Aller au contenu

Photo

Mass Effect Sequel Thoughts


  • Veuillez vous connecter pour répondre
74 réponses à ce sujet

#1
Sc2mashimaro

Sc2mashimaro
  • Members
  • 874 messages
 I am probably missing some key tweets and information - I confess that I don't really keep up with every little post that the devs make about the ME sequel. Still, from the little information I have heard and some thinking I came up with three scenarios that might account for the assertions we have heard so far:

1. This is a Mass Effect game set in the Mass Effect universe.

2. This is game is not Shepard's story.

3. It is a "disservice" to call this game Mass Effect 4.

4. The game "does not have to" take place before or after the Reaper War (ME 1 - 3)

My three completely speculative speculations are this:

The next Mass Effect game may be set in an alternate timeline/universe during the same Reaper war. Imagine a timeline where Shepard died on Virmire or during the assault on the Collector Base (it was a "suicide" mission after all). What happens when the Reapers invade? Who steps up to defend the universe? Perhaps this new hero in this alternate timeline?

The next Mass Effect game takes place in a different part of the galaxy at the SAME TIME as Shepard is fighting the Reapers or Collectors. The Reapers may play a role or be the main motivation, who knows? The point is that it fleshes out the universe and makes Shepard's choices from ME1-3 relevant as those events will be taking place in the background of this story.

And my final speculative speculation is this: The next Mass Effect game takes the "indoctrinated Shepard" idea and runs with it. There was a speculation early-on about the ending that the next Mass Effect game would *not* be from Shepard's POV because Shepard became indoctrinated at the end of ME3. The Reaper War isn't over and the new character must pick of the pieces as Shepard turns on the galaxy. The game would start before the end of ME3, since seeing the alternate POV would be part of understanding what the end events of ME3 really meant.


Of course, none of these could be true too, but they seem to be possible based on the information we have been given. And Bioware, if you're not using these ideas, you have my permission to steal them for future games ;).

The last one seems the least likely - as it could easily be called "Mass Effect 4", but it could also be thought of as "Mass Effect 3 Part 2" since it would cover the same event from a different POV and change the whole meaning of the game. The first one would be interesting - without Shepard and co., does humanity find the Crucible at all? Maybe the war takes a totally different turn. The middle one, personally, seems the coolest and most likely to me. It doesn't change anything about the events of ME1-3, but takes those events to create the backdrop for a different story that also is part of the war on the Reapers.

Thoughts?

Modifié par Sc2mashimaro, 07 décembre 2013 - 05:58 .


#2
AlanC9

AlanC9
  • Members
  • 35 825 messages
Point 4 seems to be based on a misinterpretation. The actual point was simply that Bio hadn't announced anything yet; the game didn't have to be a sequel because Bio never said they were making a sequel, and so forth.

#3
crimzontearz

crimzontearz
  • Members
  • 16 789 messages
And for the zillionth time....I am praying for a reboot or AU without the reapers

#4
KaiserShep

KaiserShep
  • Members
  • 23 863 messages

crimzontearz wrote...

And for the zillionth time....I am praying for a reboot or AU without the reapers


A total reboot without reapers is just as much trouble as a sequel or prequel or anything else. Let's say the reapers no longer exist in this total reboot of the franchise. Were the relays and Citadel now constructed by the protheans? If so, why are they gone? Do the protheans no longer exist in this rebooted MEU? Hard to tell how much you can take out of a reimagined franchise without totally gutting the parts most fans might actually like.

#5
SwobyJ

SwobyJ
  • Members
  • 7 376 messages
NAHHHH OP.

Actually, I think you got it. Let's see if we're right or not!


On my side, I don't consider it 'AU' at all. The main events largely happened. They just happened in Shepard's increasingly (behind the scenes in our/his subconscious) virtual perception of reality (aka we just played out how indoctrination 'looks').

#6
tracesaint

tracesaint
  • Members
  • 120 messages
I am going with it being a sequel set a few decades in the future. That is my oh so bold prediction. I guess we will find out soon enough...

#7
crimzontearz

crimzontearz
  • Members
  • 16 789 messages

A total reboot without reapers is just as much trouble as a sequel or prequel or anything else. Let's say the reapers no longer exist in this total reboot of the franchise. Were the relays and Citadel now constructed by the protheans? If so, why are they gone? Do the protheans no longer exist in this rebooted MEU? Hard to tell how much you can take out of a reimagined franchise without totally gutting the parts most fans might actually like.


You are addressing it the wrong way, I am thing a reboot ala New World if Darkness by White Wolf

Here let me quote myself from another thread

Please forgive the longish prologue...

Recently, as many have pointed out, an interview with Mac Walters highlighted their general direction for ME4 (ME next...whatever you want to call it) and one sentence stuck..."we want it to feel like a Mass Effect game at its core".



I heard these exact words before.



I am a fan of the World of Darkness games (vampire the masquerade/requiem, werewolf the apocalypse/forsaken and so on) which some of you may know better in their videogame adaptations (vampire the masquerade - redemption and Bloodlines and the upcoming MMO). These games have complex, intricated settings for EACH subset supernatural race (both minor and major) but share a common universe...the lore is ridiculously vast and so are the canon campaigns and whatnot.

