Aller au contenu

Photo

Why are Bethesda games more popular?


  • Ce sujet est fermé Ce sujet est fermé
402 réponses à ce sujet

#351
Khayness

Khayness
  • Members
  • 6 852 messages

J. Reezy wrote...

Khayness wrote...

Dammit Lazengan, next time text me or something when you plan to appear, I'm out of popcorn.

This guy...:lol:


Best fun I had since Busomjack.

OT rules.

#352
Lazengan

Lazengan
  • Members
  • 755 messages

Vort3xX wrote...

Lazengan wrote...

Vort3xX wrote...

I stopped reading at Dragon Age 2, ! come back when the f*ck you get some sense in your head Lazengan, this this is just painful to read, Dragon Age 2 was not tactical is was messy tactical, endless waves and spawns from all angles is not how to do combat with choices especially since you could destroy them in seconds if you use their elemental weakness against them even on hardest difficulty, sure you could try to plan tactics but it was ultimately useless since it wasn't even needed.
Hell pausing isn't even required for a so called tactical rpg.


honestly

actual criticism within bioware is lost on people who do not understand game design

go back to circlejerking then, any critical post that requires you to think is apparently too much

Never mind attempting to play on nightmare difficulty and actually using the utility spells in restoration and force mage

never mind all that. You hated Dragon age 2 because muh story

Well apparently you don't think either then because this post is just fail and you're fool if you think that it matter if you just have tons of utility spells at your disposal when  you don't even need half of them because apparently it requires so much thinking to cast a heal, fireball, C&C etc.

The day BioWare makes a game that actually requires use of all abilites, positioning, solid tactics etc on hardest setting or even better all settings to survive then we can talk about a tactical game that requires strategy and thinking, tactical games in general are very rare today outside indie games/kickstarters.



Where is a single spell in Skyrim that was a pure utility or CC spell? Something among the likes of create an ice wall or mud ball to slow enemies. You had the same spell with a different color that simply did damage. Some mods actually alleviate this and introduce spells that are completely unique and deal no damage but add immersive utility. 

I am going to admit, using unrelenting force to shout people off cliffs is a good example. However the rest of Skyrim's mechanics are just poorly developped

I preordered Skyrim  because beta testers told me that dragons would  be able to pick up rocks and throw them at you and kill you with physics. Unfortunately this was scrapped to make the snow engine look pretty, which was rendered outdated by mods a short time later.

#353
Vort3xX

Vort3xX
  • Members
  • 476 messages

Lazengan wrote...

Vort3xX wrote...

I stopped reading at Dragon Age 2, ! come back when the f*ck you get some sense in your head Lazengan, this this is just painful to read, Dragon Age 2 was not tactical is was messy tactical, endless waves and spawns from all angles is not how to do combat with choices especially since you could destroy them in seconds if you use their elemental weakness against them even on hardest difficulty, sure you could try to plan tactics but it was ultimately useless since it wasn't even needed.
Hell pausing isn't even required for a so called tactical rpg.


yes good, spam your AOE on enemies at point blank

Are you playing on nightmare difficulty? With friendly fire on?





I haven't played in a very long time because it's simply not fun it's terrible imo but when i did yes, why do you even say spamming spells when having AoE on, no one does that ( when there's elemental weapons) and to be honest you don't even need a mage to finish game on nightmare, you can play it as a actions game and that alone makes it having bad combat for some that should be a TACTICAL RPG.

#354
CronoDragoon

CronoDragoon
  • Members
  • 10 412 messages

J. Reezy wrote...

Liamv2 wrote...

Lol at any bioware game having good combat.

Do you even ME3?


^

#355
Joy Divison

Joy Divison
  • Members
  • 1 837 messages

Lazengan wrote...

Joy Divison wrote...

CrustyBot wrote...

"dragon age 2 has better combat than skyrim"

"it's because skyrim is only focused on dps"

no. pls no. just stop.

granted, skyrim is far from perfect but dragon age 2 is just an awful game on so many levels. one of which is precisely because it worships on the altar of dps.


