Lazengan wrote...
dreamgazer wrote...
Huh. Sounds like tons of games I've played actually had no "gameplay".
The point of a game is to reach an end goal
gameplay is making ambigious desicions. How you get to this goal is up to you
When I say ambigious I don't mean selecting a dialogue tree in mass effect that leads to the exact same outcome
gameplay is playing a round of counter strike and every step and every shot fired is a desicion you make on your own. It's ambigious as in there is no one holding your hand and limiting you or telling you what to do. It's completely up to you how you want to win this round
Yes most games today aren't really games but are interactive movies and QTE button masher simulators that give casuals instant gratification and the illusion of choice, when in fact there is no choice
Wait, aren't you the
Oh lord, help us.




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