Aller au contenu

Photo

Darkspawn or Demon companion


  • Veuillez vous connecter pour répondre
201 réponses à ce sujet

#76
Exaltation

Exaltation
  • Members
  • 1 383 messages
In DA:O-A we had Justice/Kristoff and The Messenger,in DA2 we had Justice/Anders.

Would be cool to have Demon companion in DA:I but i doubt a Demon would help,or maybe the Demon will offer help if the Inquisitor will spare it's life and then at some point in the game the Demon will try to posses the Inquisitor or betray him/her in some way?
Or one of our companions will be already possessed and we just don't know it and that companion will try to disrupt the Inquisitor's plans on closing the tear in the Veil from within (like a spy/double agent :P)?
And/or maybe we will encounter Justice/Anders again if he is left alive in DA2?

Maybe we will encounter The Architect's Darkspawns?,with so much chaos on the surface it will good opportunity for the Darkspawn to attack us,and The Architect will try to offer it's help/allegiance to the Inquisitor?

#77
Toasted Llama

Toasted Llama
  • Members
  • 1 479 messages
I think that the main reason that Awakened Darkspawn would NOT help the Inquisitor is the fact that everyone sees them as terribly evil abominations of doom that can never ever redeem themselves because all they do is spread dead and evil. Regular darkspawn cannot think of their own, they are mere, unintelligent pawns of the Archdemon. Ofcourse they would never attempt anything else but death and destruction; that is the only thing they know and can do. Awakened darkspawn can think individually and don't need the Archdemon to control them. This Awakened being has the ability to rationally make decisions and may even negatively judge the actions made by the Archdemons and regular darkspawn. He might, instead of spreading the taint and do evil things, attempt to surpress his taint and find a way to steer darkspawn away from evil.

If you think that this means that darkspawn has no purpose whatsoever, goes against lore and is totally not normal, let's look at the Architect. In an essence, he was trying to make darkspawn that could co-exist with living people on Thedas. He was trying to get rid of this bad name that darkspawn have gained over the years. The Architect was a darkspawn himself trying to STOP the blights FOREVER. (At least from what I could gather) And as such, Bioware has already pointed out that not every Darkspawn is inherently evil. (Okay, the Architect's ways of doing were harsh and brutal, but they have to start SOMEWHERE)

I think a Darkspawn companion would actually be a very nice door to a definite end to Blights, something Grey Wardens are aiming for for hundreds of years.

Let's also not forget that you have a Grey Warden companion; he is more than capable of keeping at least 1 darkspawn companion in check.

And this whole taint spreading thing: people complain about realism because there is magic, dragons and demons yet magic suppressing or the taint being countered is too unrealistic and lore-breaking? Really?

#78
Angrywolves

Angrywolves
  • Members
  • 4 644 messages

Exaltation wrote...

In DA:O-A we had Justice/Kristoff and The Messenger,in DA2 we had Justice/Anders.

Would be cool to have Demon companion in DA:I but i doubt a Demon would help,or maybe the Demon will offer help if the Inquisitor will spare it's life and then at some point in the game the Demon will try to posses the Inquisitor or betray him/her in some way?
Or one of our companions will be already possessed and we just don't know it and that companion will try to disrupt the Inquisitor's plans on closing the tear in the Veil from within (like a spy/double agent :P)?
And/or maybe we will encounter Justice/Anders again if he is left alive in DA2?

Maybe we will encounter The Architect's Darkspawns?,with so much chaos on the surface it will good opportunity for the Darkspawn to attack us,and The Architect will try to offer it's help/allegiance to the Inquisitor?


no uncool.
Been Discussed as to why it isn't practical or desireable.:sick:

#79
Veruin

Veruin
  • Members
  • 1 237 messages

Toasted Llama wrote...
If you think that this means that darkspawn has no purpose whatsoever, goes against lore and is totally not normal, let's look at the Architect. In an essence, he was trying to make darkspawn that could co-exist with living people on Thedas. He was trying to get rid of this bad name that darkspawn have gained over the years. The Architect was a darkspawn himself trying to STOP the blights FOREVER. (At least from what I could gather) And as such, Bioware has already pointed out that not every Darkspawn is inherently evil. (Okay, the Architect's ways of doing were harsh and brutal, but they have to start SOMEWHERE)

And this whole taint spreading thing: people complain about realism because there is magic, dragons and demons yet magic suppressing or the taint being countered is too unrealistic and lore-breaking? Really?


