Did anyone used Kinect for Mass Effect 3?
#1
Posté 04 décembre 2013 - 05:32
I don't mean just try it to see does it really work and/or for a short while. I mean for like large portion if playthrough, if not entire playthrough.
And does anyone uses it even today?
#2
Posté 04 décembre 2013 - 05:55
I'd predominantly use voice commands to activate ammo powers, switch weapons on my squadmates, medi-gel, or use those secondary abilities I didn't have space to map to my controller. Generally, voice commands work fine for me, though I find that shorter commands tend to go off more reliably ('pull' almost always goes off, whilst 'James, frag grenades' is less reliable). The problem arises when you try to use a targeted power with a lengthy command; by the time you finish speaking the command, the target may have dodged out of your reticule/shot you dead. I ended up making adjustments by changing which powers I would hotkey: I would use James' carnage more often than frags, but since saying 'carnage' is faster (and reliably works), I'd hotkey the grenades. By making a few such adjustments, I've been able to greatly reduce the amount of time spent in the power wheel and increase my enjoyment of the gameplay.
Occasionally I speak the conversation options, but that's generally because I have a cup of tea in hand or am otherwise feeding my face...
#3
Posté 04 décembre 2013 - 06:59
#4
Posté 04 décembre 2013 - 07:44
#5
Posté 04 décembre 2013 - 07:56
#6
Guest_StreetMagic_*
Posté 04 décembre 2013 - 08:02
Guest_StreetMagic_*
N7 Shadow 90 wrote...
I thought that it was brilliant for squad commands, but never really got on with using it for dialogue selection, although both worked really well.
Do you have to phrase every word of the dialogue selection?
#7
Posté 04 décembre 2013 - 08:36
Pressedcat wrote...
I wouldn't recommend buying a kinect exclusively for its ME3 functionality though (unless you get it really cheap - I got mine for £25 a year or so ago, and have seen them for as little as £10). If you do own one it's well worth giving it a go, even if it doesn't work so well for you.
Nah, I'm a PC gamer.
Even though there is a PC version of Kinect, I'm disinterested in getting one ever.
I was just very curious was this function used a lot, even if only small amount of people used it.
#8
Posté 04 décembre 2013 - 09:01
#9
Posté 04 décembre 2013 - 09:24
Good thing that Bioware did not make romace scenes better with kinect
#10
Posté 05 décembre 2013 - 12:10
#11
Posté 05 décembre 2013 - 04:14
#12
Posté 05 décembre 2013 - 11:28
The problem is that for me the voice recognition was very hit and miss, I'd have to try several different accents for different commands for it to recognise me.
#13
Posté 05 décembre 2013 - 12:37
SilJeff wrote...
I tried it once. Most of the time, the game's own audio would make the Kinect do things
Modifié par Kaidan Fan, 05 décembre 2013 - 12:37 .
#14
Guest_StreetMagic_*
Posté 05 décembre 2013 - 04:12
Guest_StreetMagic_*
Modifié par StreetMagic, 05 décembre 2013 - 04:12 .
#15
Posté 05 décembre 2013 - 10:00
Yes, you have to say every word of the dialogue option. Or at least make it sound like the dialogue choice.StreetMagic wrote...
N7 Shadow 90 wrote...
I thought that it was brilliant for squad commands, but never really got on with using it for dialogue selection, although both worked really well.
Do you have to phrase every word of the dialogue selection?
#16
Guest_StreetMagic_*
Posté 05 décembre 2013 - 10:16
Guest_StreetMagic_*
N7 Shadow 90 wrote...
Yes, you have to say every word of the dialogue option. Or at least make it sound like the dialogue choice.StreetMagic wrote...
N7 Shadow 90 wrote...
I thought that it was brilliant for squad commands, but never really got on with using it for dialogue selection, although both worked really well.
Do you have to phrase every word of the dialogue selection?
That's pretty cool actually.
Although, I suppose this is one explanation for slimmer dialogue choices compared to ME2. :\\
edit: lol, just ignore the second part. Not trying to incite an argument about that.
Modifié par StreetMagic, 05 décembre 2013 - 10:19 .
#17
Posté 06 décembre 2013 - 11:40
#18
Posté 07 décembre 2013 - 09:19
When it works it's awesome, but when it doesn't it will make you want to punch the screen. I use it mainly for dialogue choices because it means I can do stuff (make a drink, check my phone, etc) during cut-scenes rather than sitting there with the controller in my hands...and you don't have to read out the entire choice, you only have to say the first two words.





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