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Why are Bethesda games more popular?


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#326
A Crusty Knight Of Colour

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"dragon age 2 has better combat than skyrim"

"it's because skyrim is only focused on dps"

no. pls no. just stop.

granted, skyrim is far from perfect but dragon age 2 is just an awful game on so many levels. one of which is precisely because it worships on the altar of dps.

Modifié par CrustyBot, 06 décembre 2013 - 10:01 .


#327
Vort3xX

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I stopped reading at Dragon Age 2, ! come back when the f*ck you get some sense in your head Lazengan, this this is just painful to read, Dragon Age 2 was not tactical is was messy tactical, endless waves and spawns from all angles is not how to do combat with choices especially since you could destroy them in seconds if you use their elemental weakness against them even on hardest difficulty, sure you could try to plan tactics but it was ultimately useless since it wasn't even needed.
Hell pausing isn't even required for a so called tactical rpg.

Modifié par Vort3xX, 06 décembre 2013 - 10:17 .


#328
Liamv2

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Lol at any bioware game having good combat.

#329
Gotholhorakh

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CrustyBot wrote...

"dragon age 2 has better combat than skyrim"

"it's because skyrim is only focused on dps"

no. pls no. just stop.

granted, skyrim is far from perfect but dragon age 2 is just an awful game on so many levels. one of which is precisely because it worships on the altar of dps.


What is being missed, in gauging things as DPS-centric, is the very nature of the TES games - because the fact you can concentrate on DPS does note mean that is the focus.

The need to set one's own boundaries and focus in a world that literally allows you to pursue contrary paths, rule every guild etc. is not lazy, chaotic accidental RPG godmode, that lack of prosciptive control is conscious decision by the developers. You are the boss of how the adventure is written, even if your character isn't.

Vague or unbalanced it may seem, but it is a wonderful USP of TES as cRPGs.

Liamv2 wrote...

Lol at any bioware game having good combat.


That depends which BioWare you mean. Old BioWare did some OK combat - Baldur's Gate combat was enjoyable, NwN combat was loved by a lot of people, heck even Dragon Age: Origins combat was enjoyable.

Modifié par Gotholhorakh, 06 décembre 2013 - 10:29 .


#330
Kaiser Arian XVII

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Liamv2 wrote...

Lol at any bioware game having good combat.


NWN has! Also Jade Empire. B)

#331
bEVEsthda

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rapscallioness wrote...

Well, my 2 cents is that Bethesda has a certain stability in regards to its identity. They know what kinda games they're making. They know who they are, and players have a pretty good idea what kinda game they're gonna get.

The foundation is more stable and allows them to build their name recognition.

BW on the other hand---bless their hearts---seem to go thru these throes of self discovery. Trying to still figure out just who they are, and exactly what kind of experience they're aiming for.

For better or for worse, Bethesda has their experience locked down. I think that stable brand identity allows them to build and grow their audience. Players know what they're gonna get when they buy it.

Where as, BW wins some/loses some because players don't....always have a clear idea of what they're gonna get. It's hard to build on a shifting foundation.

That's my guess at any rate. I can't play Beth. games. They make me physically ill, and just give me this overall feeling of ickyness. I don;t know why, but they make me feel icky. For no good reason, either. Which sux cuz they look like fun. I wish I could play them.

Ah, well....


This ^
Definitely. Bethesda has patiently allowed their audience to grow. You see similar sales figure patterns for other big franchises. Not even CoD sold great from the start.

Bioware have always looked jealously at others, and tried to switch tracks somewhat. Diablo, Dungeon Siege, Final Fantasy. They sort of built an audience for ME. But, sorry, for me at least, they stepped out of line already with ME2.
Also, I think, Bethesda has always moved towards RPG. Bioware seem always to move away from RPG.

#332
Fast Jimmy

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bEVEsthda wrote...

Also, I think, Bethesda has always moved towards RPG. Bioware seem always to move away from RPG.


I was with you until this point. 

