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Control vs Synthesis


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#26
Rotward

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Rasofe wrote...

Rotward wrote...

I prefer synthesis because power corrupts. I wouldn't trust myself with control of the reapers, and I would trust anyone else with it.

Fun fact: psychological studies on conformity have shown that people are far more likely to claim they are not worthy of leadership in public than to admit so privately.
Something to think about.


I don't doubt it, but I did choose synthesis. 

#27
SwobyJ

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ImaginaryMatter wrote...

SwobyJ wrote...

Rasofe wrote...

I don't know why you think it's a copy of Shepard running the Reaper though. If the space magic was enough to turn synthetics and organics into some kind of hybrid, it would be enough to transfer consciousness. Given that ControlShepard doesn't refer to the other Shepard as a completely separe being "The woman I once was", it's reasonably the same mind, not an emulation.


Any Shepard, as far as we've been shown, in a Reaper mind, isn't the same thing as a blood-and-flesh one. It may be the same consciousness, but it has advanced/changed so much that it only *emulates* the original Shepard, instead of just being him/her. The danger of Control is that if the new Intelligence loses that connection to 'being' Shepard, the whole madness could begin again (but each ending has their dangers anyway).

Now, we can disagree on that. There's also some bits in my personal theories that go against what I even just said..


Understandable, the Shepard clone (I know apples to oranges) showed that having 'Shepardness' doesn't automatically make you a good Shepard.


It's the hero journey that makes Shepard Shepard. I'd rather that be in a human mind than in an AI that could delete those memories possibly instantly.

I actually like some parts of Control. Hell, my personal theories include CONTROL/BLUE/SYNTHETICS as the more likely (more main/central, like Destroy/Red/Organics for ME1-3) focus of the next Mass Effect game(s?). And it'll be cool.

But I don't enjoy that prospect for Shepard. I'd rather him human and down to earth, or enlightening all, than ruling anything.

Modifié par SwobyJ, 30 novembre 2013 - 09:12 .


#28
Rasofe

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SwobyJ wrote...

Rasofe wrote...

SwobyJ wrote...

Obadiah wrote...

I pick Control because it ends the war, doesn't alter everyone, and gives Shep a chance to influence the future of the cycles with the new Shepard AI entity. If the Reapers get out of hand, the cycle will just build another Crucible.


It can be considered the safe/saving choice, as long as you're not overly attached to ME1-ME3 Shepard or concerned about the Reapers going off on everyone.

"Just building another Crucible" required a nearly united galaxy and I wouldn't be surprised if the Reapers held back regarding it, so I'd not just go "Oh they can just make another" lightly.

Then why would you pick Synthesis if you're attached to Shepard? Shepard dies completely in that ending.


I'd rather have him human and alive, or dead completely, than being a Reaper consciousness. It really is just that, when it comes to the whole Shepard deal.

If I wanted the Reapers alive, I'd get them all smaller platforms to explore the world in. Maybe they'd calm the hell down on their own. Until then, giant BWAAAMMM machines are not something I'd want Shepard to be attached to.

The Reapers stay alive in Synthesis.

#29
SwobyJ

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mass perfection wrote...

SwobyJ wrote...

mass perfection wrote...

SwobyJ wrote...

mass perfection wrote...

Both of does endings have their own unique globalist propaganda. They're used for conditioning and reprogramming us to make THEIR future better. Hardcore evil. There's also propaganda om Destroy, too.


If anything, they're just commentary on globalism/transhumanism.

Sorry, I know a bunch of these game devs and they're just super nerds that like these ideas, and publishers are neutral about it as long as they get their money.

The fact that they like those ideas is terrifying. Video games are being used for propaganda. Mass Effect has a ton of it. From feminist propaganda to eugenics propaganda and transhumnism and many, many more. And they all lead to the ultimate, evil, goal of a technocratic totalitarian world government. Who knows where they'll go from there.


Transhumnism indeed.

I've been to the stuff you're talking about. I probably know more about it than you do. But people, even and especially elites, are not that smart.

Transhumanism is what they'll use to gain complete control over us from motor control to thoughts. It'll also be used to keep track of every single one of us. That's the hidden theme of Synthesis.


THEY KNOW the dangers of transhumanism. It's a BITTERsweet ending.

youtu.be/-cMJ2zLL_14

BAD choices.

Bioware ain't out to get you. They're a bunch of fun nerds.

#30
Rasofe

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Quick question for everyone on this thread so far:
How many and how different Shepards are you guys basing your arguments on?

#31
mass perfection

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SwobyJ wrote...

mass perfection wrote...

SwobyJ wrote...

mass perfection wrote...