I know.  That passes for Lazengan's "logic".  Complains about button mashing in Skyrim and then praises the worst button-masher out there.



Dragon Age 2 combat is not the best, but its an indicator of actual game design



Modifié par Joy Divison, 06 décembre 2013 - 03:13 .


#356
Lazengan

Lazengan
  • Members
  • 755 messages

Joy Divison wrote...

Lazengan wrote...

Joy Divison wrote...

CrustyBot wrote...

"dragon age 2 has better combat than skyrim"

"it's because skyrim is only focused on dps"

no. pls no. just stop.

granted, skyrim is far from perfect but dragon age 2 is just an awful game on so many levels. one of which is precisely because it worships on the altar of dps.


I know.  That passes for Lazengan's "logic".  Complains about button mashing in Skyrim and then praises the worst button-masher out there.



Dragon Age 2 combat is not the best, but its an indicator of actual game design







Yea he kites him all game using in game mechanics

This is already infinitely better than Skyrim Combat, even if it is quite boring

#357
Lazengan

Lazengan
  • Members
  • 755 messages

Vort3xX wrote...

Lazengan wrote...

Vort3xX wrote...

I stopped reading at Dragon Age 2, ! come back when the f*ck you get some sense in your head Lazengan, this this is just painful to read, Dragon Age 2 was not tactical is was messy tactical, endless waves and spawns from all angles is not how to do combat with choices especially since you could destroy them in seconds if you use their elemental weakness against them even on hardest difficulty, sure you could try to plan tactics but it was ultimately useless since it wasn't even needed.
Hell pausing isn't even required for a so called tactical rpg.


yes good, spam your AOE on enemies at point blank

Are you playing on nightmare difficulty? With friendly fire on?





I haven't played in a very long time because it's simply not fun it's terrible imo but when i did yes, why do you even say spamming spells when having AoE on, no one does that ( when there's elemental weapons) and to be honest you don't even need a mage to finish game on nightmare, you can play it as a actions game and that alone makes it having bad combat for some that should be a TACTICAL RPG.


yes you do, you need to use the cross class combos to amplify your entire team's damage to reach burst levels, otherwise you would be overpowered

#358
Liamv2

Liamv2
  • Members
  • 19 043 messages

J. Reezy wrote...

Liamv2 wrote...

Lol at any bioware game having good combat.

Do you even ME3?


The X does everything controls kills it for me.

#359
Vort3xX

Vort3xX
  • Members
  • 476 messages

Lazengan wrote...

Vort3xX wrote...

Lazengan wrote...

Vort3xX wrote...

I stopped reading at Dragon Age 2, ! come back when the f*ck you get some sense in your head Lazengan, this this is just painful to read, Dragon Age 2 was not tactical is was messy tactical, endless waves and spawns from all angles is not how to do combat with choices especially since you could destroy them in seconds if you use their elemental weakness against them even on hardest difficulty, sure you could try to plan tactics but it was ultimately useless since it wasn't even needed.
Hell pausing isn't even required for a so called tactical rpg.


honestly

actual criticism within bioware is lost on people who do not understand game design

go back to circlejerking then, any critical post that requires you to think is apparently too much

Never mind attempting to play on nightmare difficulty and actually using the utility spells in restoration and force mage

never mind all that. You hated Dragon age 2 because muh story

Well apparently you don't think either then because this post is just fail and you're fool if you think that it matter if you just have tons of utility spells at your disposal when  you don't even need half of them because apparently it requires so much thinking to cast a heal, fireball, C&C etc.

The day BioWare makes a game that actually requires use of all abilites, positioning, solid tactics etc on hardest setting or even better all settings to survive then we can talk about a tactical game that requires strategy and thinking, tactical games in general are very rare today outside indie games/kickstarters.