Ugh. That's such a messy statement. Because if you look at roleplaying as any level of choice in how your character interacts with others, Bethesda games are usually VERY not roleplaying games. The closest was Fallout 3 (not counting NV since, to be fair, that was an Obsidian creation and Obsidian is VERY MUCH moving towards RPG). 

I definitely don't want to white knight the moves Bioware has made in the past three of their games (and, as cool as Inquisition is beginning to look, they are engaging in the "shifting focus" mentality again... not to mention the game being on an entirely new engine that didn't even have a conversation system is more than a little troubling) but if every RPG game had the limited dialogue options of, say, TES games, then I'd just quit playing RPGs altogether.

Sorry, just a nitpick.

#333
bEVEsthda

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I didn't say the RPG-features were more developed in Bethesda' game's .

I said they seemed to be moving towards, while Bioware has been moving away .
And you seem largely to agree with that view, by how you refer to late Bioware games and picking FO3?

Modifié par bEVEsthda, 06 décembre 2013 - 11:56 .


#334
Bad King

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ThisOnesUsername wrote...

spirosz wrote...

LESS STORY = MORE CASUALS?

Pretty much, I have a casual friend who loves Skyrim so I recommended DA:O to him. He didn't like it because there was "too much talking"


Except ME2 and ME3 are both far more casual than Skyrim. Particularly 'action mode'.

#335
Bad King

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Han Shot First wrote...

I'm having a mental image of an EA suit telling Bioware they need to make games like Skyrim, because that's where the money is at.

*pukes*


Tbh I'd rather they do this than create corridor shooters like ME3.

#336
Splinter Cell 108

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CrustyBot wrote...

"dragon age 2 has better combat than skyrim"

"it's because skyrim is only focused on dps"

no. pls no. just stop.

granted, skyrim is far from perfect but dragon age 2 is just an awful game on so many levels. one of which is precisely because it worships on the altar of dps.


I'm telling you, you'll get better results arguing with a toaster. Trying to reason with Lazengan is comeplete insanity, I'm sure sooner or later we'll hear some other ridiculous statement.

#337
Lazengan

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Vort3xX wrote...

I stopped reading at Dragon Age 2, ! come back when the f*ck you get some sense in your head Lazengan, this this is just painful to read, Dragon Age 2 was not tactical is was messy tactical, endless waves and spawns from all angles is not how to do combat with choices especially since you could destroy them in seconds if you use their elemental weakness against them even on hardest difficulty, sure you could try to plan tactics but it was ultimately useless since it wasn't even needed.
Hell pausing isn't even required for a so called tactical rpg.


honestly

actual criticism within bioware is lost on people who do not understand game design

go back to circlejerking then, any critical post that requires you to think is apparently too much

Never mind attempting to play on nightmare difficulty and actually using the utility spells in restoration and force mage

never mind all that. You hated Dragon age 2 because muh story

Modifié par Lazengan, 06 décembre 2013 - 02:29 .


#338
Lazengan

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Splinter Cell 108 wrote...

CrustyBot wrote...

"dragon age 2 has better combat than skyrim"

"it's because skyrim is only focused on dps"

no. pls no. just stop.

granted, skyrim is far from perfect but dragon age 2 is just an awful game on so many levels. one of which is precisely because it worships on the altar of dps.


I'm telling you, you'll get better results arguing with a toaster. Trying to reason with Lazengan is comeplete insanity, I'm sure sooner or later we'll hear some other ridiculous statement.


More bioware forumer delusions

"If it's something completely bizzard and new to me, he's just a troll"

You kids are honestly a joke. Biggest bunch of liberal crybabies on the internet. Even worse of a circlejerk than Reddit. 

You will never ever get a single post through that actually evualtes the content of the game. Every single thread is a giant circlejerk of "oh teehee I did this too!", "wow add me as a friend we are so relatable!", "the cake is a lie XD XD"

#339
Lazengan

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Gotholhorakh wrote...

Lazengan wrote...

Lord Aesir wrote...

