Well… you asked for it.
I’ll try to stay as close as possible to the structure of the game as-is.
Priority: Horizon
Shepard recovers data from the Sanctuary base that provides new information on Reaper indoctrination. When that information is analyzed by the Alliance, it finally gives Hackett’s guys the key to understanding the crucible’s function: it generates massive feedback on the indoctrination carrier wave that will cripple the Reapers, much like the feedback from Saren’s death crippled Sovereign.
We also learn why the crucible has never worked before: it requires a component—the Catalyst—that is almost impossible to obtain. The Catalyst is the master control module for all Reaper indoctrination, and it is part of Harbinger’s brain.
Priority: Cerberus HeadquartersAs part of Cerberus’ experiments into indoctrination, The Illusive Man developed a prototype system that resists indoctrination. It consists of three parts: Mordin’s nanite protection that allowed the crew to fight the Collectors in ME2; a mental countermeasure developed from research into Prothean beacons; and a sonic countermeasure developed from data from the derelict Reaper you got the IFF from.
Priority: Harbinger (New)The mission is to obtain the Catalyst. Studies of dead Reapers lead to the conclusion that the primary defense against breaching a Reaper and damaging it from the inside is indoctrination, so using the prototype system from Cerberus offers a chance—however slim—of success.
Analysis of Harbinger’s seeming fascination with Shepard leads to a plan to lure it away from the main body of the Reaper fleet by leaking info that Shepard would be personally investigating a major data cache discovered in the ruins on Feros. Shiala agrees to construct and activate a device that will broadcast a signal mimicking Prothean tech to support the ruse.
The Normandy remains on-station near Feros in full-on stealth mode, waiting for Harbinger to take the bait, Shepard and crew interact before this seemingly impossible mission.
When Harbinger arrives, Joker dodges oculi and Reaper beams to get in close, then Shepard and squad deploy in the M-44 Hammerhead hover tank. Skimming the surface of the massive Harbinger, Shepard fights more oculi in the tank making for a joint in the superstructure where it is possible to get inside.
Inside Harbinger, the tank is damaged and/or the passageways become constricted such that the squad has to continue on foot, fighting through waves of husks and other Reaper forces. A new enemy is introduced resembling a husk version of a Citadel keeper, just to keep things fresh.
While the squad is inside Harbinger, it lectures Shepard on the foolishness of resistance, because only by becoming a Reaper can the human race survive the inevitable dark energy death of the galaxy.
Shepard finally reaches the core and identifies the Catalyst. One team member must be defended through waves of attacks while he or she disconnects the module. The squad then straps a bomb to Harbinger’s core and makes for an exit. Once they reach the surface of Harbinger again, a Reaper Destroyer arrives to support Harbinger. As Shepard triggers to bomb he left inside and disables Harbinger, several Alliance ships arrive to support the Normandy.
If Shepard saved the Destiny Ascension, it kills the Destroyer with a shot from its main gun. If not, several smaller ships fire on it and the Destroyer is killed, but not before it gets off a final shot that kills one of Shepard’s squad.
Cortez picks up the survivors and the Alliance ships, including Normandy, blast Harbinger into dust.
Priority: Earth
With the loss of their oldest and most powerful capital ship, the Reapers take on a more defensive posture and bring the Citadel to the Sol system, planning to turtle around Earth until the humans have been neutralized. With the Catalyst installed in the Crucible, only one step remains: the Crucible needs to connect to the Citadel to use its transmitter to broadcast the indoctrination control feedback signal throughout the relay network. To connect to the Citadel, the arms have to be opened from the inside.
At the fleet rendezvous, Shepard has a final communication with his allies before the last mission. The Normandy will be joining the attack with the rest of the fleet, but Shepard will be taking a squad through the Conduit on Ilos to prepare the Citadel for the Crucible. Based on reasons, Cortez can die in this mission.
Once through the Conduit, Shepard heads towards Citadel control with his squad. The enemies they fight are indoctrinated Cerberus troops as well as Reaper troops. Choices you made regarding Citadel defenses matter, making this part easier or more difficult, depending. Near control, Shepard encounters The Illusive Man, who has captured David Anderson and is holding him hostage to force Shepard to listen to his proposal.
TIM has been monitoring Alliance communications and knows all about the Crucible. He insists that it can be modified to allow control over the Reapers—reverse indoctrination instead of just crippling feedback. Anderson argues. Shepard can choose. Side with Anderson, and fight TIM, or side with TIM which means you have to kill Anderson. If you fight TIM, you get to fight a pair of new indoctrinated Cerberus enemies, which are a cross between Phantom and Banshee. They work together and it’s a hard fight. Anderson is mortally wounded, but dies telling Shepard how proud he is.
In Citadel control, Shepard opens the arms and signals the fleet. Every individual resource Shepard has gathered is shown in action, with the outcome determined by EMS. Too low, the Crucible is destroyed. High enough, Alliance fleet beats back the Reapers in time to dock the Crucible where Shepard and squad wait to hit the big red button. With a middle score, before the Crucible docks Shepard and squad are hit, Shepard is near death, and triggers the Crucible as a final act.
Final cinematic scene: the Alliance fleet either demolishes the crippled Reapers, or (if you sided with TIM) Shepard issues his ultimatum to the assembled peoples of the Galaxy, demanding they bow before their new emperor.
Wrap up with scenes of friends, rivals, and crew in various states of triumph, tragedy, celebration, lamentation, etc.
Roll credits.
Modifié par durasteel, 11 décembre 2013 - 08:07 .