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Visual part is very important. It makes the characters and the world alive.


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#526
Seival

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wolfhowwl wrote...

Seival wrote...

DA:I is going to be a good next-gen game. So, let's not judge the game by pre-alfa based videos, and hope for the following things in release:

 - Best possible facial motion capture for all facial expressions and talking.
 - Best possible gestures/move/attack motion capture, and as many variants of all of that as possible.
 - Best possible motion captured sequences for all dialogue scenes and cut-scenes.

In a next-gen game characters shouldn't look like or act like a dolls. A lot of good actors' work can make them truly alive.

I'm not talking about turning DA:I into an interactive movie. But visual quality of the same level as in The Last of Us, for example, is simply required for a next-gen game. Even if it's an RPG with much larger amount of dialogues and cutscenes.


But Seival, TLoU is running on the PS3's ancient hardware. That is an awfully low bar to be setting for a "next gen game," but if that is your standard I can happily report that DA:I and the Frostbite 3 engine will likely easily exceed it.

I am also curious as to why TLoU is your next gen measuring stick when there are many PC games that came out before it and slaughter it in the graphics department.


TLoU still looks much better than any BioWare game even through it was released just one year after ME3. And I prefer to suggest something realistic. TLoU visual quality level will be quite enough for DA:I, even through it will not be the best possible graphics in 2014.

#527
The Elder King

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Seival wrote...

hhh89 wrote...

@Seival: I guess you'll be disappointed if the next ME game will have a lot more exploration with a Mako-type of vehicle, right?


Definitely.


Then I hope for you that the supposed leak of info from the PAX panel isn't true (though from my part I hope it is). But I see the semi open world approach in DAI as an approach that Bioware wants to follow for all their games. And they shown during the N7 day a Mako with an hint that something similar will be present again.

#528
Exaltation

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I will buy a new PC just so i could play it on max settings :D

#529
Nefla

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Most clever and determined troll I have ever seen.

#530
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addiction21 wrote...

simfamSP wrote...

Cthulhu42 wrote...

addiction21 wrote...

Too bad anyone of those "tens of characters" from a BioWare game curbstomp your Last of Us characters.

Not sure if ignorant or just a massive Biodrone.


Probably hasn't played it.


I have played it and liked it just not so impressed by it.

But go ahead with the assumptions or insults if it makes either you feel better


You lilly livered scum! :lol:

*phew* I feel much more fulfilled in life right now.

#531
Archaven

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Next-Gen? True Next-Gen is always PC. Spent few hundreds on Steam sales. Visual is the single most important aspect in gaming for me. Not that because i fancy visuals but visuals deeply immerse me and draws me into the world itself.

#532
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Br3ad wrote...

AresKeith wrote...

dreamgazer wrote...

Greylycantrope wrote...

I only hate 3.


I dislike things about all three, yet still find plenty of enjoyment in them.

Image IPB


Posting a gif of THAT Batman

Get out

Dumbest Batman of them all, tbh.  

Fite me in Gotham!

#533
FKA_Servo

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I've been away from these forums for awhile. Is Seival a thing? Does he do this a lot?

In broad terms, I think I'm sympathetic to the basis of his whole issue here, but wow. It's rare, even on the BSN, to see someone so noisily, unapologetically wrong about something.

Modifié par TommyServo, 05 décembre 2013 - 08:04 .


#534
Seival

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SgtSteel91 wrote...

Seival wrote...

SgtSteel91 wrote...

How many side quests were really needed in DAO or Mass Effect? There could have been some that could expand on events outside the main plot like the Grisson Academy: Rescue mission or the Infiltrate the Geth Consensus mission but there were also unneeded ones like the mineral excavation side-quest in Mass Effect or helping that Salarian in Omega pick up packages in Mass Effect 2.


Good question. And imagine, that instead of creating those excess things, devs could spend more time to improve main plot and the characters...

...When I remember Mako and side missions from ME1, I can think only about the lost opportunities to make the story much better.


But on the other hand the Mako sections provided a means of exploration and apprecitating the art direction that went into those uncharted worlds. There are people who like to explore a world, otherwise MMOs and the Bethesda games wouldn't be as sucessful as they are. I guess it's subjective if one wants to walk around and explore a world or see it from a distance while they are on the rails of the plot.


Personally, I became a fan of specialization. Heavily story-driven game shouldn't have exploration, side missions or over-complicated (in terms of features quantity) gameplay, while MMO or any competitive/cooperative multiplayer game shouldn't be story-oriented. Devs should know what are they going to make, instead of just putting a mix of features in a box to see what will happen in the end. If a game is mainly about story and characters, then why cut the pieces from them in favour of some side quests that have nothing to do with the story and the characters? "Kill-ten-rats" is not for story-driven games. It's for MMOs.

