I dislike focusing on the negative, since there is so much to like about
DA:O, but I suppose I can rattle off a few "cry me a river" little peeves I had with the game:
Graphics:- Ugly headgear with no toggle off.
- Ugly, yellow, rotted teeth.
- Ugly necklaces on everybody covering graphics neck-seam.
- Lack of variety in rogue & mage armor (
DA2 did a great job with fixing this, though).
- Lots of scraggly bum hairdos and few nice ones (a matter of opinion, I suppose).
- No choice of body models.
Plot & Gameplay:- Save game limit.
- Overwhelm.
- Visual effects of sustained abilities persisting outside of battle.
- Boring, repetitive Fade sequences (could have been much shorter and bearable with all forms up front).
- Dead companions returning (even cardboard replacement characters are better).
- Random drops for unique gear (e.g., Fade Wall) - this isn't an MMO ffs.
- Gender/race restrictions on romances or romance outcomes (yes, I realize many disagree with this. My opinion only.).
- Lack of reviving ability beyond Spirit Healer (a revive bomb would have been nice).
- Necessity of rogue in party for lockpicking (seems like this is addressed, though).
- Inability to respec/redistribute skill points (
DA2's solution was perfect).
- Boring crafting system (hardly used).
- Extremely hidden items that if you miss, you can't get any other way (like Ancient Elven boots in that locked cabinet in Lothering... at least allow them to be found on some darkspawn as loot later).
- Dog taking up a whole party-member slot (although the summoning in
DA2 wasn't quite right either. Wish that when you gather your party, you can choose whether to take your dog in the pet/summon slot).
Sound:- Annoying sounds repeating constantly (e.g., Leliana's battle cry, violent Warden voice's "If I get you a ladder, will you get off my back?" comment, etc.).
That said,
DA:O is still one of my favorite games ever.
Modifié par BlueMoonSeraphim, 27 décembre 2013 - 03:30 .