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Need to ask the RPG purists out there...


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#176
Kalfear

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Memengwa wrote...

Is there a reason you quotted yourself, Kalfear?


messed up edit is all, fixing spelling mistakes

#177
FutureBoy81

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Memengwa wrote...

MrBiggens wrote...

terror, u missed my point. im saying that Bethesda made games that are very in depth 'classic' rpg elements. etc, skill points, lvl'ing up. yet the whole gameplay was entirely FPS. you all want to rag on ME2 for saying its 'too much fps' when those 3 amazingly epic games showed otherwise. just because you dont have 1000 skill points to put into different skills doesnt mean its less of an rpg lol. like seriously


You mis the fact that most ppl who enjoy BioWare games don't usually find Bethesda type of games enjoyable. And vice-versa. Two very very different styles of play.


Thats untrue I found Oblivion and Fallout both engaging and great games, but both of them have there own way of interpreting what Role-playing is and how to present it ....

#178
Terror_K

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MrBiggens wrote...

terror, u missed my point. im saying that Bethesda made games that are very in depth 'classic' rpg elements. etc, skill points, lvl'ing up. yet the whole gameplay was entirely FPS. you all want to rag on ME2 for saying its 'too much fps' when those 3 amazingly epic games showed otherwise. just because you dont have 1000 skill points to put into different skills doesnt mean its less of an rpg lol. like seriously


Not true. Aside from the fact Fallout 3 had VATS (which was based on a percentage chance weighed against your level in said skill combined with factors like distance and cover) every shot you made was determined by your points spent in said skill along with your base S.P.E.C.I.A.L. attributes that influenced it. This influenced your chance to hit, your damage, etc. in the combat. Where Mass Effect had the "Cone of Death" that got smaller as you leveled it up Fallout 3 simply had shots not hitting their mark as often which got more accurate as you leveled it up. It's not really that different.

ME2 on the other hand is based almost entirely off skill. There's no factor that influences your accuracy beyond your own accuracy.

#179
MrBiggens

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Memengwa wrote...

MrBiggens wrote...

terror, u missed my point. im saying that Bethesda made games that are very in depth 'classic' rpg elements. etc, skill points, lvl'ing up. yet the whole gameplay was entirely FPS. you all want to rag on ME2 for saying its 'too much fps' when those 3 amazingly epic games showed otherwise. just because you dont have 1000 skill points to put into different skills doesnt mean its less of an rpg lol. like seriously


You mis the fact that most ppl who enjoy BioWare games don't usually find Bethesda type of games enjoyable. And vice-versa. Two very very different styles of play.

lol then you're the first person i've met that doesnt like Bethesda rpgs but likes Biowares.

i find it hilarious that because you have less points to spend on talents/abilities that all you old skoolers are throwing a **** fit. it doesnt matter though. you all will buy the game, think its the greatest thing since sliced bread, try to act cool by saying its alright or that its missing _____ or _____, but on the inside we all know the truth. then once ME3 comes out, you'll complain about something, but you'll still buy the game like the rest of us, think its amazingly epic, etc. lets just cut out the complaining and agree that ME is amazing in all ways. trust me, no1 here thinks your cool because you can criticize Bioware

edit: forgot to mention Bioshock... ono how i forgot that piece of amazingness

Modifié par MrBiggens, 21 janvier 2010 - 10:37 .


#180
Memengwa

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FutureBoy81 wrote...

Memengwa wrote...

MrBiggens wrote...

terror, u missed my point. im saying that Bethesda made games that are very in depth 'classic' rpg elements. etc, skill points, lvl'ing up. yet the whole gameplay was entirely FPS. you all want to rag on ME2 for saying its 'too much fps' when those 3 amazingly epic games showed otherwise. just because you dont have 1000 skill points to put into different skills doesnt mean its less of an rpg lol. like seriously


You mis the fact that most ppl who enjoy BioWare games don't usually find Bethesda type of games enjoyable. And vice-versa. Two very very different styles of play.


Thats untrue I found Oblivion and Fallout both engaging and great games, but both of them have there own way of interpreting what Role-playing is and how to present it ....


Note that I said MOST not ALL.

I personly liked Morrowind and played Oblivion (liked it less than Morrowind). I didn't particularly enjoy the mechanics, but I liked the gemstory. Fallout 3 I didn't even touch, though.

#181
MrBiggens

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Terror_K wrote...

