atari.) 


Did Jade Empire actually sell? I don't recall.


We don't know, Microsoft and Bioware both talked up the game (naturally). Greg Zeschuk did admit the game would have been better served as a 360 launch title without going into specifics and there was a very quick dropoff in retail pricing at the time. The rest is just conjecture.

My point stands: Bioware was one of the biggest developers around in 2007 and its franchises weren't in dire straits. EA acquiring them appears to me what they said in their press releases: an investment in talent and a new genre, not a bailout of a floundering company. Sorry for the derail, guys... couldn't let the earlier remark go unchallenged.


Actually, BioWare was financially not that solvent because of the money sinked into Jade Empire and Mass Effect. Despite the big pushes the sales figures were lower than expected. 3 million in sales for the first game I believe did not cover their expenses fully for Mass Effect, which needed at least 5 to break even if rumors are to be believed,   and BioWare also spent six years working on Origins, which no company wanted at the time.

Keep in mind BioWare was part of the same company that Pandemic studios was in, and both companies were making good games that were not super-successes. Pandemic was floundering and the parent company was looking to sell both companies off as assets for more cash. When EA came in it was to fund and acquire both studios for a cheap price, so finishing Dragon Age and work on Mass Effect 2 could begin after the aquisition, which is what happened. 

Technically, without EA, Dragon Age would not be published as early as it was, or published at all. That is speculation though. Also, as a rule of thumb, no company would admit they are in dire straights, that is bad PR and no one would touch them. 

#59
crimzontearz

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Apparently you don't hate it enough to see it ten times

Have to go through it to re-import OR else I would stop at the beam run

If you had done the same with ME3, you might've been able to sleep at night instead of crying over the ending.

differently from you I do not condone mediocrity, stupidity and hubris from a company capable of much more. And I sleep just fine TYVM.

#60
Argentoid

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crimzontearz wrote...

Apparently you don't hate it enough to see it ten times

Have to go through it to re-import OR else I would stop at the beam run

If you had done the same with ME3, you might've been able to sleep at night instead of crying over the ending.

differently from you I do not condone mediocrity, stupidity and hubris from a company capable of much more. And I sleep just fine TYVM.


Well... in another thread you stated "All in all, if Drew gave me  an ending in a high note I would have excused some execution flaws"

So, you favor mediocrity in turn of a "happy ending" where Shepard lives.

#61
AlanC9

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LinksOcarina wrote...
Actually, BioWare was financially not that solvent because of the money sinked into Jade Empire and Mass Effect. Despite the big pushes the sales figures were lower than expected. 3 million in sales for the first game I believe did not cover their expenses fully for Mass Effect, which needed at least 5 to break even if rumors are to be believed,   and BioWare also spent six years working on Origins, which no company wanted at the time.


Never heard that one.

#62
Face of Darkness

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crimzontearz wrote...

Apparently you don't hate it enough to see it ten times

Have to go through it to re-import OR else I would stop at the beam run

If you had done the same with ME3, you might've been able to sleep at night instead of crying over the ending.

differently from you I do not condone mediocrity, stupidity and hubris from a company capable of much more. And I sleep just fine TYVM.


Funny how many people would have considered a "happily ever after" ending to be the oppoiste of mediocrity, stupidity, and hubris

#63
CronoDragoon

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iakus wrote...

If you like the ending, you like the ending.  It takes all kinds, after all.

But don't go calling the negative feels ings of other "a myth" and claim that ME3 is "clearly' superior in every way.  


He can claim what he wants, just as people can claim ME3 was a bad game. Funny how you bring up the ending though when neither the OP or Links mentioned it. Don't conflate dislike of the ending with dislike of the game. You need only look at "rate ME3" threads on these very (volatile because of the ending) boards to see how "the fanbase" felt about the game as a whole.

#64
Karlone123

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I enjoyed ME1 and 2 greatly, but not so much on ME3. I play a quarter waythrought but struggle to finish it.

#65
CynicalShep

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in it for the lolz wrote...

CynicalShep wrote...

SR72 wrote...

Best game series with best ending ever. Truly a masterpiece.


Bestest <3
All those hidden clues...

And all those Xeno fetishes...


dose jiggly thingies doe

#66
Straken-SWE

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ME2 and 3 is so damn great. But my only complain is that insanity felt like this is how you wanna play ME3, and it makes the game better, it makes the combat better, and that's not the case in ME2. In ME2 Insanity just makes the game slower.

ME3 is f****** awesome, love it. ME2 has a better story but gameplay is.. hm., ok.
Can't wait for ME4

#67
LinksOcarina

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AlanC9 wrote...

LinksOcarina wrote...
Actually, BioWare was financially not that solvent because of the money sinked into Jade Empire and Mass Effect. Despite the big pushes the sales figures were lower than expected. 3 million in sales for the first game I believe did not cover their expenses fully for Mass Effect, which needed at least 5 to break even if rumors are to be believed,   and BioWare also spent six years working on Origins, which no company wanted at the time.


Never heard that one.


There is no way to really colloborate it. If the rumor was true, then the 3 million sales earned was not enough, like Tomb Raider failing to hit its own mark despite making 3.4 million in sales for Square Enix. 