I'm pretty sure the architect's method of "co-exist" with humanity was by turning everyone else into darkspawn.  In the book anyway.

No one says it's unrealistic.  Current lore just doesn't allow it.  If you rewrite the lore to allow magic to be a cure to stop the spread, it will completely reek of fan service just because a certain few wanted a darkspawn companion.

#80
Star fury

Star fury
  • Members
  • 6 412 messages
Terrible idea.

Posted Image

#81
Veruin

Veruin
  • Members
  • 1 237 messages

Br3ad wrote...

Why anyone wants a walking abscess as a companion and bunkmate boggles the mind, it really does.


BECAUSE IT WOULD BE AWSUM.

#82
Vortex13

Vortex13
  • Members
  • 4 191 messages

Veruin wrote...

Toasted Llama wrote...
If you think that this means that darkspawn has no purpose whatsoever, goes against lore and is totally not normal, let's look at the Architect. In an essence, he was trying to make darkspawn that could co-exist with living people on Thedas. He was trying to get rid of this bad name that darkspawn have gained over the years. The Architect was a darkspawn himself trying to STOP the blights FOREVER. (At least from what I could gather) And as such, Bioware has already pointed out that not every Darkspawn is inherently evil. (Okay, the Architect's ways of doing were harsh and brutal, but they have to start SOMEWHERE)

And this whole taint spreading thing: people complain about realism because there is magic, dragons and demons yet magic suppressing or the taint being countered is too unrealistic and lore-breaking? Really?


I'm pretty sure the architect's method of "co-exist" with humanity was by turning everyone else into darkspawn.  In the book anyway.

No one says it's unrealistic.  Current lore just doesn't allow it.  If you rewrite the lore to allow magic to be a cure to stop the spread, it will completely reek of fan service just because a certain few wanted a darkspawn companion.


Current lore also says it is impossible for Mages to teleport, but in the PAX demo we see teleporting Mages. 

Fan service recton? Maybe, but it doesn't seem to be so bad as to completly ruin the lore of Dragon Age.

#83
Star fury

Star fury
  • Members
  • 6 412 messages

Vortex13 wrote...

Current lore also says it is impossible for Mages to teleport, but in the PAX demo we see teleporting Mages. 

Fan service recton? Maybe, but it doesn't seem to be so bad as to completly ruin the lore of Dragon Age.


Mages also teleported in DA2, at least NPC mages.

#84
Veruin

Veruin
  • Members
  • 1 237 messages

Star fury wrote...

Mages also teleported in DA2, at least NPC mages.

Technically they went invisible and just ran really fast...but that explanation always screamed "We don't want to admit our mistake, so here's a half assed explanation" despite the mage getting into a position that is REALLY ill suited to begin sprinting.

#85
Star fury

Star fury
  • Members
  • 6 412 messages

Veruin wrote...

Technically they went invisible and just ran really fast...but that explanation always screamed "We don't want to admit our mistake, so here's a half assed explanation" despite the mage getting into a position that is REALLY ill suited to begin sprinting.


Yeah, I didn't expect biower to say that they made a mistake or don't give a damn about lore. Or both. It's still a laughable explanation.

Modifié par Star fury, 25 décembre 2013 - 04:42 .


#86
Angrywolves

Angrywolves
  • Members
  • 4 644 messages

Veruin wrote...

Br3ad wrote...

Why anyone wants a walking abscess as a companion and bunkmate boggles the mind, it really does.


BECAUSE IT WOULD BE AWSUM.


no awful.:devil:

#87
In Exile

In Exile
  • Members
  • 28 738 messages

Vortex13 wrote...
How many Awakened actually tried to help the player?


One, sort of. The other actively tried to kill you, tortured people, engineered mass killings, and assaulted keeps and murdered and drag away the people inside. 

A Darkspawn in control of it's Taint could very easily go bad and 'turn it on' again,


This is pure fantasy on your part. There's no suggestion in the game that anything like "being in control of the taint" exists as a concept, or that the taint is somehow a separate thing from whatever a darkspawn or an awakened is as an entity. 


You are saying that a Darkspawn companion with the possibility of using it's Taint for nefarious purposes is breaking lore


No. I am saying that right now, there's nothing to suggest stopping the taint from spreaidng is possible. Creating something to turn the Darkspawn into non-raping murderous abominations is re-writing the lore because it fundamentally changes what the darkspawn are about. 