ME2 on the other hand is based almost entirely off skill. There's no factor that influences your accuracy beyond your own accuracy.

lololololol... lemme get this straight. because you cant press a button and autokill some1, ur saying the game is worse? LAWL.

wow. that. is. hilarious.

'OH EM GEE. I HAVE NO SKILLZ IN USING A THUMBSTICK. WHERE IS MY AUTOTARGETING FROM MY UBER LEVELED CHARACTER.'

this is amazing

#182
Memengwa

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MrBiggens wrote...

Memengwa wrote...

MrBiggens wrote...

terror, u missed my point. im saying that Bethesda made games that are very in depth 'classic' rpg elements. etc, skill points, lvl'ing up. yet the whole gameplay was entirely FPS. you all want to rag on ME2 for saying its 'too much fps' when those 3 amazingly epic games showed otherwise. just because you dont have 1000 skill points to put into different skills doesnt mean its less of an rpg lol. like seriously


You mis the fact that most ppl who enjoy BioWare games don't usually find Bethesda type of games enjoyable. And vice-versa. Two very very different styles of play.

lol then you're the first person i've met that doesnt like Bethesda rpgs but likes Biowares.

i find it hilarious that because you have less points to spend on talents/abilities that all you old skoolers are throwing a **** fit. it doesnt matter though. you all will buy the game, think its the greatest thing since sliced bread, try to act cool by saying its alright or that its missing _____ or _____, but on the inside we all know the truth. then once ME3 comes out, you'll complain about something, but you'll still buy the game like the rest of us, think its amazingly epic, etc. lets just cut out the complaining and agree that ME is amazing in all ways. trust me, no1 here thinks your cool because you can criticize Bioware


Why are you assuming that when I said MOST I ment myself?

I base it on all the discussions I've seen on BioWare's forums, on the net, and so on.
And I hope you're not singling me out as a complainer... I'm one of few poeple who neither complaing (the only thing I complained so far about ME are minigames), nor someone who praises either. And please, down with the attitude a notch, or do you want to be seen as a troll?

Modifié par Memengwa, 21 janvier 2010 - 10:36 .


#183
SurfaceBeneath

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Terror_K wrote...

Not true. Aside from the fact Fallout 3 had VATS (which was based on a percentage chance weighed against your level in said skill combined with factors like distance and cover) every shot you made was determined by your points spent in said skill along with your base S.P.E.C.I.A.L. attributes that influenced it. This influenced your chance to hit, your damage, etc. in the combat. Where Mass Effect had the "Cone of Death" that got smaller as you leveled it up Fallout 3 simply had shots not hitting their mark as often which got more accurate as you leveled it up. It's not really that different.

ME2 on the other hand is based almost entirely off skill. There's no factor that influences your accuracy beyond your own accuracy.


Why does that matter so much? All accuracy does is effect your relative damage to a target over a period of time. As long as there is a mechanism in place that steadily increases your damage (there is, it is just no longer based on a personal stat and now based on the research system, which is an alternative way to progress), why does it matter whether the damage you do is increased via an increase in the power of your weapons or the amount of times you hit the enemy?

This is just a really petty complaint.

#184
Terror_K

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MrBiggens wrote...

Terror_K wrote...

And my favourite game of all time is Unreal Tournament. A shooter. And yet I'm complaining. What does that tell you?

lol thats like saying 'well i date/dated a black girl, so im obviously not a racist'. just cuz Gladiator is my favorite movie of all time doesn't mean i like all roman-esque movies.


Fine then. I also happen to like DOOM, Quake, the other Unreal titles, Marathon, Duke Nukem 3D, Dark Forces, CoD 1,2 and 4, Team Fortress 2, Half-Life 2, Counterstrike, Gears of War, STALKER, Crysis and Crysis Warhead, AvP (I'm planning on buying the new one too) just to name a few.

I like and enjoy shooters. That doesn't mean I want my favourite RPG's to become them. Just like I like chocolate and I like potato chips, but that doesn't mean I like chocolate-flavoured potato chips.

#185
Hahaue

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"Purist" is a fancy way of saying "rabid fanboy," and rabid fanboys are idiots.

#186
MrBiggens

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Memengwa wrote...

FutureBoy81 wrote...

Memengwa wrote...

