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Whats your favorite magical element?


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#51
Lebanese Dude

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The element pertaining to healing. That changes depending on the game.

Eg: "Holy", "Water", "Spirit", etc...

Modifié par Lebdood, 07 décembre 2013 - 12:15 .


#52
Abraham_uk

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Web magic sounds nice.
Spiderman for the win!



Oh here is another interesting element: Cosmos

Manipulate the forces of time and space to your will

Slow, speed up, stop. forward or reverse time.
Summon black holes, pulsars, meteors, asteroids, comets, stars, super novas and nebulae.


Cosmos would be so much fun!

Modifié par Abraham_uk, 07 décembre 2013 - 12:15 .


#53
karushna5

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Water, I always felt its fluidity suited more to magic. Never liked the whole giant wave part of it though, also it always seems to be attached to healing nowadays(mythological lay it is usually attached to death) and healing is always my favorite type of magic

#54
DarkDragon777

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Elemental Magic? Lightning

#55
Hellion Rex

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EmperorSahlertz wrote...

Tzeenatch magic is the best kind of magic. The very essence of change wielded as a weapon against your enemies, what is not to love?


From what series does this type of magic hail from?

#56
Lebanese Dude

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karushna5 wrote...

Water, I always felt its fluidity suited more to magic. Never liked the whole giant wave part of it though, also it always seems to be attached to healing nowadays(mythological lay it is usually attached to death) and healing is always my favorite type of magic


You're half-right.

Ocean water was usually portrayed as negative (drowning, dehydration, etc..) while fresh water was usually portrayed as being positive (healing, satiation) etc...

#57
Hellion Rex

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Waterbending trumps all!!

#58
ScarMK

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eluvianix wrote...

Waterbending trumps all!!


Speaks the truth.

#59
mrpoultry

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Lightning, nothing can beat throwing down a double tempest.

#60
Abraham_uk

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Medhia Nox wrote...

Yeah, it all ends up just being flavor preference.

I just think I'm overloaded on elementalists.



True, but what would food be without flavor?

#61
UC SIM

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Spirit and Entropy for me. They go hand in hand with each other for my mages, with a little blood magic!
Failing that though Ice I've found the most useful out of the primeval spells.

#62
SilkieBantam

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I've got to go with Ice. Nothing quite like freezing your enemies in their tracks.

#63
XxSilverle4fxX

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I love nature magic you could just summon vines and tree roots to entangle people in and to do damage make them have thorns on them or something

#64
EmperorSahlertz

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eluvianix wrote...

EmperorSahlertz wrote...

Tzeenatch magic is the best kind of magic. The very essence of change wielded as a weapon against your enemies, what is not to love?


From what series does this type of magic hail from?

Warhammer fantasy :blush: (That series really is the grand old dad of dark fantasy)

Tzeenatch is some messed up shizzle. Forcing horrible mutations unto your enemies. Making for instance two enemies melt together into a horrible creation of flesh and bone, and then make that newly created monster fight its former comrades. Disturbing stuff, but its power is undeniable :devil:

#65
Gravisanimi

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I like fire and electricity, but these kinds, love to see them, don't see them often enough in games
Image IPB
Image IPB

Have these things, and my copy DA:I will not know other classes

#66
Hellion Rex

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EmperorSahlertz wrote...

eluvianix wrote...

EmperorSahlertz wrote...

Tzeenatch magic is the best kind of magic. The very essence of change wielded as a weapon against your enemies, what is not to love?


From what series does this type of magic hail from?

Warhammer fantasy :blush: (That series really is the grand old dad of dark fantasy)

Tzeenatch is some messed up shizzle. Forcing horrible mutations unto your enemies. Making for instance two enemies melt together into a horrible creation of flesh and bone, and then make that newly created monster fight its former comrades. Disturbing stuff, but its power is undeniable :devil:

Remember, I have yet to indulge in that particular series, but everything in it sounds so fascinating.

#67
Direwolf0294

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I like fire, frost and lightning equally, but if I had to choose one it would be fire because of how well it can be adapted to suit different sorts of characters. You can have the holy warrior who fights with the fires of heaven, make the fire green and suddenly you have magic associated with demons or undeath, it will always be the standard spell of any normal mage and you could even tie fire into things like druidic magic.

Because of fires association with both life and death, and the fact you can pretty much change it to any colour you want and it still remainds fire, you can basically give it to any sort of character and it will work for them.

#68
Afro_Explosion

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EmperorSahlertz wrote...

eluvianix wrote...

EmperorSahlertz wrote...

Tzeenatch magic is the best kind of magic. The very essence of change wielded as a weapon against your enemies, what is not to love?


From what series does this type of magic hail from?

Warhammer fantasy :blush: (That series really is the grand old dad of dark fantasy)

Tzeenatch is some messed up shizzle. Forcing horrible mutations unto your enemies. Making for instance two enemies melt together into a horrible creation of flesh and bone, and then make that newly created monster fight its former comrades. Disturbing stuff, but its power is undeniable :devil:

Reminds me of vissictude from vampire the masquerade, except with vissictude you can make furniture

#69
MassivelyEffective0730

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Bullets.

Magic Bullets.

The ones that killed Kennedy.

#70
themageguy

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XxSilverle4fxX wrote...

I love nature magic you could just summon vines and tree roots to entangle people in and to do damage make them have thorns on them or something

thatd be awesome.

for me, I love the earth spells. Stonefist looked so freakin awesome in da2. And rock armr is so good they made a potion for it.

second runner up goes to ice. Seeing Vivienne in action looked awesome. 
That and I really miss my blizzard spell.

#71
Bayonet Hipshot

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Lightning and entropy...

However my favorite type of magic is illusion type magic...Pity DA games never had them...

#72
Medhia Nox

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@eluvianix: run, don't walk to Warhammer Fantasy (and 40K it's futuristic brother).

But I'm not sure it's called "Tzeenatch" - I've truly never heard of that.

Tzeentch is the Chaos God (of which there are 4 major) of Change (that's his major attribute). Mutation is his thing.

Of course, Grandfather Nurgle is far more powerful, so don't listen to any Tzeentchian bootlick

#73
Loyal Tevinter

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Ice used to be my favorite but I like fire better.

#74
DRTJR

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does Blood count?

if not Spirit.

#75
Irku

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Spirit magic.

Two words: Mana Clash! (one of my favorite spells from Origins)
Plus Telekinetic weapons & Crushing Prision and Arcane Warrior.

Other than that I like ice spells ^^