Mr.House wrote...
My sides.Seival wrote...
Muspade wrote...
Seival wrote...
DA2>DA:O.Sylvius the Mad wrote...
I vastly preferred ME to ME2.Br3ad wrote...
Don't even joke about Mass Effect being good even among the other two.
The F?
Do elaborate.
DA2 has better quality of cutscenes and interactive dialogues. Better visual part in general (except poorly designed environment). DA2 has fully voiced protagonist. 90% of DA (and ME) story and roleplaying is concentrated within dialogues and cutscenes. So why are you asking so strange question?
Visual part is very important. It makes the characters and the world alive.
#551
Posté 05 décembre 2013 - 11:24
#552
Posté 05 décembre 2013 - 11:32
J. Reezy wrote...
Honesly I'm feeling too sorry for Seival right now to laugh at anything he says. I can only shake my head in astonishment.Zeldrik1389 wrote...
Seival wrote...
Muspade wrote...
Seival wrote...
DA2>DA:O.Sylvius the Mad wrote...
I vastly preferred ME to ME2.Br3ad wrote...
Don't even joke about Mass Effect being good even among the other two.
The F?
Do elaborate.
DA2 has better quality of cutscenes and interactive dialogues. Better visual part in general (except poorly designed environment). DA2 has fully voiced protagonist. 90% of DA (and ME) story and roleplaying is concentrated within dialogues and cutscenes. So why are you asking so strange question?
Anybody started laughing hysterically after reading this? No? Just me?
He's just really shallow.
#553
Guest_Catch This Fade_*
Posté 05 décembre 2013 - 11:38
Guest_Catch This Fade_*
Yeah I know. I've never met a gamer that shallow before though. In addition, he's nowhere close to a compelling argument in support of his views so it's even sadder.Ravensword wrote...
J. Reezy wrote...
Honesly I'm feeling too sorry for Seival right now to laugh at anything he says. I can only shake my head in astonishment.Zeldrik1389 wrote...
Seival wrote...
Muspade wrote...
Seival wrote...
DA2>DA:O.Sylvius the Mad wrote...
I vastly preferred ME to ME2.Br3ad wrote...
Don't even joke about Mass Effect being good even among the other two.
The F?
Do elaborate.
DA2 has better quality of cutscenes and interactive dialogues. Better visual part in general (except poorly designed environment). DA2 has fully voiced protagonist. 90% of DA (and ME) story and roleplaying is concentrated within dialogues and cutscenes. So why are you asking so strange question?
Anybody started laughing hysterically after reading this? No? Just me?
He's just really shallow.
#554
Posté 05 décembre 2013 - 11:55
J. Reezy wrote...
Yeah I know. I've never met a gamer that shallow before though. In addition, he's nowhere close to a compelling argument in support of his views so it's even sadder.Ravensword wrote...
J. Reezy wrote...
Honesly I'm feeling too sorry for Seival right now to laugh at anything he says. I can only shake my head in astonishment.Zeldrik1389 wrote...
Seival wrote...
Muspade wrote...
Seival wrote...
DA2>DA:O.Sylvius the Mad wrote...
I vastly preferred ME to ME2.Br3ad wrote...
Don't even joke about Mass Effect being good even among the other two.
The F?
Do elaborate.
DA2 has better quality of cutscenes and interactive dialogues. Better visual part in general (except poorly designed environment). DA2 has fully voiced protagonist. 90% of DA (and ME) story and roleplaying is concentrated within dialogues and cutscenes. So why are you asking so strange question?
Anybody started laughing hysterically after reading this? No? Just me?
He's just really shallow.
No one here is buying his whole superb graphics and visuals + mo-cappping + well known actors = superior game.
#555
Guest_simfamUP_*
Posté 06 décembre 2013 - 01:00
Guest_simfamUP_*
Sylvius the Mad wrote...
First, roleplaying isn't in cutscenes at all. The player has no control over his character in cutscenes.Seival wrote...