Where is a single spell in Skyrim that was a pure utility or CC spell? Something among the likes of create an ice wall or mud ball to slow enemies. You had the same spell with a different color that simply did damage. Some mods actually alleviate this and introduce spells that are completely unique and deal no damage but add immersive utility. 

I am going to admit, using unrelenting force to shout people off cliffs is a good example. However the rest of Skyrim's mechanics are just poorly developped

I preordered Skyrim  because beta testers told me that dragons would  be able to pick up rocks and throw them at you and kill you with physics. Unfortunately this was scrapped to make the snow engine look pretty, which was rendered outdated by mods a short time later.

There are none but Skyrim isn't a tactical rpg that's the difference and no i don't like the combat in Skyrim i have other games for that but having tons of utility spells that you don't even need to be able to finish the game is not GOOD combat, quality over quantity or both and enemy spawns in all directions in DA2 behind, sides and in front is not tactical it just enforces hack n slash combat.

#360
Vort3xX

Vort3xX
  • Members
  • 476 messages

Lazengan wrote...

Vort3xX wrote...

Lazengan wrote...

Vort3xX wrote...

I stopped reading at Dragon Age 2, ! come back when the f*ck you get some sense in your head Lazengan, this this is just painful to read, Dragon Age 2 was not tactical is was messy tactical, endless waves and spawns from all angles is not how to do combat with choices especially since you could destroy them in seconds if you use their elemental weakness against them even on hardest difficulty, sure you could try to plan tactics but it was ultimately useless since it wasn't even needed.
Hell pausing isn't even required for a so called tactical rpg.


yes good, spam your AOE on enemies at point blank

Are you playing on nightmare difficulty? With friendly fire on?





I haven't played in a very long time because it's simply not fun it's terrible imo but when i did yes, why do you even say spamming spells when having AoE on, no one does that ( when there's elemental weapons) and to be honest you don't even need a mage to finish game on nightmare, you can play it as a actions game and that alone makes it having bad combat for some that should be a TACTICAL RPG.


yes you do, you need to use the cross class combos to amplify your entire team's damage to reach burst levels, otherwise you would be overpowered

 no there you are wrong ! you don't need a mage you can just as well use a group with different elemental weapons and cross class combos is not needed, you can finish without.

#361
Joy Divison

Joy Divison
  • Members
  • 1 837 messages

Lazengan wrote..

Where is a single spell in Skyrim that was a pure utility or CC spell?


Telekinesis

#362
Lazengan

Lazengan
  • Members
  • 755 messages

Vort3xX wrote...

Lazengan wrote...

Vort3xX wrote...

Lazengan wrote...

Vort3xX wrote...

I stopped reading at Dragon Age 2, ! come back when the f*ck you get some sense in your head Lazengan, this this is just painful to read, Dragon Age 2 was not tactical is was messy tactical, endless waves and spawns from all angles is not how to do combat with choices especially since you could destroy them in seconds if you use their elemental weakness against them even on hardest difficulty, sure you could try to plan tactics but it was ultimately useless since it wasn't even needed.
Hell pausing isn't even required for a so called tactical rpg.


honestly

actual criticism within bioware is lost on people who do not understand game design

go back to circlejerking then, any critical post that requires you to think is apparently too much

Never mind attempting to play on nightmare difficulty and actually using the utility spells in restoration and force mage

never mind all that. You hated Dragon age 2 because muh story

Well apparently you don't think either then because this post is just fail and you're fool if you think that it matter if you just have tons of utility spells at your disposal when  you don't even need half of them because apparently it requires so much thinking to cast a heal, fireball, C&C etc.

The day BioWare makes a game that actually requires use of all abilites, positioning, solid tactics etc on hardest setting or even better all settings to survive then we can talk about a tactical game that requires strategy and thinking, tactical games in general are very rare today outside indie games/kickstarters.



Where is a single spell in Skyrim that was a pure utility or CC spell? Something among the likes of create an ice wall or mud ball to slow enemies. You had the same spell with a different color that simply did damage. Some mods actually alleviate this and introduce spells that are completely unique and deal no damage but add immersive utility. 