MrBiggens wrote...

terror, u missed my point. im saying that Bethesda made games that are very in depth 'classic' rpg elements. etc, skill points, lvl'ing up. yet the whole gameplay was entirely FPS. you all want to rag on ME2 for saying its 'too much fps' when those 3 amazingly epic games showed otherwise. just because you dont have 1000 skill points to put into different skills doesnt mean its less of an rpg lol. like seriously


You mis the fact that most ppl who enjoy BioWare games don't usually find Bethesda type of games enjoyable. And vice-versa. Two very very different styles of play.


Thats untrue I found Oblivion and Fallout both engaging and great games, but both of them have there own way of interpreting what Role-playing is and how to present it ....


Note that I said MOST not ALL.

I personly liked Morrowind and played Oblivion (liked it less than Morrowind). I didn't particularly enjoy the mechanics, but I liked the gemstory. Fallout 3 I didn't even touch, though.

http://en.wikipedia....ivion#Reception
http://en.wikipedia....out_3#Reception
http://en.wikipedia....shock#Reception

those are terrible ratings. i mean, MOST people who like those games definately wont like Mass Effect. i mean other than the fact that they're the same genre lawl.

such a nub lawl

Modifié par MrBiggens, 21 janvier 2010 - 10:43 .


#187
Kalfear

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SurfaceBeneath wrote...

Terror_K wrote...

SurfaceBeneath wrote...

Terror_K wrote...

Yeah, but most "gamers" these days are Shooter Fanatics. The most popular games these days are the Halos, the Gears of Wars and the Call of Duty's... of course they're going to think ME2 looks great when the the great majority are into that genre of game.


So are people (like me) who's favorite 2 games are Baldur's Gate 2 and Planescape:Torment. Don't generalize that just because the shooter elements are far and away better that all RPG fans are going to immediately conclude that this is a game for shooter fans.


And my favourite game of all time is Unreal Tournament. A shooter. And yet I'm complaining. What does that tell you?


Nothing. Unreal Tournament was a good game. I played it and enjoyed it too.

There will be some who like both. It's just becoming harder and harder for the RPG fans (or Purists if you'd prefer) to ignore a factor that the original ME1 had that ME2 doesn't: the ability to put the combat aside. One of the things BioWare were (once) proud of with ME1 I remember reading was that their established fanbase didn't have to be shooter fans to play ME1, even though it had shooter elements. That is no longer the case.


You could put aside combat in ME1? Really? As I recall, about 60-70% of the game was spent in combat. But you know, maybe I'm just confused since I haven't played the game since last week.

You're delusional if you think ME1 wasn't a shooter as much as it was an RPG. Absolutely delusional. And that part of it was lackluster.


Mass Effect 1 was a RPG/Shooter but you still had to level and train your character up and design YOUR CHARACTER SPECIAL TO YOU!

Tell me, with all we know about Soldiers in ME2, how is my soldier going to be any different from yours (other then maybe sex and armor color and cosmetic stuff like that). From what Ive read and seen, not only are we both going to be trained in the same weapons but we going to be FORCED to use all those weapons.

What if MY SOLDIER doesnt like Sniper Rifles? From everything we been told, Im still going to have to use them.

In ME1 I didnt have to use any weapon I didnt want and could use those points on other aspects of my character!  So you might have been spec'd in Assult, sniper,shotgun, I was specd in Assult andfirst aide and specter training.

Do you see the difference and how the RPG has been removed from the soldier class (just a example as esiest to demonstrate on). Now we all just Master Cheif in a new world. There is a reason I never finished Halo (even though I got it free with old xbox) ITS BORING.

Anyways, this getting silly, the shooter fans understand the points the majority of folks making, they just trolling and creating arguements outta bordom. Troll elsewhere kiddies.

Oh to that kid whining about more experienced players, speaking as someone that played ALL THE OLD SSI GOLD BOX GAMES, you are nubs (your word, not mine). Just so that clear.

#188
Terror_K

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MrBiggens wrote...

lololololol... lemme get this straight. because you cant press a button and autokill some1, ur saying the game is worse? LAWL.

wow. that. is. hilarious.

'OH EM GEE. I HAVE NO SKILLZ IN USING A THUMBSTICK. WHERE IS MY AUTOTARGETING FROM MY UBER LEVELED CHARACTER.'

this is amazing


Wow... and people wonder why I shoehorn Shooter Fanatics into being immature idiots who can't speak English and act like children (except children have an excuse for being ignorant). <_<

It's not about having skills or not, it's about the fact that if it truly is an RPG there should be something stat-based effecting this and not just your skills. If you're playing a shooter, that's all well and good. In an RPG that's not acceptable.