#535
Seival

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Sylvius the Mad wrote...

Br3ad wrote...

Don't even joke about Mass Effect being good even among the other two.

I vastly preferred ME to ME2.


And my opinion is:
ME3>ME2>ME1>DA2>DA:O.

#536
Muspade

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Seival wrote...

Sylvius the Mad wrote...

Br3ad wrote...

Don't even joke about Mass Effect being good even among the other two.

I vastly preferred ME to ME2.

DA2>DA:O.


The F?

Do elaborate.

Modifié par Muspade, 05 décembre 2013 - 08:27 .


#537
Seival

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Muspade wrote...

Seival wrote...

Sylvius the Mad wrote...

Br3ad wrote...

Don't even joke about Mass Effect being good even among the other two.

I vastly preferred ME to ME2.

DA2>DA:O.


The F?

Do elaborate.


DA2 has better quality of cutscenes and interactive dialogues. Better visual part in general (except poorly designed environment). DA2 has fully voiced protagonist. 90% of DA (and ME) story and roleplaying is concentrated within dialogues and cutscenes. So why are you asking so strange question?

#538
Muspade

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Seival wrote...

Muspade wrote...

Seival wrote...

Sylvius the Mad wrote...

Br3ad wrote...

Don't even joke about Mass Effect being good even among the other two.

I vastly preferred ME to ME2.

DA2>DA:O.


The F?

Do elaborate.


DA2 has better quality of cutscenes and interactive dialogues. Better visual part in general (except poorly designed environment). DA2 has fully voiced protagonist. 90% of DA (and ME) story and roleplaying is concentrated within dialogues and cutscenes. So why are you asking so strange question?


I don't know if you've noticed over the 22 pages but the majority of people generally disagree with your definition of " a better game". I got what I wanted though :?.

#539
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Seival wrote...

Sylvius the Mad wrote...

Br3ad wrote...

Don't even joke about Mass Effect being good even among the other two.

I vastly preferred ME to ME2.


And my opinion is:
ME3>ME2>ME1>DA2>DA:O.

Who didn't see this coming?

#540
dreamgazer

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Seival wrote...

And my opinion is:
ME3>ME2>ME1>DA2>DA:O.


Not even the least bit surprised, to be honest. 

<3

#541
The Night Mammoth

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Avatar is the best video game ever made. Look at the graphics for Christ's sake, far better than Beyond Two Souls in every way. I never even had to press any buttons with my smart TV's gesture controls. The pinnacle has already been reached.

Modifié par The Night Mammoth, 05 décembre 2013 - 09:31 .


#542
Ravensword

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Netflix is the greatest video game ever!:wizard:

Dem graphics.

Modifié par Ravensword, 05 décembre 2013 - 10:01 .


#543
Mr.House

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Seival wrote...

Muspade wrote...

Seival wrote...

Sylvius the Mad wrote...

Br3ad wrote...

Don't even joke about Mass Effect being good even among the other two.

I vastly preferred ME to ME2.

DA2>DA:O.


The F?

Do elaborate.


DA2 has better quality of cutscenes and interactive dialogues. Better visual part in general (except poorly designed environment). DA2 has fully voiced protagonist. 90% of DA (and ME) story and roleplaying is concentrated within dialogues and cutscenes. So why are you asking so strange question?

My sides.

#544
Dave of Canada

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EntropicAngel wrote...

Dave of Canada wrote...

Is there fault with my logic? I'm pretty sure it's soundproof.


We can all point out terrible things with every game. DA:O's plot is incredibly simplistic. Bethesda still hasn't managed to portray anything morally ambiguous in TES. TW suffers from Bioware-esque power fantasies (killing kings? Geralt being magical special so the Wild Hunt wants him?) and delves into that most nonsensical of plots, time travel (TW1 mostly).

Wallowing in it does no one any good. Point out improvements.


It's obviously because they focused too much on visuals, though. Imagine how much of an epic series we would've gotten if the budget and years for DA:O had been focused on an 8-bit/16-bit game!

Modifié par Dave of Canada, 05 décembre 2013 - 10:04 .


#545
Sylvius the Mad

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Seival wrote...

DA2 has better quality of cutscenes and interactive dialogues. Better visual part in general (except poorly designed environment). DA2 has fully voiced protagonist. 90% of DA (and ME) story and roleplaying is concentrated within dialogues and cutscenes. So why are you asking so strange question?