Hmm, admittedly Skyrim was my first Bethesda game, my first open world game and really one of the first RPGs I played not produced by Bioware (Or Obsidian).

But I definitely felt there was choice in the gameplay...


There really isn't

Combat is selecting the highest dps spell or weapon and use it over and over again at something until it dies. There is no choice to use anything else. You spam potions because there is no cooldown. 

A good game makes you think and make different choices. 


I think that's an odd thing to say about Skyrim. If you had said it was broad but shallow, I would possibly agree, but its broadness cannot be denied in my opinion.

Personally, I choose the weapon that I'm in the mood for, that is the most fun, or the most suited to my char, or even just looks the coolest as I'm going through my inventory/chests, or allows the best/most satisfying "moves", or is hardest for this enemy/area and will extend my gameplay or feel like I did something difficult, or is the most powerful for this enemy/area, or which I feel matches my armour the best, or which seems suitable to kill that evil enemy  or which will let the peasants know just who it was who saved them (eg: Dawnbreaker, Anduril or Excalibur), or which I need practice on, or which reminds my char of Lydia because it is coming up to the anniversary of her tragic disappearance in the mountains.

The reasons why I/my char might choose a given weapon on a given day, are myriad.

There's a lot of choice in Skyrim gameplay, and very little rail-roading, which is why this immense game, 2 years after release, is still something people can fire up and find a bit of gameplay that suits whatever random mood they are in.
:wizard:


Barely anymore

The reason why people will still play Skyrim is because of the newst Waifu or dress up mod

I haven't touched the thing in 4 months. It just doesn't interest me anymore, it's the same thing over and over again, as well as I am having difficulty keeping the game from crashing with 300+ mods installed

And those 300 mods are absolutely mandatory for keeping Skyrim updated with modern graphics and bug fixes

The players are doing the work for the developpers. And most of these players make overpowered and nonsensical content due to their limited experience in game design

Modifié par Lazengan, 06 décembre 2013 - 02:35 .


#340
Splinter Cell 108

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Lazengan wrote...
More bioware forumer delusions

"If it's something completely bizzard and new to me, he's just a troll"

You kids are honestly a joke. Biggest bunch of liberal crybabies on the internet. Even worse of a circlejerk than Reddit. 

You will never ever get a single post through that actually evualtes the content of the game. Every single thread is a giant circlejerk of "oh teehee I did this too!", "wow add me as a friend we are so relatable!", "the cake is a lie XD XD"


Oh be quiet already. If there's anything more pitiable than you, I'd be surprised. You've been going around this ****ing argument for years now, no one has ever paid attention or agreed with you at all and you're still going at it. Takes a special kind of loser to do that. 

#341
Lazengan

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Splinter Cell 108 wrote...

Lazengan wrote...
More bioware forumer delusions

"If it's something completely bizzard and new to me, he's just a troll"

You kids are honestly a joke. Biggest bunch of liberal crybabies on the internet. Even worse of a circlejerk than Reddit. 

You will never ever get a single post through that actually evualtes the content of the game. Every single thread is a giant circlejerk of "oh teehee I did this too!", "wow add me as a friend we are so relatable!", "the cake is a lie XD XD"


Oh be quiet already. If there's anything more pitiable than you, I'd be surprised. You've been going around this ****ing argument for years now, no one has ever paid attention or agreed with you at all and you're still going at it. Takes a special kind of loser to do that. 


I've actually tried to be logical and give points

you seem to argue personal attacks and "I'm just stupid"

I remember a quote by the Arishok. You feed and feed and only complain when your meal is interrupted. Seems familiar. You come to these forums to circlejerk, and anything critical comes from "an idiotic troll". This is probably why Bioware has declined as a company, because their audience is full of man child crybaby liberals

The only loser here is the pathetic excuse who reports people for attempting to explain something critical

Modifié par Lazengan, 06 décembre 2013 - 02:39 .


#342
Lazengan

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CrustyBot wrote...

"dragon age 2 has better combat than skyrim"

"it's because skyrim is only focused on dps"

no. pls no. just stop.

granted, skyrim is far from perfect but dragon age 2 is just an awful game on so many levels. one of which is precisely because it worships on the altar of dps.