Darkspawn are genetically immortal, so why would one need to create Brood Mothers and reproduce again?


As I explain this to you every single time darkspawn die. You know what the murder rate is in a human society? Not zero! Unless you are actually saying that darkspawn would create a society where no one harms or mothers another darkspawn - something so utopian that not even presentations of utopia in fiction try to pretend will happen in human society (even Stark Trek recognized people still commit murder!) then darkspawn need to reproduce or they will go extinct.

A race of ageless people with a non-zero murder rate will become extinct, absolutely. The only difference is if all their murders somehow die, but then unless their rate of accidental death is non-zero, they'll still be driven to extiction. And that's distouncting things like "attack by animal" or "assault by raiding party". 

Awakened are not driven by animalistic urges, they are capable of making choices, and over the course of DA:I's story I highly doubt that reproduction would be at the forefront of anyone's mind when they are trying to stave off a Demonic invasion.


1) DA:A shows us that awakened are driven by nothing other than animalistic urges. They kill the elves and trick Velanna into killing humans just for the sake of being entertained. They slaughter everyone in Vigil's Keep and taint and run off with the survivors underground

2) Anything that actually assists the darkspawn creates a bigger threat than a demon apocalypse. The only thing in Thedas's history that's anywhere near as bad as this demon invasion is a Blight, and awakend darkspawn means an eternal blight that will overrun everything in Thedas.


One (or a small handful of) helpful Darkspawn does not excuse the rest of the Darkspawn race of their atrocities, anymore then one helpful Qunari, or Chantry member would excuse all of the atrocities committed by those two groups.  


Putting aside how you're actively doing that in your own post, one darkspawn is useless in doing anything other than taining everything. There's no reason not to execute it on sight. 

Sten, Shale, Justice, Legion, Wrex, EDI, Javik all of these characters were different, and unique among the general stereotype of their kind. So if wanting a Darkspawn companion is akin to wanting another Shale, or Wrex, or Legion, then I would agree.


No, it's not. Because spirits don't exist as mindless horrors to kill and murder everything, poison the land, and kidnap women, feed them the flesh of their loved ones, and rape them until they become mutated monsters that literally explode out more spirits. Krogan aren't mindless rape abominations. AIs aren't mindless rape abominations. Protheans aren''t mindless rape abominations. Golems aren't mindless rape abominations. 

Modifié par In Exile, 25 décembre 2013 - 05:35 .


#88
In Exile

In Exile
  • Members
  • 28 738 messages

Toasted Llama wrote...This Awakened being has the ability to rationally make decisions and may even negatively judge the actions made by the Archdemons and regular darkspawn. He might, instead of spreading the taint and do evil things, attempt to surpress his taint and find a way to steer darkspawn away from evil.


That makes them a thousand times more dangerous than the Blight. Non-darkspawn have never defeated the darkspawn in a military fight. The only hope so far was killing an archdemon which breaks a horde apart as they run underground to find another archdemon. It's a pathetic holding pattern. 

Awakened darkspawn control darkspawn. They think for themselves. If they wanted to start war of conquest, well, just look at what happened during the First Blight before the GWs. Only this time, the GWs would be powerless to stop and endless horde of organized darskpawn that could also use military tactics. 

The Architect was a darkspawn himself trying to STOP the blights FOREVER. (At least from what I could gather) And as such, Bioware has already pointed out that not every Darkspawn is inherently evil. (Okay, the Architect's ways of doing were harsh and brutal, but they have to start SOMEWHERE)


Everything the darkspawn did under the architect was evil. The only exception we've seen is the Messenger, who if you allow to live kills some people to save other people on time  in one epiloge. But the Architect kidnaps people and experiments on them without their consent. The darkspawn enjoy tricking people into murdering each otherl. They sack keeps, and are clealry ordered to sack keeps. The arguing going "What, sack Vigil? Me? Never!" doesn't prove anything other than the facat that the Architect is a bald-faced liar. If somehow the Keep was the darkspawn acting on their own, then it proves they're wholly incapable of anything other than violent slaughter. 

I think a Darkspawn companion would actually be a very nice door to a definite end to Blights, something Grey Wardens are aiming for for hundreds of years.