DA2 has better quality of cutscenes and interactive dialogues. Better visual part in general (except poorly designed environment). DA2 has fully voiced protagonist. 90% of DA (and ME) story and roleplaying is concentrated within dialogues and cutscenes. So why are you asking so strange question?
Second, roleplaying does exist in every part of the game where the player does have control, which includes both combat and exploration, not to mention on level-up screens when we choose abilities.
Why does your character learn Shield Bash rather than Shield Pummel? If you're roleplaying that character, you should have an answer to that question.
Third, the implementation of the voiced protagonist in both DA2 amd ME2 was probably the biggest impediment to roleplaying in both games. DA2's dominant personality system meant that the player didn't know what his character was going to say as as result of dialogue selections. ME2 went a step farther by not even trying to offer meaningful guidance as to what Shepard would do as a result of using Interrupts.
Finally, the "story" you describe has nothing at all to do with roleplaying. What story the writers write is merely background for the story your roleplaying creates.
Sylvius, don't. Not with this guy. You'll be arguing in circles.
#556
Posté 06 décembre 2013 - 01:02
simfamSP wrote...
Sylvius, don't. Not with this guy. You'll be arguing in circles.
I have to ask. Are you familiar with Sylvius at all?
#557
Posté 06 décembre 2013 - 01:04
Seival wrote...
Pious_Augustine wrote...
Nah, the game actually looks visually good already.
No, it doesn't. They have tons of work to do before the release.
this looks pretty finished to me?
Modifié par HiddenInWar, 06 décembre 2013 - 01:04 .
#558
Posté 06 décembre 2013 - 01:21
He'll never acknowledge the validity of someone else's position if he doesn't first recognise his own unstated assumptions as assumptions.simfamSP wrote...
Sylvius, don't. Not with this guy. You'll be arguing in circles.
By staking out the opposite position, I hope to demonstrate that.
#559
Posté 06 décembre 2013 - 03:30
Sylvius the Mad wrote...
He'll never acknowledge the validity of someone else's position if he doesn't first recognise his own unstated assumptions as assumptions.simfamSP wrote...
Sylvius, don't. Not with this guy. You'll be arguing in circles.
By staking out the opposite position, I hope to demonstrate that.
I'm afraid you have better chance teaching a pig to fly mate.
#560
Guest_EntropicAngel_*
Posté 06 décembre 2013 - 04:34
Guest_EntropicAngel_*
Dave of Canada wrote...
It's obviously because they focused too much on visuals, though. Imagine how much of an epic series we would've gotten if the budget and years for DA:O had been focused on an 8-bit/16-bit game!
...???
#561
Guest_Rubios_*
Posté 06 décembre 2013 - 05:25
Guest_Rubios_*
Remember Me is hands down the biggest turd I've played this year.Seival wrote...
And Remember Me is a great modern AAA heavily story-driven game, not some old-school boredom.
Modifié par Rubios, 06 décembre 2013 - 05:29 .
#562
Posté 06 décembre 2013 - 05:28
#563
Guest_Rubios_*
Posté 06 décembre 2013 - 05:38
Guest_Rubios_*
Exactly, good catch... It's true tho.Foopydoopydoo wrote...
See, Seival is funny cuz s/he presents their opinion as fact, lets make more fun of him'her by doing the exact same thing!
Also, Bolin >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Mako.
Modifié par Rubios, 06 décembre 2013 - 05:45 .
#564
Posté 06 décembre 2013 - 09:44
Seival wrote...
Heavily story-driven game shouldn't have exploration, side missions or over-complicated (in terms of features quantity) gameplay
If you aren't then no offence, your right to your own opinion being precisely equal to mine or anyone else's, but...
...are you pulling our legs by any chance? :innocent:
#565
Posté 06 décembre 2013 - 09:57
#566
Posté 06 décembre 2013 - 10:07
HiddenInWar wrote...
this looks pretty finished to me?
Yes. It seems the graphic engine and conversation wheel are done, if this pic isn't fake.
#567
Posté 06 décembre 2013 - 10:10
Kaiser Arian wrote...
