ME1 - Default story proposition is that they are not alive, but we're allowed to wonder if they're just different
ME2 - Default story proposition is that they're just different (sentient), but we're allowed to view them as alive or not alive
ME3 - Default story proposition is that they're alive, but we're allowed to view them as just different or not alive
Honestly, my prediction for 'ME4' is a grand mixture of all these views and more. Each will be quite valid overall, but probably be 'more valid' in certain situations and depending on previous decisions made.
The main story of the trilogy-progression may try to push us (especially if we're doing the 'max metagaming' route throughout the whole series) into the 'they're alive' view, but a LOT of side material goes the other way around, if we are inclined to absorb their information. One big one is Javik, but there's plenty more really.
We're making moral choices here but none of them are intrinsically wrong, at least in the story of Mass Effect.
1)We have rampaging AI that many would agree should be killed above all else. They pose a danger that we, as organics, may be much better off cutting off at the base before it blossoms into war. There is the fundamental history of Mass Effect where most relations between organics and synthetics just blows up into the biggest conflicts. However, we're not shown most of these, so I'd be interested in seeing a game taking place during the Leviathans' 'reign'.
2)We can view them as tools or just different beings to be left alone, and most AI seem to be quite cool with that. Even sidequest AIs seem to just want to GTFO of populated space and find their spot elsewhere. Whether we see them as tools or not, the fact is that most AI, at least emerging ones (geth are technically still 'emerging' in ME2, and trying to change that with the Dyson Sphere), see themselves as fundamentally different from organic life and they're there either to be subjugated or treated with the 'proper' contextual respect ("Ok, we'll leave you alone in your space, and we may or may not trade tech/info with you."
~Choosing this stance means you're more often ignoring the dangers of #1, for the potentials of #2
3)We can see AI as just one part of a larger recipe of life, and help them (either alone or along with us) in seeking a greater (at least in scale) path. We don't really see synthetics as immediately worthy of destruction just for doing what they're doing, but we also don't view them as tools or purely alien to us. Instead, we seek out a peace that seemingly helps both sides.
~Choosing this stance means you're more often ignoring the dangers of #1, and rejecting the position of #2. You're seeking 'true life' for AIs, whatever that is.
All are correct. Really really.
#1 is the outright safest path for now, unless we find that there's bigger problems that we never even knew of (like the Prothians did..).
#2 is a tenuous balance, that will help in many ways, but will likely backfire at some point by itself.
#3 is a the most utopian, but probably therefore the most delusional and apt to result in some sort of disaster (also happened in Prothian cycle, but due to Reaper actions..)
It also depends on your personal embrace of tech and its uses, qualities, potential. It's perfectly fine to view synthetics as just tools, for example - just understand that sometimes the current PLOT won't outright agree with you.
It's often about context. Some synthetics should be outright destroyed, some should be used as tools, some should be reasoned with and integrated into society. However, these 'shoulds' are really damn loose uses of the word, and all the Mass Effect series does is present us with scenarios that we can view in a bubble (and thus more likely to kill/destroy the synthetic, with potential lack of their help/tech) or view in a much, much larger context (and thus more likely to make peace with it, with potential dangers/disasters).
I negotiated with rogue VIs/AIs whenever I could, and brought Geth/Quarian peace, but I destroyed the Reapers. That was my story. What was yours?
Modifié par SwobyJ, 05 décembre 2013 - 10:23 .