This is so short sighted it would be funny if it didn't doom everything in Thedas to a slow and poisoned death. A "blight" is just a large army of darkspawn that masses on the surface and poisons the land. Right now, "blights" exist when an archdemon wakes up and is pissed. Not having archdemons doesn't end blights. If the awakened wanted to have the seat of  darkspawn empire in Orlais, that would be a blight. 

#89
Magdalena11

Magdalena11
  • Members
  • 2 844 messages
Both aspects of this topic have been dealt with before and I'll say the same thing I said then.

Darkspawn companion: I hope if one is included it is optional like Sten was. I won't be recruiting it.

Demon companion: Does an abomination count? I still think Cole is a possibility and I wouldn't have a problem with him as a companion. I wouldn't want a regular demon (pride, desire, rage, hunger). For one thing the rage demon would set the camp on fire.

#90
Phoenix_Fyre

Phoenix_Fyre
  • Members
  • 1 519 messages
Well in my game, I kill the architect, but I let the messenger live... so... possibly?

#91
Phoenix_Fyre

Phoenix_Fyre
  • Members
  • 1 519 messages
Well in my game, I kill the architect, but I let the messenger live... so... possibly?

#92
Vortex13

Vortex13
  • Members
  • 4 191 messages

Magdalena11 wrote...

Both aspects of this topic have been dealt with before and I'll say the same thing I said then.

Darkspawn companion: I hope if one is included it is optional like Sten was. I won't be recruiting it.

Demon companion: Does an abomination count? I still think Cole is a possibility and I wouldn't have a problem with him as a companion. I wouldn't want a regular demon (pride, desire, rage, hunger). For one thing the rage demon would set the camp on fire.


I agree. I would like the option for such companions, not anything that the player HAS to have in the party.

#93
Vortex13

Vortex13
  • Members
  • 4 191 messages
@ In Exile

I would have to agree to disagree. I think that a Darkspawn companion would be an interesting ally and one  that would have a resonable explanination within the current lore. 

You feel differently, and I can see your points and respectfully disagree. I hope that such companions would be optional in nature so that both sides of the debate can be happy.

#94
myahele

myahele
  • Members
  • 2 728 messages
Unfortunately, lore can always change, especially in an ongoing series like this.

Unless otherwise stated, codex entries that we find are written by the people in thedas and are biased.

We know that the circle only teaches certain things, why would they teach teleportation, levitation and such? Whether or not such knowledge existed prior to inquisition or is a new development we shall see.

As of now, unless awakened darkspawn cam prevent spreading their taint everywhere they go then I'm all for it

#95
PorcelynDoll

PorcelynDoll
  • Members
  • 1 266 messages

The Flying Grey Warden wrote...

I want to see the messenger again.

Posted Image

He was an okay guy.


How could you not want this guy as a companion? Look how happy he is just to be mentioned in this thread.

#96
Melca36

Melca36
  • Members
  • 5 810 messages
No thank you.

#97
Vortex13

Vortex13
  • Members
  • 4 191 messages

PorcelynDoll wrote...

The Flying Grey Warden wrote...

I want to see the messenger again.

Posted Image

He was an okay guy.


How could you not want this guy as a companion? Look how happy he is just to be mentioned in this thread.


Lol.

If nothing else, I want to recruit him to ask what he thinks of the Darkspawn redesign.

#98
In Exile

In Exile
  • Members
  • 28 738 messages

Vortex13 wrote...
I would have to agree to disagree. I think that a Darkspawn companion would be an interesting ally and one  that would have a resonable explanination within the current lore. 

You feel differently, and I can see your points and respectfully disagree. I hope that such companions would be optional in nature so that both sides of the debate can be happy. 


I don't think there's a way for Bioware to make the companion optional in a way that would satisfy either side, because it would require too much juggling. It'll either be what one of us get, with the other either (me) complaining about the inability to murder the thing and everything like it or (you) asking Bioware to reconsider their position. 

#99
Angrywolves

Angrywolves
  • Members
  • 4 644 messages
true.
I would immediately kill or dismiss any demon or darkspawn companion, so they would be useless to me.
If Cole is forced on me as a companion I will do everything I can to get rid of him asap.

So my guess is there are other players who feel like I do, so allowing these to be companions wouldn't make any sense.

#100
Nonoru

Nonoru
  • Members
  • 1 455 messages
No.