Besides, I use a mouse and keyboard.... not a controller.

SurfaceBeneath wrote...

Why does that matter so much? All accuracy does is effect your relative damage to a target over a period of time. As long as there is a mechanism in place that steadily increases your damage (there is, it is just no longer based on a personal stat and now based on the research system, which is an alternative way to progress), why does it matter whether the damage you do is increased via an increase in the power of your weapons or the amount of times you hit the enemy?

This is just a really petty complaint.


Because increasing the damage via a weapon mod is no different than getting a power-up or weapon mod in a standard shooter. It's no different than speccing out my guns in Crysis. That type of thing should be determined by your character's skill and not solely by the weapon that character holds. And, yes, I mean your character's skill... not your own.

#189
MrBiggens

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Kalfear wrote...

Mass Effect 1 was a RPG/Shooter but you still had to level and train your character up and design YOUR CHARACTER SPECIAL TO YOU!

Tell me, with all we know about Soldiers in ME2, how is my soldier going to be any different from yours (other then maybe sex and armor color and cosmetic stuff like that). From what Ive read and seen, not only are we both going to be trained in the same weapons but we going to be FORCED to use all those weapons.

What if MY SOLDIER doesnt like Sniper Rifles? From everything we been told, Im still going to have to use them.

In ME1 I didnt have to use any weapon I didnt want and could use those points on other aspects of my character!  So you might have been spec'd in Assult, sniper,shotgun, I was specd in Assult andfirst aide and specter training.

Do you see the difference and how the RPG has been removed from the soldier class (just a example as esiest to demonstrate on). Now we all just Master Cheif in a new world. There is a reason I never finished Halo (even though I got it free with old xbox) ITS BORING.

Anyways, this getting silly, the shooter fans understand the points the majority of folks making, they just trolling and creating arguements outta bordom. Troll elsewhere kiddies.

Oh to that kid whining about more experienced players, speaking as someone that played ALL THE OLD SSI GOLD BOX GAMES, you are nubs (your word, not mine). Just so that clear.

lol, whats funny is that this kid is still gonna buy the game and still gonna think its amazing. though he'll prob come on forums and complain about something or another, but we all know that the kid will love it just as much as everyone else lolol.

#190
Kalfear

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MrBiggens wrote...

Memengwa wrote...

MrBiggens wrote...

terror, u missed my point. im saying that Bethesda made games that are very in depth 'classic' rpg elements. etc, skill points, lvl'ing up. yet the whole gameplay was entirely FPS. you all want to rag on ME2 for saying its 'too much fps' when those 3 amazingly epic games showed otherwise. just because you dont have 1000 skill points to put into different skills doesnt mean its less of an rpg lol. like seriously


You mis the fact that most ppl who enjoy BioWare games don't usually find Bethesda type of games enjoyable. And vice-versa. Two very very different styles of play.

lol then you're the first person i've met that doesnt like Bethesda rpgs but likes Biowares.

i find it hilarious that because you have less points to spend on talents/abilities that all you old skoolers are throwing a **** fit. it doesnt matter though. you all will buy the game, think its the greatest thing since sliced bread, try to act cool by saying its alright or that its missing _____ or _____, but on the inside we all know the truth. then once ME3 comes out, you'll complain about something, but you'll still buy the game like the rest of us, think its amazingly epic, etc. lets just cut out the complaining and agree that ME is amazing in all ways. trust me, no1 here thinks your cool because you can criticize Bioware

edit: forgot to mention Bioshock... ono how i forgot that piece of amazingness


Pick me and everyone I know minus 2

Bioware good, Bethesda well predictable and lacks story

but I suspect you dont know this about people because you dont bother listening to people! Mem is 100% correct

#191
Kalfear

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MrBiggens wrote...

Kalfear wrote...

Mass Effect 1 was a RPG/Shooter but you still had to level and train your character up and design YOUR CHARACTER SPECIAL TO YOU!

Tell me, with all we know about Soldiers in ME2, how is my soldier going to be any different from yours (other then maybe sex and armor color and cosmetic stuff like that). From what Ive read and seen, not only are we both going to be trained in the same weapons but we going to be FORCED to use all those weapons.

What if MY SOLDIER doesnt like Sniper Rifles? From everything we been told, Im still going to have to use them.

In ME1 I didnt have to use any weapon I didnt want and could use those points on other aspects of my character!  So you might have been spec'd in Assult, sniper,shotgun, I was specd in Assult andfirst aide and specter training.