SwobyJ wrote...

mass perfection wrote...

Both of does endings have their own unique globalist propaganda. They're used for conditioning and reprogramming us to make THEIR future better. Hardcore evil. There's also propaganda om Destroy, too.


If anything, they're just commentary on globalism/transhumanism.

Sorry, I know a bunch of these game devs and they're just super nerds that like these ideas, and publishers are neutral about it as long as they get their money.

The fact that they like those ideas is terrifying. Video games are being used for propaganda. Mass Effect has a ton of it. From feminist propaganda to eugenics propaganda and transhumnism and many, many more. And they all lead to the ultimate, evil, goal of a technocratic totalitarian world government. Who knows where they'll go from there.


Transhumnism indeed.

I've been to the stuff you're talking about. I probably know more about it than you do. But people, even and especially elites, are not that smart.

Transhumanism is what they'll use to gain complete control over us from motor control to thoughts. It'll also be used to keep track of every single one of us. That's the hidden theme of Synthesis.


THEY KNOW the dangers of transhumanism. It's a BITTERsweet ending.

youtu.be/-cMJ2zLL_14

BAD choices.

Bioware ain't out to get you. They're a bunch of fun nerds.

BW is just spreading the evil message.There's propably only a few who actually know it. I'll end up doing some deep research into BW and I'll let you know if I find anything relevant.

#32
Rasofe

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What the hell is Shepard wearing?

#33
SwobyJ

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Rasofe wrote...

That... doesn't make any sense. There are bits in your own theories that disagree with your perception?
The thing that distinguishes any individual is their consciousness, not their personality or intelligence, anyway. So it couldn't be an emulation if it's the same character but now in ownership of all Reapers.
I mean, if we start saying that brain-alteration validates that the person is no longer the same, we blow the whole premise of Shepard being the same person between ME1 and ME2 out the window. And then the whole story collapses.


It makes total sense. Bioware games allow for a range of choice and to be at least partially 'correct' in making most of the major decisions.

My PERSONAL MORALITY doesn't fit Control. My THEORIES work well enough with Control. That's the difference. :)

Example: I don't consider SynthEDI, as shown, to be the same thing as ME3 EDI. She changes so much that if it happened in the span of minutes, I wouldn't consider her the same 'person'. Would she stil be a person? I'd consider her to be so, but she's not the one of ME3.


And to your last part - I actually don't consider ME2-3 Shepard to be the same as ME1 Shepard. They're so similar that characters (especially in VS's case) eventually get over it, but turning from 'meat and tubes' mushy body and brain into an even physically stronger fully functional human again... yeah, not the same person. Reconstructed mind.

And that's just the thing. If I consider ME2-3 Shepard to be not the same, why not evolve into something else again? And that's where I'm OK with Control in ways. You're no longer the Shepard of ME3, and that Shepard's body and brain just rots while the consciousness moves on and 'evolves' into Reaper-level-9000.

But they're not the same person.

We're even asked these questions thoughout ME3 and even before it. Even in those 'mini debates' around the Normandy and Citadel.

Just because I have a theory, doesn't mean I want to act on it. Bioware can have whole story elements planned that I could refuse to participate in and instead choose an alternate path that they write for.

It just so happens that I choose not to be a Reaper Controller, but instead try to be a Shepard Destroyer or SpaceMagic Synthesis.

Modifié par SwobyJ, 30 novembre 2013 - 09:31 .


#34
SwobyJ

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Rasofe wrote...

SwobyJ wrote...

Rasofe wrote...

SwobyJ wrote...

Obadiah wrote...

I pick Control because it ends the war, doesn't alter everyone, and gives Shep a chance to influence the future of the cycles with the new Shepard AI entity. If the Reapers get out of hand, the cycle will just build another Crucible.


It can be considered the safe/saving choice, as long as you're not overly attached to ME1-ME3 Shepard or concerned about the Reapers going off on everyone.

"Just building another Crucible" required a nearly united galaxy and I wouldn't be surprised if the Reapers held back regarding it, so I'd not just go "Oh they can just make another" lightly.

Then why would you pick Synthesis if you're attached to Shepard? Shepard dies completely in that ending.


I'd rather have him human and alive, or dead completely, than being a Reaper consciousness. It really is just that, when it comes to the whole Shepard deal.

If I wanted the Reapers alive, I'd get them all smaller platforms to explore the world in. Maybe they'd calm the hell down on their own. Until then, giant BWAAAMMM machines are not something I'd want Shepard to be attached to.

The Reapers stay alive in Synthesis.


