Terror_K wrote...
Static Entropy wrote...
Anyway, I think it's silly to equate RPGs with stats and whatnot. RPGs are, at their heart, games that allow players to interact with the story through choice in ways that traditional mediums and genres do not.
Not this again... <_<
For the fifty billionth time stats are vital to RPG's. Stop mixing up interactive story-driven games with RPG's.
No, they're not vital. They're just a very robust system that's proven very useful over the years. I mean, don't get me wrong, I play ASL and Battletech, so it's not like I'm afraid of math, but you're taking something that's typical of RPGs and saying that it's essential. They're just another way to describe a character and provide a framework for his/her interaction with the world--that's all.




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