Rawgrim wrote...
Seival wrote...
Fiery Phoenix wrote...
A couple things:
1. This is a next-gen game. That is, if the pre-alpha build from September is any indication of what we'll be getting (at least on PC and next-gen platforms), then nobody needs to worry.
2. Motion capture is unrealistic to expect/do when you have a game with so many different characters. It works better in games that focus on fewer characters.
DA:I doesn't need tens of characters. Characters quality isn't determined by their quantity. Story quality also isn't determined by characters quantity.
Reduce number of planned characters by half to make the rest really amazing. Never listen to the "I want <put a character name here> back in DA:I!" nonsense. This is what I have to suggest here, because I really want to see alive characters instead of talking dolls in DA:I.
By removing alot of characters you also remove alot of the story. Each character has his own viewpoint on the world around them, and their own background. They enrich a story and makes the narrative, as a whole, alot bigger. Are you saying that The Hobbit is a better story than the Lord of the Rings Trilogy, a Song of Ice and Fire, The Wheel of Time, Star Wars, The Godfather + + +?
I'm familiar with most of the things you just listed and, honestly, I find them pretty dull. I don't think
The Hobbit is better than them, because I don't like
The Hobbit at all either.
A story with lots of characters
can be very engaging, but other aspects of the story need attention too. Too many characters will cause the plot and pacing to suffer, and readers will struggle to keep track of them all. "Add more characters" isn't the miracle secret to writing an awesome story; for example, I don't think you'll find many people who think the
Star Wars prequels added a lot of value to the overarching narrative, even though they definitely
did add a lot more characters.
I notice that almost all the things you listed are also, sweeping, multi-generational epics. If you like those, that's fine, but just because
The Hobbit is a smaller story (both in length and scope) doesn't make it
worse, it's a completely different kind of story with completely different merits.
Personally, I prefer stories that focus on a smaller group of core characters and their adventures. I don't have the patience for something like
A Song of Ice and Fire. Keeping track of all the important players is a significant time investment that feels far too much like work. And I thoroughly despise
Lord of the Rings; I can't stand the way Tolkien constantly deviates from the plot with irrelevent stories and songs and long-winded conversations about the backstory of some hill or whatever. I just want the characters to shut up and keep walking