I know. Sorry, my second paragraph was a kinda separate thought. :D

But to clarify a bit on that - I'd rather have the Reapers alive and figuring stuff out, than even Shepard controlling them. I'm really all or nothing on this stuff, I've found.

Example, the geth:

-Kill geth (ME2)? Ok, if I have to.
-Rewrite geth (ME2)? NO!! I guess I'll destroy.

-Kill geth (ME3)? I don't wanna!
-Allow Reaper upgrades with peace (ME3)? Fine... as long as they're not totally rewriten by the Reapers
-Allow Reaper upgrades without Quarians involved and especially with just GethVI (aka no peace)? No! Super goddamn dangerous!

I tend to prefer the messiah or (human hero) stories over the ones where the protagonist overturns and rules the system they were up against.

I don't HATE on them though. I was OK with joining Cerberus in ME2. I'm OK with the options to rewrite, or adopt tech, etc etc. It's just that I'd rather figure out another way when given the choice.

#35
Navasha

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Neither of them are very palatable to me as an ending, but if they were the ONLY 2 options.. then I would likely choose Control.

Perhaps the new Shepalyst would maintain some sense of being and build in a failsafe to prevent herself and the Reapers from ever returning to their cycle. At least then the universe would be spared the horrific violation.

Control at least has a small sliver of hope remaining for the future. Power corrupts, but it may at least take time. Hopefully the galaxy has a chance to figure out how to stop it more permanently in that time that is given.

The idea behind synthesis just simply violates everything I believe at the very core of my being. No one should ever have a right to choose how people will be forced to live out their lives.

#36
SwobyJ

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Rasofe wrote...

Quick question for everyone on this thread so far:
How many and how different Shepards are you guys basing your arguments on?


-MainShep on Xbox (working on it again on PC but that is in progress)
-DefaultNewShep on ME3
-DefaultNewShep on ME2 (to carry onto ME3)
-My bf's Shep (Saved Base, picked Destroy)

-In Progress RacistShep
-several planned RP Shepards, for each remaining class
-2 'EACanon' DefaultNewSheps (Fem and Male) for ME1-3 planned

I've seen all or almost all the outcomes though. Even read the entire leaked and final scripts.

#37
SwobyJ

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Navasha wrote...

Neither of them are very palatable to me as an ending, but if they were the ONLY 2 options.. then I would likely choose Control.

Perhaps the new Shepalyst would maintain some sense of being and build in a failsafe to prevent herself and the Reapers from ever returning to their cycle. At least then the universe would be spared the horrific violation.

Control at least has a small sliver of hope remaining for the future. Power corrupts, but it may at least take time. Hopefully the galaxy has a chance to figure out how to stop it more permanently in that time that is given.

The idea behind synthesis just simply violates everything I believe at the very core of my being. No one should ever have a right to choose how people will be forced to live out their lives.


Curing Genophage, especially with Wreav and no Eve - Shepard to galaxy: "Deal with it."

Rannoch Peace/Geth Reaper tech Upgrades - Shepard to galaxy: "Deal with it."

So green!

The Reapers just take this to such a scary level. That's why it'll never be my top choice.

Catalyst kid may say synthesis is inevitable. But hell, it doesn't have to happen TODAY!! :crying: I'd rather a synthesis that, you know, doesn't seem to change all our opinions suddenly to "Oh, I understand you! Yeah, you killed my child/other, but I know why now."

Yeah, no.

Modifié par SwobyJ, 30 novembre 2013 - 09:35 .


#38
Rasofe

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Well, Synthesis is factually wrong anyway. It suggests the existance of a mode of existance more preferrable than humanity for human beings. Transcendentalism. That's just ordinary incorrect right there.
Don't know why but Hudson and Walters weren't thinking clearly when they wrote that one. It's not just contradictory to the first principle, it's a thematic pitfall considering that at no point can Shepard express why he or she would believe or believed it to be the correct choice.

#39
SwobyJ

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Rasofe wrote...

Well, Synthesis is factually wrong anyway. It suggests the existance of a mode of existance more preferrable than humanity for human beings. Transcendentalism. That's just ordinary incorrect right there.
Don't know why but Hudson and Walters weren't thinking clearly when they wrote that one. It's not just contradictory to the first principle, it's a thematic pitfall considering that at no point can Shepard express why he or she would believe or believed it to be the correct choice.


Try playing on Action Mode from just the start of ME3, take no Paragon or Renegade interrupts, and manage your EMS to get higher through MP instead of all those SP actions.

That's the Synthesis choice, from the more mechanical standpoint. Walk right there into the beam...


*btw, a lot of players DID do that. Plenty of shooter players only played Action Mode and messed around on MP and walked into the beam. Heck, I've seen many Lets Players do it.

#40
mass perfection

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SwobyJ wrote...

Rasofe wrote...

Well, Synthesis is factually wrong anyway. It suggests the existance of a mode of existance more preferrable than humanity for human beings. Transcendentalism. That's just ordinary incorrect right there.
Don't know why but Hudson and Walters weren't thinking clearly when they wrote that one. It's not just contradictory to the first principle, it's a thematic pitfall considering that at no point can Shepard express why he or she would believe or believed it to be the correct choice.


Try playing on Action Mode from just the start of ME3, take no Paragon or Renegade interrupts, and manage your EMS to get higher through MP instead of all those SP actions.

That's the Synthesis choice, from the more mechanical standpoint. Walk right there into the beam...


*btw, a lot of players DID do that. Plenty of shooter players only played Action Mode and messed around on MP and walked into the beam. Heck, I've seen many Lets Players do it.

There's a reason BW tried to attract more mainstream gamers into ME3. Out of the Mass Effect universe, ME3 takes the prize for having the most propaganda and being mainstream and trendy is an implication of being more dumbed-down than others, therefore more vulnerable to indoctrination (not Reaper indoctrination) and propaganda.

#41
SwobyJ

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mass perfection wrote...

SwobyJ wrote...

Rasofe wrote...

Well, Synthesis is factually wrong anyway. It suggests the existance of a mode of existance more preferrable than humanity for human beings. Transcendentalism. That's just ordinary incorrect right there.
Don't know why but Hudson and Walters weren't thinking clearly when they wrote that one. It's not just contradictory to the first principle, it's a thematic pitfall considering that at no point can Shepard express why he or she would believe or believed it to be the correct choice.


Try playing on Action Mode from just the start of ME3, take no Paragon or Renegade interrupts, and manage your EMS to get higher through MP instead of all those SP actions.

That's the Synthesis choice, from the more mechanical standpoint. Walk right there into the beam...


*btw, a lot of players DID do that. Plenty of shooter players only played Action Mode and messed around on MP and walked into the beam. Heck, I've seen many Lets Players do it.

There's a reason BW tried to attract more mainstream gamers into ME3. Out of the Mass Effect universe, ME3 takes the prize for having the most propaganda and being mainstream and trendy is an implication of being more dumbed-down than others, therefore more vulnerable to indoctrination (not Reaper indoctrination) and propaganda.


You really don't know how this 'game development' thing works, do you...

#42
mass perfection

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SwobyJ wrote...

mass perfection wrote...

SwobyJ wrote...

Rasofe wrote...

Well, Synthesis is factually wrong anyway. It suggests the existance of a mode of existance more preferrable than humanity for human beings. Transcendentalism. That's just ordinary incorrect right there.
Don't know why but Hudson and Walters weren't thinking clearly when they wrote that one. It's not just contradictory to the first principle, it's a thematic pitfall considering that at no point can Shepard express why he or she would believe or believed it to be the correct choice.


Try playing on Action Mode from just the start of ME3, take no Paragon or Renegade interrupts, and manage your EMS to get higher through MP instead of all those SP actions.

That's the Synthesis choice, from the more mechanical standpoint. Walk right there into the beam...


*btw, a lot of players DID do that. Plenty of shooter players only played Action Mode and messed around on MP and walked into the beam. Heck, I've seen many Lets Players do it.

There's a reason BW tried to attract more mainstream gamers into ME3. Out of the Mass Effect universe, ME3 takes the prize for having the most propaganda and being mainstream and trendy is an implication of being more dumbed-down than others, therefore more vulnerable to indoctrination (not Reaper indoctrination) and propaganda.


You really don't know how this 'game development' thing works, do you...



Enlighten me

#43
Nightwriter

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I picked Synthesis in my one and only playthrough. I was in a state of loss and confusion and "stop the ride I want to get off", so I just vaguely went with what the narrative seemed to be directing me to as the optimum choice. "S-so this one brings peace? I want peace... yeah... so, yeah. Okay?"

#44
SwobyJ

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It's made mainstream for sales.

Developers can put whatever in there, as long as it doesn't hurt image and bottom line.

Yep, guys at the top have significantly more say. They're also the ones you saw make KOTOR and Baldur's Gate.

Making an artistic statement (ohhh there it is!) is different from distributing propaganda.

This series is ANTI propaganda. Just because it has a covert sarcasm about it (imo), doesn't mean that sarcasm should be taken as teh evil illuminati globalists.