If it isen't true, we can only speculate on the financial strengths of the company. Mass Effect was their biggest seller, however, at 3 million at the time. That I am pretty sure of. 

#68
Malchat

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LinksOcarina wrote...

There is no way to really colloborate it. If the rumor was true, then the 3 million sales earned was not enough, like Tomb Raider failing to hit its own mark despite making 3.4 million in sales for Square Enix. 

If it isen't true, we can only speculate on the financial strengths of the company. Mass Effect was their biggest seller, however, at 3 million at the time. That I am pretty sure of. 


It's an interesting rumour, to be sure (cheers for bringing it up.)

While I agree that nobody in business would admit to dire straits, I don't recall any news about restructuring and layoffs in the Bioware/Pandemic joint at the time.

There is also this news from 2006 (one year prior to the EA acquisition... they seemed to have been firing on all cylinders.)

I believe the merger with Pandemic and the EA deal really boosted Bioware initially. It probably helped them become a more mature business with a huge marketing engine backing up their releases. Apparently they also kept most of their creative control. I don't subscribe to the 'EA evil overlord' view on things; I suspect that the influx of corporate culture, responsbility to shareholder interests (mostly in terms of release windows and audience demographs) and a fascination with new business/monetisation models were all things Bioware voluntarily absorbed without being ordered around by the parent company.

Everything points to them always having creative control so their misfires are on Bioware alone. In my view, there's no evidence EA 'rescued' Bioware... but conversely, there is no proof EA directly caused some of their stumbling.

#69
MR CauSe iM GoD

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ME series is awesome. Almost done with my FemShep Infiltrator, in ME1. Still playing all 3 games. About the roller coaster analogy, completely true. Looking back at it, wouldn't want Shepard's story to go out any other way, was a hero.

#70
AlanC9

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Malchat wrote...
I suspect that the influx of corporate culture, responsbility to shareholder interests (mostly in terms of release windows and audience demographs) and a fascination with new business/monetisation models were all things Bioware voluntarily absorbed without being ordered around by the parent company.


Didn't Bio pioneer paid DLC back when they were independent? I don't remember anyone doing it on PC before they did.

Modifié par AlanC9, 05 décembre 2013 - 07:01 .


#71
mhmbaSR1

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I think they could have done better with the ending, and I also think they could have been more consumer orientated, but each game has its high and low points and as a whole it is a great series. definitely better than most games.
so thanks bioware, I love mass effect

Modifié par mhmbaSR1, 05 décembre 2013 - 07:16 .


#72
Malchat

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AlanC9 wrote...

Malchat wrote...
I suspect that the influx of corporate culture, responsbility to shareholder interests (mostly in terms of release windows and audience demographs) and a fascination with new business/monetisation models were all things Bioware voluntarily absorbed without being ordered around by the parent company.


Didn't Bio pioneer paid DLC back when they were independent? I don't remember anyone doing it on PC before they did.


I can't recall any, just straight up expansion packs. Only thing that I remember is the Yavin DLC for Knights of the Old Republic but I'm fairly certain that was a free download, at least on PC. I think ME: Bring Down The Sky was the first thing in that vein and that was post-acquisiton obviously.

#73
ImaginaryMatter

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Ieldra2 wrote...

As I see it, Mass Effect is the first game trilogy with a continuing story where decisions made by players transfer between games. As such, Bioware has broken new ground. That is to be commended.

Bioware is also the leading game developer with regard to creating a compelling cast of characters. That, too, is very noticeable in the ME trilogy. 

This combination has indeed created an experience unlike any other. As the first of its kind it's naturally also the best of its kind. It's also plagued by flaws particular to the trilogy design. As a standalone game, ME3 was fine, including the original ending (which I would've hated nonetheless but that's another story). As the conclusion of a trilogy, it suffered from lack of advance planning (result: some characters are demoted to extra) and changed too much in tone (too much drama at the expense of consistency) and its attitude to lore (too much artistic license and last-minute mysticism damages genre identity) and player agency (result: fixed character traits), and so inevitably betrayed promises made by the earlier games.


I think that's primarily my objection to ME3 (and to a lesser extent ME2). I always compare the game to it's potential, or what it should have been. Unfortunately, whenever I play ME3 I can't divorce that ideal from my head and it prevents me from enjoying the game as is, especially with that ending sitting their, silently waiting.

#74
AlanC9

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Malchat wrote...

AlanC9 wrote...

Didn't Bio pioneer paid DLC back when they were independent? I don't remember anyone doing it on PC before they did.


I can't recall any, just straight up expansion packs. Only thing that I remember is the Yavin DLC for Knights of the Old Republic but I'm fairly certain that was a free download, at least on PC. I think ME: Bring Down The Sky was the first thing in that vein and that was post-acquisiton obviously.


Before your time, I guess. I'm talking about the NWN Premium Modules.

#75
Argentoid

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Straken-SWE wrote...

ME3 is f****** awesome, love it. ME2 has a better story but gameplay is.. hm., ok.


Here's where I jump in.

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO