The quarians have the largest fleet in the galaxy, but...
#1
Posté 01 décembre 2013 - 08:37
Don't get me wrong, I do like the quarians, I always have. Except for Tali, I don't recall meeting another quarian in ME1, but I still liked the concept of them as a people.
#2
Posté 01 décembre 2013 - 08:40
#3
Posté 01 décembre 2013 - 08:50
#4
Posté 01 décembre 2013 - 09:12
Makai81 wrote...
Because 99% of their ships are glass cannons.
#5
Posté 01 décembre 2013 - 09:19
Makai81 wrote...
Because 99% of their ships are glass cannons.
Funfact, 100% of current ships are glass cannons against Reaper dreadnoughts.
#6
Posté 01 décembre 2013 - 10:01
NeonFlux117 wrote...
They also have the dumbest fleet in the galaxy and are suit rats that smell....... I have an "inside" source about these things. Super cereal bout that.
You was one of the people posting in that infamous "what does Quarian sweat smell and taste like" thread, weren't you?
#7
Posté 01 décembre 2013 - 10:09
SporkFu wrote...
they were nearly defeated by one geth dreadnought. What good are they going to be against a thousand reapers? Thought just came to me as I'm finishing the Geth:Dreadnought mission. Admiral Raan just panicked her way into the conversation by saying the heavy fleet is collapsing.
The game pretty much tells you straight out that the value of the migrant fleet is logistics. That's why you're sent to get them- to get ships to move **** around.
Are they effective against Reaper dreadnaughts? No. Is anything in the ME galaxy during ME3? Not really.
#8
Posté 01 décembre 2013 - 10:31
#9
Posté 01 décembre 2013 - 10:40
#10
Posté 01 décembre 2013 - 12:04
Yeah, it's the same with the Reapers - The ME2 ending showed that they all looked somewhat different (shape, number of tentacles, "eyes"...). Most likely because Bioware didn't have the time to model and animate several different looking ones.Fixers0 wrote...
I always was disturbed by the fact that there appearend to be just two quarian shiptypes despite the narrative telling us that that ships from the migrant fleet have all different kinds of origins.
Modifié par LegioDamnatus, 01 décembre 2013 - 12:04 .
#11
Posté 01 décembre 2013 - 01:57
Deathsaurer wrote...
Makai81 wrote...
Because 99% of their ships are glass cannons.
Funfact, 100% of current ships are glass cannons against Reaper dreadnoughts.
Super Fun Fact: Not all glass cannons are created equal. The ones the Quarians have are especially fragile.
#12
Posté 01 décembre 2013 - 03:20
#13
Posté 01 décembre 2013 - 03:25
They'll just get some help after Rannoch and arm their ships with THANIX CANNON!
#14
Posté 01 décembre 2013 - 03:38
This. Geth ships may be better equipped for combat, but you aren't going to be airlifting organic personnel with ships which have no air in them. In fact, in the leaked script, Garrus' family dies on Palaven unless the Quarians are around to evacuate them.Dean_the_Young wrote...
SporkFu wrote...
they were nearly defeated by one geth dreadnought. What good are they going to be against a thousand reapers? Thought just came to me as I'm finishing the Geth:Dreadnought mission. Admiral Raan just panicked her way into the conversation by saying the heavy fleet is collapsing.
The game pretty much tells you straight out that the value of the migrant fleet is logistics. That's why you're sent to get them- to get ships to move **** around.
Are they effective against Reaper dreadnaughts? No. Is anything in the ME galaxy during ME3? Not really.
Nobody can take the Reapers in a stand-up fight - that was the whole idea behind throwing every available resource at the Crucible.
Modifié par DeinonSlayer, 01 décembre 2013 - 03:39 .
#15
Posté 01 décembre 2013 - 04:02
LegioDamnatus wrote...
Yeah, it's the same with the Reapers - The ME2 ending showed that they all looked somewhat different (shape, number of tentacles, "eyes"...). Most likely because Bioware didn't have the time to model and animate several different looking ones.
You sure about ME2? It looked to me like it was the same Reaper model from various angles.
#16
Posté 01 décembre 2013 - 04:03
They are not combatships.
In a way, most of their so called "fleet" is a buch of civilian and military derelicts and junkyard salvage. A lot of their ships are 300 years old and barely holding together.
The Asari, humans, and others could probably tenfold their fleet if they took their civilian ships and cruiseliners and put guns on them... Though they would be glass cannons just like the Quarian ships. It would also cost some resources and time.
This is why the function of the Quarian fleet once it joins the allied forces became "troop transportation and supplyrunning". While the Geth used their military fleet to engage small reaper fleets and reaper supplylines(troops).
Modifié par shodiswe, 01 décembre 2013 - 04:05 .
