Jestina wrote...
The rules didn't need to be simpler. People just need to stop being lazy. The problem was that with the coming of card games, the hobby got an influx of casual gamers that didn't want to be bothered with anything more complex than 1+1. AD&D doesn't use anything beyond simple mathematics skills. If I were introducing a new person to RPG's then I would go with something like Star Wars from GDW(not the atrocious WOTC version) then bring them into D&D. Paranoia was another system that was easy to grasp and it was a comical setting.
Its not about it "use simple mathematics" people being lazy, casual or stupid. Its about preference and the reviewer clearly does not have a preference some long dead ruleset to be able to play the game. That is who the review is written for and does not make them any less of a gamer then you.





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