Do you see the difference and how the RPG has been removed from the soldier class (just a example as esiest to demonstrate on). Now we all just Master Cheif in a new world. There is a reason I never finished Halo (even though I got it free with old xbox) ITS BORING.

Anyways, this getting silly, the shooter fans understand the points the majority of folks making, they just trolling and creating arguements outta bordom. Troll elsewhere kiddies.

Oh to that kid whining about more experienced players, speaking as someone that played ALL THE OLD SSI GOLD BOX GAMES, you are nubs (your word, not mine). Just so that clear.

lol, whats funny is that this kid is still gonna buy the game and still gonna think its amazing. though he'll prob come on forums and complain about something or another, but we all know that the kid will love it just as much as everyone else lolol.


Wheeee look, the troll is flaming me by calling me a kid!

I feel special now :)

#192
Hahaue

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Terror_K wrote...
Wow... and people wonder why I shoehorn Shooter Fanatics into being immature idiots who can't speak English and act like children (except children have an excuse for being ignorant). <_<

It's not about having skills or not, it's about the fact that if it truly is an RPG there should be something stat-based effecting this and not just your skills. If you're playing a shooter, that's all well and good. In an RPG that's not acceptable.

Besides, I use a mouse and keyboard.... not a controller.


Shooters have always been better on the PC.

BioWare said Mass Effect was a shooter with RPG elements. If it's not to your taste, then don't play it. Just because they're making a story-driven decision-based shooter doesn't mean all of their future games will be shooters. Complaining about it is pointless. If you don't like something, don't buy it. It's that simple.

#193
SurfaceBeneath

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Terror_K wrote...

Because increasing the damage via a weapon mod is no different than getting a power-up or weapon mod in a standard shooter. It's no different than speccing out my guns in Crysis. That type of thing should be determined by your character's skill and not solely by the weapon that character holds. And, yes, I mean your character's skill... not your own.


So are you ignoring or do you not know anything about the research system? Because from what you posted you seem to know nothing about it.

#194
SurfaceBeneath

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Kalfear wrote...

Mass Effect 1 was a RPG/Shooter but you still had to level and train your character up and design YOUR CHARACTER SPECIAL TO YOU!

Tell me, with all we know about Soldiers in ME2, how is my soldier going to be any different from yours (other then maybe sex and armor color and cosmetic stuff like that). From what Ive read and seen, not only are we both going to be trained in the same weapons but we going to be FORCED to use all those weapons.

What if MY SOLDIER doesnt like Sniper Rifles? From everything we been told, Im still going to have to use them.

In ME1 I didnt have to use any weapon I didnt want and could use those points on other aspects of my character!  So you might have been spec'd in Assult, sniper,shotgun, I was specd in Assult andfirst aide and specter training.

Do you see the difference and how the RPG has been removed from the soldier class (just a example as esiest to demonstrate on). Now we all just Master Cheif in a new world. There is a reason I never finished Halo (even though I got it free with old xbox) ITS BORING.

Anyways, this getting silly, the shooter fans understand the points the majority of folks making, they just trolling and creating arguements outta bordom. Troll elsewhere kiddies.

Oh to that kid whining about more experienced players, speaking as someone that played ALL THE OLD SSI GOLD BOX GAMES, you are nubs (your word, not mine). Just so that clear.


Ok, ok, well trolled sir. Well trolled. You fooled me once, but I ain't falling for it again! :wizard:

#195
MrBiggens

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Terror_K wrote...
Wow... and people wonder why I shoehorn Shooter Fanatics into being immature idiots who can't speak English and act like children (except children have an excuse for being ignorant). <_<

It's not about having skills or not, it's about the fact that if it truly is an RPG there should be something stat-based effecting this and not just your skills. If you're playing a shooter, that's all well and good. In an RPG that's not acceptable.

Besides, I use a mouse and keyboard.... not a controller.

how am i immature? i was laughing so hard i almost died from not being able to breathe. true story.

lol i still cant stop laughing. your saying that because you cant make your gun more powerful other than gettinga  new gun (is there anything else?) that its less of an rpg/not an rpg? do you honestly have any idea how rediculous u sound? bah... such ignorant minds... you prob also think there should be ****** relationships in the game too huh?