First, roleplaying isn't in cutscenes at all.  The player has no control over his character in cutscenes.

Second, roleplaying does exist in every part of the game where the player does have control, which includes both combat and exploration, not to mention on level-up screens when we choose abilities.

Why does your character learn Shield Bash rather than Shield Pummel?  If you're roleplaying that character, you should have an answer to that question.

Third, the implementation of the voiced protagonist in both DA2 amd ME2 was probably the biggest impediment to roleplaying in both games.  DA2's dominant personality system meant that the player didn't know what his character was going to say as as result of dialogue selections.  ME2 went a step farther by not even trying to offer meaningful guidance as to what Shepard would do as a result of using Interrupts.

Finally, the "story" you describe has nothing at all to do with roleplaying.  What story the writers write is merely background for the story your roleplaying creates.

#546
Cainhurst Crow

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So does sevial think CGI is better in all media because of the graphics? Like, do they think a 2D animated film will always be inferior to a CGI animated film? Or do they just hate all of them and want only live action versions because everything else is fake dolls and stuff?

Also, is sevial the type of person who looks at filmgrain on a film and declares it inferior to digitally shot movies? Or the type of person who cheers when black and white movies are artificially colored in because they are "improved" graphically? Or the type of guy who thinks digitally enhancing old movies is a great and wonderful practice?

This entire thread just has me thinking of what sevials brain is, and how it works.

Modifié par Darth Brotarian, 05 décembre 2013 - 10:15 .


#547
Rawgrim

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Seival wrote...

addiction21 wrote...

Seival wrote...


Good question. And imagine, that instead of creating those excess things, devs could spend more time to improve main plot and the characters...



What you seem to be arguing is they not only strip out those side missions but also strip out all the options in how to develop the charcter in the main story for some shiny things. Take out what brings people to the BIoWare label for some MoCap and shiny graphics.

Sacrifice depth for superficial bs.


Not all the options. Only the excess ones. DA:I will never become B:TS. But it still can use much more improvements in visual part regarding the characters performance quality in cost of some things that are not needed for good storytelling and modern RPG game in general.

In short - less feature creep, more production quality, please. This is all I'm asking for here. This is a quite fair request for a AAA game.


This would lead to zero replay vallue....

#548
Zeldrik1389

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Seival wrote...

Muspade wrote...

Seival wrote...

Sylvius the Mad wrote...

Br3ad wrote...

Don't even joke about Mass Effect being good even among the other two.

I vastly preferred ME to ME2.

DA2>DA:O.


The F?

Do elaborate.


DA2 has better quality of cutscenes and interactive dialogues. Better visual part in general (except poorly designed environment). DA2 has fully voiced protagonist. 90% of DA (and ME) story and roleplaying is concentrated within dialogues and cutscenes. So why are you asking so strange question?


Anybody started laughing hysterically after reading this? No? Just me?

#549
Ravensword

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Darth Brotarian wrote...

So does sevial think CGI is better in all media because of the graphics? Like, do they think a 2D animated film will always be inferior to a CGI animated film? Or do they just hate all of them and want only live action versions because everything else is fake dolls and stuff?

Also, is sevial the type of person who looks at filmgrain on a film and declares it inferior to digitally shot movies? Or the type of person who cheers when black and white movies are artificially colored in because they are "improved" graphically? Or the type of guy who thinks digitally enhancing old movies is a great and wonderful practice?

This entire thread just has me thinking of what sevials brain is, and how it works.


Considering that Seival belives that B:TS is the epitome of "gaming" in terms of graphics, mo-capping of well known actors, the next logical step would be for Seival to move on to Netflix and declare that as the best "video game." If you can put your controller down in B:TS and still win, then hitting the playback button on a remote to watch a movie should be similar in experience to B:TS.

Modifié par Ravensword, 05 décembre 2013 - 11:31 .


#550
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Zeldrik1389 wrote...

Seival wrote...

Muspade wrote...

Seival wrote...

Sylvius the Mad wrote...

Br3ad wrote...

Don't even joke about Mass Effect being good even among the other two.

I vastly preferred ME to ME2.

DA2>DA:O.


The F?

Do elaborate.


DA2 has better quality of cutscenes and interactive dialogues. Better visual part in general (except poorly designed environment). DA2 has fully voiced protagonist. 90% of DA (and ME) story and roleplaying is concentrated within dialogues and cutscenes. So why are you asking so strange question?


Anybody started laughing hysterically after reading this? No? Just me?

Honesly I'm feeling too sorry for Seival right now to laugh at anything he says. I can only shake my head in astonishment.