The message is Paragon LOST (themselves), and that the Reapers want SYNTHESIS, and that destruction has a COST.
Because some of us chose things doesn't make it propaganda. These are moral decisions in a moral game. I bet you think Warren Spector made propaganda in Deus Ex too. He didn't. He's a nerd that likes those ideas and fantasies and put it into a game. I think I might just do a quick one in RPG Maker tonight just to spite you.

#45
SwobyJ

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Nightwriter wrote...

I picked Synthesis in my one and only playthrough. I was in a state of loss and confusion and "stop the ride I want to get off", so I just vaguely went with what the narrative seemed to be directing me to as the optimum choice. "S-so this one brings peace? I want peace... yeah... so, yeah. Okay?"


Yep that's the point. Shepard, and you, are worn down through the trilogy-long fight and sudden weird plot and info twists and go "FINE KID, I'LL GO." We'll have to see if this leads anywhere or will be completely dropped by Bioware (forget their words, look to their actions).

In a way, fresh players have an 'advantage'. "Oh, I have only Destroy? Ok, bad robots die. Woo robots dead!"

To be clear though, I consider all choices to be winning and losing states that the same time, overall.

Modifié par SwobyJ, 30 novembre 2013 - 10:01 .


#46
Sion1138

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Do not make typos in thread titles!

#47
mass perfection

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SwobyJ wrote...

It's made mainstream for sales.

Developers can put whatever in there, as long as it doesn't hurt image and bottom line.

Yep, guys at the top have significantly more say. They're also the ones you saw make KOTOR and Baldur's Gate.

Making an artistic statement (ohhh there it is!) is different from distributing propaganda.

This series is ANTI propaganda. Just because it has a covert sarcasm about it (imo), doesn't mean that sarcasm should be taken as teh evil illuminati globalists.

The message is Paragon LOST (themselves), and that the Reapers want SYNTHESIS, and that destruction has a COST.
Because some of us chose things doesn't make it propaganda. These are moral decisions in a moral game. I bet you think Warren Spector made propaganda in Deus Ex too. He didn't. He's a nerd that likes those ideas and fantasies and put it into a game. I think I might just do a quick one in RPG Maker tonight just to spite you.

You say it like I believe they don't care about their sales, which they do.But there's other things than just sales that they achieved. How is the series anti propaganda? What covert sarcasm are you talking about?

#48
SwobyJ

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mass perfection wrote...

SwobyJ wrote...

It's made mainstream for sales.

Developers can put whatever in there, as long as it doesn't hurt image and bottom line.

Yep, guys at the top have significantly more say. They're also the ones you saw make KOTOR and Baldur's Gate.

Making an artistic statement (ohhh there it is!) is different from distributing propaganda.

This series is ANTI propaganda. Just because it has a covert sarcasm about it (imo), doesn't mean that sarcasm should be taken as teh evil illuminati globalists.

The message is Paragon LOST (themselves), and that the Reapers want SYNTHESIS, and that destruction has a COST.
Because some of us chose things doesn't make it propaganda. These are moral decisions in a moral game. I bet you think Warren Spector made propaganda in Deus Ex too. He didn't. He's a nerd that likes those ideas and fantasies and put it into a game. I think I might just do a quick one in RPG Maker tonight just to spite you.

You say it like I believe they don't care about their sales, which they do.But there's other things than just sales that they achieved. How is the series anti propaganda? What covert sarcasm are you talking about?


Pay attention to the game next time and maybe you'll find out yourself.

#49
Nightwriter

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Sion1138 wrote...

Do not make typos in thread titles!

Yea ony mak tem n post.

/runs away giggling

#50
mass perfection

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SwobyJ wrote...

mass perfection wrote...

SwobyJ wrote...

It's made mainstream for sales.

Developers can put whatever in there, as long as it doesn't hurt image and bottom line.

Yep, guys at the top have significantly more say. They're also the ones you saw make KOTOR and Baldur's Gate.

Making an artistic statement (ohhh there it is!) is different from distributing propaganda.

This series is ANTI propaganda. Just because it has a covert sarcasm about it (imo), doesn't mean that sarcasm should be taken as teh evil illuminati globalists.

The message is Paragon LOST (themselves), and that the Reapers want SYNTHESIS, and that destruction has a COST.
Because some of us chose things doesn't make it propaganda. These are moral decisions in a moral game. I bet you think Warren Spector made propaganda in Deus Ex too. He didn't. He's a nerd that likes those ideas and fantasies and put it into a game. I think I might just do a quick one in RPG Maker tonight just to spite you.

You say it like I believe they don't care about their sales, which they do.But there's other things than just sales that they achieved. How is the series anti propaganda? What covert sarcasm are you talking about?


Pay attention to the game next time and maybe you'll find out yourself.

Synthesis was covert sarcasm? As was Control and countless other things?