I am going to admit, using unrelenting force to shout people off cliffs is a good example. However the rest of Skyrim's mechanics are just poorly developped

I preordered Skyrim  because beta testers told me that dragons would  be able to pick up rocks and throw them at you and kill you with physics. Unfortunately this was scrapped to make the snow engine look pretty, which was rendered outdated by mods a short time later.

There are none but Skyrim isn't a tactical rpg that's the difference and no i don't like the combat in Skyrim i have other games for that but having tons of utility spells that you don't even need to be able to finish the game is not GOOD combat, quality over quantity or both and enemy spawns in all directions in DA2 behind, sides and in front is not tactical it just enforces hack n slash combat.




A good example of Hack and Slash is Dishonored

It's very simple. Enemies dodge and parry your attacks, so you find ways to attack their flanks. The location of the body that you choose to attack also makes an impact. Whether by positioning, and use of your spells. The physics are not that great, but the spells do allow for creative combat, such as wind slashing a grenade to make it travel farther. Potions have cooldowns, and every spell and weapon is unique in what they do. 

Playing Dishonored's arena mode is much more fun than an entire playthrough of Skyrim

#363
Lazengan

Lazengan
  • Members
  • 755 messages

Joy Divison wrote...

Lazengan wrote..

Where is a single spell in Skyrim that was a pure utility or CC spell?


Telekinesis


hmm forgot about this. 

It's pretty good I suppose, but little application for the majority of the game. You don't exactly damage people with this, and it's not like you can use the spell to make bandits believe that a ghost is nearby or make them fight amonst each other etc.

alternation spells in this game for the most part are extremely buggy

Modifié par Lazengan, 06 décembre 2013 - 03:25 .


#364
A Crusty Knight Of Colour

A Crusty Knight Of Colour
  • Members
  • 7 466 messages

Lazengan wrote...

I'm starting to get why you people get so angsty when I criticize Skyrim. You people don't like it when I attack your self insert fanfic waifu simulators. It's a terrible game and you know it, It's not even a good waifu simulator. 


This is the most bizarre ironic defense of Dragon Age 2 I've ever seen. 

I'm not even that big a fan of Skyrim, I'm only playing it again recently after not touching it for 18 months and it's certainly not the best in the series IMO (Morrowind >>>>> Daggerfall > Skyrim > Oblivion - never played Arena).

My opinion is simply that it is a streamlined game with some really good aspects, some really bad ones but the overall package is decent, especially considering the competition and mods make the experience quite enjoyable.

It's just that many of your posts are ridiculous and anybody with half a brain can see that. 

FWIW, my idea of tactical combat is the game featured in my sig, Jagged Alliance 2 (1.13 mod). Neither Elder Scrolls nor Dragon Age is remotely tactical compared to that.

Lazengan wrote...

Joy Divison wrote...

Lazengan wrote..

Where is a single spell in Skyrim that was a pure utility or CC spell?


Telekinesis


hmm forgot about this.

It's pretty good I suppose, but little application for the majority of the game. You don't exactly damage people with this


Image IPB

(there are night vision spells, muffle spells, illumination spells, not to mention plenty of shouts)

Modifié par CrustyBot, 06 décembre 2013 - 03:29 .


#365
Joy Divison

Joy Divison
  • Members
  • 1 837 messages

Lazengan wrote...

Joy Divison wrote...

Lazengan wrote..

Where is a single spell in Skyrim that was a pure utility or CC spell?


Telekinesis


hmm forgot about this. 

It's pretty good I suppose, but little application for the majority of the game. You don't exactly damage people with this, and it's not like you can use the spell to make bandits believe that a ghost is nearby or make them fight amonst each other etc.




No, you don't do damage with it because you asked for something that wasn't "fireball."  if you want to make bandits fight amongst themselves, you use fury.  If you want them to think a ghost is nearby, you use Throw Voice.

