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Need some details about using Gibbed save game editor to add Revenant to squad loadouts


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#1
Tidal Resonance

Tidal Resonance
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I am trying to determine exactly how to add the Revenant weapon to squad mate loadouts.  I am looking at the Gibbed save game editor under the "Raw" tab and the Henchmen properties.  

I see a line like this for Garrus under loadout Unknown #1, Assault Rifles: 

SFXGameContentDLC_Desert.SFXWeapon_DesertAssaultRifle

So is it possible to change this so the Revenant is the equipped weapon?  What text should appear in this line?  Do this weapon need to be unlocked first before it can edited into the hands of squaddies?  I want to be able to give this weapon to Grunt and maybe Zaeed at some point.

Using the PC version of ME 2.

Modifié par Tidal Resonance, 01 décembre 2013 - 07:42 .


#2
Yezdigerd

Yezdigerd
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Yes its possible, no it doesn't need to be unlocked, you paste :
SFXGameContent_Inventory.SFXWeapon_Machinegun
for that line.
Notice though if you change the weapon or a new assault rifle becomes available to Garrus you can't change it back in game, so you have to use gibbed again.

#3
Tidal Resonance

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Excellent, thanks for the help.

Should be fun to test this around a bit on some missions.