#17
Posté 01 décembre 2013 - 04:12
Modifié par DeinonSlayer, 01 décembre 2013 - 04:12 .
#18
Posté 01 décembre 2013 - 04:35
DeinonSlayer wrote...
This. Geth ships may be better equipped for combat, but you aren't going to be airlifting organic personnel with ships which have no air in them. In fact, in the leaked script, Garrus' family dies on Palaven unless the Quarians are around to evacuate them.Dean_the_Young wrote...
SporkFu wrote...
they were nearly defeated by one geth dreadnought. What good are they going to be against a thousand reapers? Thought just came to me as I'm finishing the Geth:Dreadnought mission. Admiral Raan just panicked her way into the conversation by saying the heavy fleet is collapsing.
The game pretty much tells you straight out that the value of the migrant fleet is logistics. That's why you're sent to get them- to get ships to move **** around.
Are they effective against Reaper dreadnaughts? No. Is anything in the ME galaxy during ME3? Not really.
Nobody can take the Reapers in a stand-up fight - that was the whole idea behind throwing every available resource at the Crucible.
Where? I thought Garrus family died if you didn't let Sidonis live. (because he's the one who evacuates them).
Edit: Might've been both though since those were three past scripts.
Modifié par Ryzaki, 01 décembre 2013 - 04:44 .
#19
Posté 01 décembre 2013 - 04:48
I'm still trying to find the script itself, but the earliest reference I've found to it with a quick Google search was in this thread.Ryzaki wrote...
Where? I thought Garrus family died if you didn't let Sidonis live. (because he's the one who evacuates them).
Edit: Might've been both though since those were three past scripts.
I think it would have been neat if it depended on both conditions. Need the Quarians to pick them up, and Sidonis to get them there in the first place. Unfortunately, that would have been yet another example of rewarding paragon behavior...
EDIT: damned smartphone...
Modifié par DeinonSlayer, 01 décembre 2013 - 04:49 .
#20
Posté 01 décembre 2013 - 04:49
#21
Posté 01 décembre 2013 - 04:52
Not anymore. It seems Garrus' family gets away no matter what, they just don't explain how. I guess they wanted a pick-me-up after the crushing. defeat. at Thessia.KaiserShep wrote...
Does Sidonis still affect that? I don't see any info on it in the wiki page.
(Garrus does have a nice little speech there, but Shepard's moping is extremely OOC).
Modifié par DeinonSlayer, 01 décembre 2013 - 04:52 .
#22
Posté 01 décembre 2013 - 04:52
DeinonSlayer wrote...
I'm still trying to find the script itself, but the earliest reference I've found to it with a quick Google search was in this thread.
I think it would have been neat if it depended on both conditions. Need the Quarians to pick them up, and Sidonis to get them there in the first place. Unfortunately, that would have been yet another example of rewarding paragon behavior...
EDIT: damned smartphone...
That would've been annoying honestly. (Unless not having the Geth came back to bite Shepard in the ass as well then whatever you get punished for siding with either side exclusively).
Nah rewarding paragade/renegon behavior. Siding with the quarians is renegade.
KaiserShep wrote...
Does Sidonis still affect that? I don't see any info on it in the wiki page.
Nope. Garrus family always makes it.
DeinonSlayer wrote...
Not anymore. It seems Garrus' family gets away no matter what,KaiserShep wrote...
Does
Sidonis still affect that? I don't see any info on it in the wiki page.
they just don't explain how. I guess they wanted a pick-me-up after the
crushing. defeat. at Thessia.
Why'd you have to go and remind me about goddamn Thessia?
" I need to recharge!"
*rages*
Modifié par Ryzaki, 01 décembre 2013 - 04:53 .
#23
Posté 01 décembre 2013 - 04:56
DeinonSlayer wrote...
I'm still trying to find the script itself, but the earliest reference I've found to it with a quick Google search was in this thread.Ryzaki wrote...
Where? I thought Garrus family died if you didn't let Sidonis live. (because he's the one who evacuates them).
Edit: Might've been both though since those were three past scripts.
I think it would have been neat if it depended on both conditions. Need the Quarians to pick them up, and Sidonis to get them there in the first place. Unfortunately, that would have been yet another example of rewarding paragon behavior...
EDIT: damned smartphone...
I don't know if I would describe both as being necessarily "paragon", because you can have the quarians as a result of rendering the geth extinct as well. In any case, I think that this would be one of the better ways to reward the paragon over the renegade. After all, what real benefit should there be from killing Sidonis other than to satiate Garrus' want for revenge? I like to consider this as somewhere along the same vein as the Rana Thanoptis decision on Virmire. Letting her live results in the deaths of others.
#24
Posté 01 décembre 2013 - 04:56
#25
Posté 01 décembre 2013 - 04:59





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