Modifié par Joy Divison, 06 décembre 2013 - 03:28 .


#366
Lazengan

Lazengan
  • Members
  • 755 messages

CrustyBot wrote...

Lazengan wrote...

I'm starting to get why you people get so angsty when I criticize Skyrim. You people don't like it when I attack your self insert fanfic waifu simulators. It's a terrible game and you know it, It's not even a good waifu simulator. 


This is the most bizarre ironic defense of Dragon Age 2 I've ever seen. 

I'm not even that big a fan of Skyrim, I'm only playing it again recently after not touching it for 18 months and it's certainly not the best in the series IMO (Morrowind >>>>> Daggerfall > Skyrim > Oblivion - never played Arena).

My opinion is simply that it is a streamlined game with some really good aspects, some really bad ones but the overall package is decent, especially considering the competition and mods make the experience quite enjoyable.

It's just that many of your posts are ridiculous and anybody with half a brain can see that. 

FWIW, my idea of tactical combat is the game featured in my sig, Jagged Alliance 2 (1.13 mod). Neither Elder Scrolls nor Dragon Age is remotely tactical compared to that.

Lazengan wrote...

Joy Divison wrote...

Lazengan wrote..

Where is a single spell in Skyrim that was a pure utility or CC spell?


Telekinesis


hmm forgot about this.

It's pretty good I suppose, but little application for the majority of the game. You don't exactly damage people with this


Image IPB

(there are night vision spells, muffle spells, illumination spells, not to mention plenty of shouts)


be honest

the last time you loaded up Skyrim

did you honestly use any of these spells available? Was there a reason to use them?

Or did you just spam fireball

#367
Lazengan

Lazengan
  • Members
  • 755 messages

Joy Divison wrote...

Lazengan wrote...

Joy Divison wrote...

Lazengan wrote..

Where is a single spell in Skyrim that was a pure utility or CC spell?


Telekinesis


hmm forgot about this. 

It's pretty good I suppose, but little application for the majority of the game. You don't exactly damage people with this, and it's not like you can use the spell to make bandits believe that a ghost is nearby or make them fight amonst each other etc.




No, you don't do damage with it because you asked for something that wasn't "fireball."  if you want to make bandits fight amongst themselves, you use fury.  If you want them to think a ghost is nearby, you use Throw Voice.


Do you actually use those spells

or do you just spam fireball

those spells do exist but why use them when you can just spam fireball? A good designed game will force you to make this desicion. In skyrim there is little to no reason to do so. It's much more faster, efficient, and less buggy to spam fireball than to attempt to spend hours working with a clunky game

I would prefer a game where you would have to use such spells, but Skyrim isn't like that at all

Dishonored is a good example of a game that forces you to make choices and think (but only on the highest level difficulty)

Modifié par Lazengan, 06 décembre 2013 - 03:33 .


#368
Joy Divison

Joy Divison
  • Members
  • 1 837 messages

Lazengan wrote...

be honest

the last time you loaded up Skyrim

did you honestly use any of these spells available? Was there a reason to use them?

Or did you just spam fireball


Everyone knows you are a joke because you have no clue about what it is you are even arguing about.  My nine year old nephew knows that the destruction tree in Skyrim is underpowered so spamming fireball is probably the most suboptimal way to play Skyrim.  So, yeah, I use those other spells/powers/abilities a lot more than fireball.

#369
Joy Divison

Joy Divison
  • Members
  • 1 837 messages

Lazengan wrote...

Joy Divison wrote...

Lazengan wrote...

be honest

the last time you loaded up Skyrim

did you honestly use any of these spells available? Was there a reason to use them?

Or did you just spam fireball


Everyone knows you are a joke because you have no clue about what it is you are even arguing about.  My nine year old nephew knows that the destruction tree in Skyrim is underpowered so spamming fireball is probably the most suboptimal way to play Skyrim.  So, yeah, I use those other spells/powers/abilities a lot more than fireball.