Ironic because that is the base of Skyrim Combat

Dragon age 2 had pure utility spells, but you didn't bother to ever use them did you?

#343
Joy Divison

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CrustyBot wrote...

"dragon age 2 has better combat than skyrim"

"it's because skyrim is only focused on dps"

no. pls no. just stop.

granted, skyrim is far from perfect but dragon age 2 is just an awful game on so many levels. one of which is precisely because it worships on the altar of dps.


I know.  That passes for Lazengan's "logic".  Complains about button mashing in Skyrim and then praises the worst button-masher out there.

#344
Khayness

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Dammit Lazengan, next time text me or something when you plan to appear, I'm out of popcorn.

#345
Lazengan

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Joy Divison wrote...

CrustyBot wrote...

"dragon age 2 has better combat than skyrim"

"it's because skyrim is only focused on dps"

no. pls no. just stop.

granted, skyrim is far from perfect but dragon age 2 is just an awful game on so many levels. one of which is precisely because it worships on the altar of dps.


I know.  That passes for Lazengan's "logic".  Complains about button mashing in Skyrim and then praises the worst button-masher out there.


You  never played on nightmare difficulty, You probably never used Merill's teleport spell, and Sebastian's decoy. There are at least 5 pure utility spells in that game that require positioning and cunning to use. 

Dragon Age 2 combat is not the best, but its an indicator of actual game design

I'm starting to get why you people get so angsty when I criticize Skyrim. You people don't like it when I attack your self insert fanfic waifu simulators. It's a terrible game and you know it, It's not even a good waifu simulator. 

#346
Lazengan

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Vort3xX wrote...

I stopped reading at Dragon Age 2, ! come back when the f*ck you get some sense in your head Lazengan, this this is just painful to read, Dragon Age 2 was not tactical is was messy tactical, endless waves and spawns from all angles is not how to do combat with choices especially since you could destroy them in seconds if you use their elemental weakness against them even on hardest difficulty, sure you could try to plan tactics but it was ultimately useless since it wasn't even needed.
Hell pausing isn't even required for a so called tactical rpg.


yes good, spam your AOE on enemies at point blank

Are you playing on nightmare difficulty? With friendly fire on?

#347
Vort3xX

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Lazengan wrote...

Vort3xX wrote...

I stopped reading at Dragon Age 2, ! come back when the f*ck you get some sense in your head Lazengan, this this is just painful to read, Dragon Age 2 was not tactical is was messy tactical, endless waves and spawns from all angles is not how to do combat with choices especially since you could destroy them in seconds if you use their elemental weakness against them even on hardest difficulty, sure you could try to plan tactics but it was ultimately useless since it wasn't even needed.
Hell pausing isn't even required for a so called tactical rpg.


honestly

actual criticism within bioware is lost on people who do not understand game design

go back to circlejerking then, any critical post that requires you to think is apparently too much

Never mind attempting to play on nightmare difficulty and actually using the utility spells in restoration and force mage

never mind all that. You hated Dragon age 2 because muh story

Well apparently you don't think either then because this post is just fail and you're fool if you think that it matter if you just have tons of utility spells at your disposal when  you don't even need half of them because apparently it requires so much thinking to cast a heal, fireball, C&C etc.

The day BioWare makes a game that actually requires use of all abilites, positioning, solid tactics etc on hardest setting or even better all settings to survive then we can talk about a tactical game that requires strategy and thinking, tactical games in general are very rare today outside indie games/kickstarters.

#348
Guest_Catch This Fade_*

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Khayness wrote...

Dammit Lazengan, next time text me or something when you plan to appear, I'm out of popcorn.

This guy...:lol:

#349
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Liamv2 wrote...

Lol at any bioware game having good combat.

Do you even ME3?

#350
Liamv2

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So the only bioware games with good combat are the ones i haven't played. (Not counting DA:O's since it's combat got ****ed over on console)