HiddenInWar wrote...
this looks pretty finished to me?
Yes. It seems the graphic engine and conversation wheel are done, if this pic isn't fake.
DA:I is so pretty
#568
Posté 06 décembre 2013 - 10:19
#569
Posté 06 décembre 2013 - 10:31
Choose one thing, character says something else. I can scarcely think of a down side to that in an RPG.</moan>
Modifié par Gotholhorakh, 06 décembre 2013 - 10:33 .
#570
Posté 06 décembre 2013 - 10:54
Lebdood wrote...
Kaiser Arian wrote...
HiddenInWar wrote...
this looks pretty finished to me?
Yes. It seems the graphic engine and conversation wheel are done, if this pic isn't fake.
DA:I is so pretty
Good models and textures are not enough to make a character alive. I want his helmet removed. I want to see how is he talking. How is he moving during the dialogues and cutscenes. Does he look like real human, or just a high-poly doll standing almost still and playing poorly made animations.
From what I've seen from the video, I wasn't impressed.
#571
Guest_simfamUP_*
Posté 06 décembre 2013 - 10:55
Guest_simfamUP_*
Sylvius the Mad wrote...
He'll never acknowledge the validity of someone else's position if he doesn't first recognise his own unstated assumptions as assumptions.simfamSP wrote...
Sylvius, don't. Not with this guy. You'll be arguing in circles.
By staking out the opposite position, I hope to demonstrate that.
Then I wish you luck. Maybe you'll achieve what none of us could xD
I have to ask. Are you familiar with Sylvius at all?
I am. But a bit a friendly advice won't hurt. The dude is stubborn as hell.
Modifié par simfamSP, 06 décembre 2013 - 10:56 .
#572
Guest_simfamUP_*
Posté 06 décembre 2013 - 10:57
Guest_simfamUP_*
Seival wrote...
Lebdood wrote...
Kaiser Arian wrote...
HiddenInWar wrote...
this looks pretty finished to me?
Yes. It seems the graphic engine and conversation wheel are done, if this pic isn't fake.
DA:I is so pretty
Good models and textures are not enough to make a character alive. I want his helmet removed. I want to see how is he talking. How is he moving during the dialogues and cutscenes. Does he look like real human, or just a high-poly doll standing almost still and playing poorly made animations.
From what I've seen from the video, I wasn't impressed.
You mean from the video recorded with a toaster?
#573
Guest_simfamUP_*
Posté 06 décembre 2013 - 10:58
Guest_simfamUP_*
EntropicAngel wrote...
Dave of Canada wrote...
It's obviously because they focused too much on visuals, though. Imagine how much of an epic series we would've gotten if the budget and years for DA:O had been focused on an 8-bit/16-bit game!
...???
He's joking, Angel. Dave can either be the most rational guy in the thread, or the biggest snarky troll
#574
Posté 06 décembre 2013 - 11:02
simfamSP wrote...
Seival wrote...
Lebdood wrote...
Kaiser Arian wrote...
HiddenInWar wrote...
this looks pretty finished to me?
Yes. It seems the graphic engine and conversation wheel are done, if this pic isn't fake.
DA:I is so pretty
Good models and textures are not enough to make a character alive. I want his helmet removed. I want to see how is he talking. How is he moving during the dialogues and cutscenes. Does he look like real human, or just a high-poly doll standing almost still and playing poorly made animations.
From what I've seen from the video, I wasn't impressed.
You mean from the video recorded with a toaster?
Yea, let's not judge the game by the video from an early stage of development. But still I have the worries about the visual part. And it's better to voice them long before the release, while it's not too late.
#575
Posté 06 décembre 2013 - 12:29
Better axe the entire game, his royal highness is not impressed.Seival wrote...
Good models and textures are not enough to make a character alive. I want his helmet removed. I want to see how is he talking. How is he moving during the dialogues and cutscenes. Does he look like real human, or just a high-poly doll standing almost still and playing poorly made animations.
From what I've seen from the video, I wasn't impressed.




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