#196
MrBiggens

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Hahaue wrote...
BioWare said Mass Effect was a shooter with RPG elements.

link plz

#197
Guest_Massadonious_*

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I think I might have said this at some point before, but it bears repeating.

In regards to archetypes like Rogues/Techs, I remember that there were certain locks in Baldur's Gate 2 that you could try brute force open. Of course, it had a higher chance of failure, but at least there was an option. You mean to tell me a trained soldier, hell, even a trained biotic couldn't find a way to open a flimsy locker lock?

Don't get me wrong, I don't mind the system as a whole, but I fail to see how the modernization of such ideas is a bad thing. I don't like the Engineer classes and I didn't like Tali as a (combat) character and I'm glad I wont be pressured to take her along this time around.

Modifié par Massadonious, 21 janvier 2010 - 10:56 .


#198
Kalfear

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SurfaceBeneath wrote...

Kalfear wrote...

Mass Effect 1 was a RPG/Shooter but you still had to level and train your character up and design YOUR CHARACTER SPECIAL TO YOU!

Tell me, with all we know about Soldiers in ME2, how is my soldier going to be any different from yours (other then maybe sex and armor color and cosmetic stuff like that). From what Ive read and seen, not only are we both going to be trained in the same weapons but we going to be FORCED to use all those weapons.

What if MY SOLDIER doesnt like Sniper Rifles? From everything we been told, Im still going to have to use them.

In ME1 I didnt have to use any weapon I didnt want and could use those points on other aspects of my character!  So you might have been spec'd in Assult, sniper,shotgun, I was specd in Assult andfirst aide and specter training.

Do you see the difference and how the RPG has been removed from the soldier class (just a example as esiest to demonstrate on). Now we all just Master Cheif in a new world. There is a reason I never finished Halo (even though I got it free with old xbox) ITS BORING.

Anyways, this getting silly, the shooter fans understand the points the majority of folks making, they just trolling and creating arguements outta bordom. Troll elsewhere kiddies.

Oh to that kid whining about more experienced players, speaking as someone that played ALL THE OLD SSI GOLD BOX GAMES, you are nubs (your word, not mine). Just so that clear.


Ok, ok, well trolled sir. Well trolled. You fooled me once, but I ain't falling for it again! :wizard:


???? so now when someone presents a counter arguement you cant counter back you just call it trolling and move on?

Me thinks the pot better meet kettle cause there was no trolling in my post at all.

#199
MrBiggens

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just to throw it out there, i love how when i search gamespot for top released RPG's, it brings up Mass Effect. i also searched top released Shooters, and ME wasnt on the list. :/

#200
SurfaceBeneath

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Kalfear wrote...

SurfaceBeneath wrote...

Kalfear wrote...

Mass Effect 1 was a RPG/Shooter but you still had to level and train your character up and design YOUR CHARACTER SPECIAL TO YOU!

Tell me, with all we know about Soldiers in ME2, how is my soldier going to be any different from yours (other then maybe sex and armor color and cosmetic stuff like that). From what Ive read and seen, not only are we both going to be trained in the same weapons but we going to be FORCED to use all those weapons.

What if MY SOLDIER doesnt like Sniper Rifles? From everything we been told, Im still going to have to use them.

In ME1 I didnt have to use any weapon I didnt want and could use those points on other aspects of my character!  So you might have been spec'd in Assult, sniper,shotgun, I was specd in Assult andfirst aide and specter training.

Do you see the difference and how the RPG has been removed from the soldier class (just a example as esiest to demonstrate on). Now we all just Master Cheif in a new world. There is a reason I never finished Halo (even though I got it free with old xbox) ITS BORING.

Anyways, this getting silly, the shooter fans understand the points the majority of folks making, they just trolling and creating arguements outta bordom. Troll elsewhere kiddies.

Oh to that kid whining about more experienced players, speaking as someone that played ALL THE OLD SSI GOLD BOX GAMES, you are nubs (your word, not mine). Just so that clear.


Ok, ok, well trolled sir. Well trolled. You fooled me once, but I ain't falling for it again! :wizard:


???? so now when someone presents a counter arguement you cant counter back you just call it trolling and move on?

Me thinks the pot better meet kettle cause there was no trolling in my post at all.


It's funny, because your trying to troll me into arguing that ME1 had any customization meaningful customization at all to its classes besides what bonus skill you chose on a new character when Mass Effect 2 has branching paths to all its skills that you have to choose between in addition to bonus skills you unlock at periodic points in the game.

Not this time you clever troll you :P