Oh sure

Slash slash slash with a sword is much more engaging

I have played and modded for Skyrim, while the majority of you play on console. Combat is literally hitting a pinata until it dies. No one ever uses any utility spell 

Oh more personal attacks please, I am very sorry for intruding on this circlejerk


I have countered and proved you wrong on every single "assertion" you've made this morning and you don't even have the decency to admit you are wrong or haven't even considered other perspectives.  That's what makes you a joke. 

#370
A Crusty Knight Of Colour

A Crusty Knight Of Colour
  • Members
  • 7 466 messages
lol

"name one utility spell in skyrim"

*Joy names several*

"skyrim still sucks because you can just spam fireball as optimal tactic"

*Joy points out it is actually fairly ineffective in vanilla - pure destruction mages suck*

"everybody just uses melee anyways and nobody uses utility spells"

*fails to mention that the basic soldier archetype is almost always the default playstyle of most gamers - a majority of people chose soldier in Mass Effect, will not be surprised for similar results with DA Warriors*

Image IPB

But it's funny how you manage to move the goalposts multiple times, and yet are still horribly wrong.

It's even not hard to attack Skyrim on legitimate gripes - there are plenty to be found. That's what makes this so hilarious. But here you are, going around in circles spewing out rubbish that even a 9 year old can see is plainly incorrect.

If your tactics in Skyrim resemble your tactics in trying to prove your argument here, I can understand why you may feel that it is a simplistic experience, full of flaws and utterly lacking in intelligence.

Modifié par CrustyBot, 06 décembre 2013 - 04:02 .


#371
Guest_Catch This Fade_*

Guest_Catch This Fade_*
  • Guests
Lasagna you still cray I see.

#372
Guest_Cthulhu42_*

Guest_Cthulhu42_*
  • Guests
This Lazengan guy sure is a character.

I'm disappointed nobody asked for elaboration when he dropped mention of politics last page; I'd love to see whatever crazy rants he'd have on that subject.

#373
A Crusty Knight Of Colour

A Crusty Knight Of Colour
  • Members
  • 7 466 messages

Lazengan wrote...

Spam potions because there is no cooldown and no choice.

Potions in RPGs are generally done stupid, cooldowns are for idiots. Potions ought to be done as battle preparation as chemical buffs to accompany magical ones or in the vein of doping. Ideally, they ought to be counterbalanced by some sort of toxicity or addiction mechanic which the player must balance over time. Witcher games had this right. But Elder Scrolls has always been like this, so it is unfair to lay the blame on Skyrim, when it's predecessors had this flaw too.
Not to mention it is a trope that has a long, long history in RPGs.

Lazengan wrote...
Of course it's hard to accept that your degeneracy waifu sandbox simulator is a terrible game, but if I understand it correctly, the majority of you are not gamers. More circlejerk please


You have been playing Skyrim for 2 whole years since it's release, even modding for it. Yet you hate it so much, you only play it for the waifus. 
It seems to me that you are the only one who is actually playing Skyrim as a waifu sandbox simulator.

Modifié par CrustyBot, 06 décembre 2013 - 04:36 .


#374
Mashiro Yuki

Mashiro Yuki
  • Members
  • 204 messages
In relation to the discussion on the first page:

How does more story make the game for "casuals"?

I thought someone was "hardcore" because they spent a lot of time and effort with their game, either because of the game play OR the story. I mean, if someone is playing Skyrim for 70+ hours, they're certainly less casual than I am about it. I could never lock in more than 30.

#375
Splinter Cell 108

Splinter Cell 108
  • Members
  • 3 254 messages

CrustyBot wrote...
You have been playing Skyrim for 2 whole years since it's release, even modding for it. Yet you hate it so much, you only play it for the waifus. 
It seems to me that you are the only one who is actually playing Skyrim as a waifu sandbox simulator.


What's even funnier is that he has been arguing about this for 2 years with the same words, the same arguments and the same results.