Now a few years back White Wolf (the company that developed them) went to the creator of the D20 game Arcana Unearthed and told him to give them his interpretation and re-imagining of the WoD world using his own ruleset.

So the man created it basically explaining the existence of supernatural beings with a tear in the veil between our world and the spirit world which resulted in humans being possessed by spirits which, depending on the kind if spirit creates all sorts of individual supernaturals (like in dragon age).

This of course changed all dynamics in the settings (as well as removing all age old origins because this "tear" is recent in the setting, only a few years) while maintaining the core features and ideas behind the game's personal horror genere.
The ruleset also changed from D10 to D20...
Anyways, he DID say in an interview that he "wanted the game to be different but still feel like a world darkness game at its core".

So my question then becomes "would such treatment of the ME4 title be pleasing to you all?

Same concepts, same basic ideas but contextually re imagined altogether? Maybe even mechanically?

So Asari, Turias, Krogans, Salarians and Quarians still exist, maybe even the reapers and the protheans but in different ways, with different interactions perhaps in a metaplot that is not headed towards total war and doom....and of course no Shepard...



Yes? No? Maybe? Comments?



#8
Iakus

Iakus
  • Members
  • 30 431 messages
Other possibilities:

Sequel, but set where the Reaper War played out differently. The Crucible did something compeltely different, a different method was found to stop the Reapers, or events played out in ways that make it impossible to be a direct followup to Shepard's story.

the first three games are simply not addressed at all, or are done so in the vaguest possible way "Yes there was a Reaper War. Shepard saved us all, now let's never speak of it again"

Both have the advantage of not having to deal with importing major choices, such as teh genophage or Rannoch. Or heck, Destroy, Control, Synthesis, or Refuse.

#9
KaiserShep

KaiserShep
  • Members
  • 23 863 messages
If the game is set in the future, and the krogan are around, it's safe to assume that the genophage was cured. At the end of the war, the krogan are done for if it's sabotaged. In this scenario it's better off cured anyway, because the krogan must always exist in the game, being an iconic species, but the genophage issue has run its course.

Modifié par KaiserShep, 07 décembre 2013 - 04:42 .


#10
crimzontearz

crimzontearz
  • Members
  • 16 789 messages
I still have the sinking feeling they might just do a prequel because "they know better"

Hopefully EA will laugh at the idea and can it

#11
KaiserShep

KaiserShep
  • Members
  • 23 863 messages
I really don't think they'd be so daft to do it, but I never rule out the possibility. Provided that they actually want to make the next game feel like Mass Effect at its core, they only have two and a half decades of history prior to ME1 to establish such a prequel, because humans *must* be in the game.

#12
crimzontearz

crimzontearz
  • Members
  • 16 789 messages
Kaiser...they were daft enough to
• allow two people to write the original ending without peer review
• forbid even senior devs to import their shepards at work (so they had no clue if import runs had better endings)
• give us TROLOLOLeng
• push the ending as they were AFTER the leak and AFTER the bad beta feetback
• veiledly imply the fans were too dim witted to understand
• squander a mulligan opportunity
• Troll the fans at comicon
• purposefully make the breath scene unavailable without MP after promising publicly otherwise
• forget Thane was a LI
• publish DA2 after like 18 months of dev cycle and claim it was not rushed while (and get Inon Zhur to call them on their BS)
• lock important plot points behind a pay wall


I am putting VERY LITTLE past them these days

#13
crimzontearz

crimzontearz
  • Members
  • 16 789 messages
And I forgot to mention

DECEPTION

#14
sH0tgUn jUliA

sH0tgUn jUliA
  • Members
  • 16 818 messages
Crimzon -

* they flunked Internetz because in global militaries major =/= naval captain. It is the same as Lt. Cmdr. Even in Canada.
* I'll give them the arithmetic error on the breath scene because if they flunked Internetz, it is likely someone flunked math.
* There was no need to have senior devs import their Shepards because all the endings were virtually identical except for the color of explosions on your screen anyway: you died, the relays exploded, and the Normandy crashed.
* By saying the fans were too dimwitted to understand they were covering up the fact that they never thought all the "cool stuff" they piled on the reapers, then went "uh oh, you can't beat the reapers. What the **** do we do?"
* Thane shouldn't have been a LI in the first place. Read about the drell. It was pure fanservice. Same with Garrus,Tali, and for all practical purposes, Jack (hello, anti-social personality disorder).

#15
crimzontearz

crimzontearz
  • Members
  • 16 789 messages
You are not helping their case julia

#16
sH0tgUn jUliA

sH0tgUn jUliA
  • Members
  • 16 818 messages

crimzontearz wrote...

You are not helping their case julia


Sorry. It's just that the closer you look, the more things pop out.

I particularly get an image of Shepard running screaming in her bathrobe "oh **** oh **** oh **** oh **** oh **** oh ****," to Dr. Chakwas in the morning after the love scene with Thane, and she gets scrubbed from the suicide mission. Miranda Lawson leads it, saves the base for Cerberus. -- full body rash

TIM: "Miranda, where is Shepard?"
Miranda: "She's in the infirmary. She played kissy kissy with the drell, the idiot. Turned out we didn't need her anyway."
TIM: "Congratulations to you and your team! I've got an idea. You can destroy all the Collectors in the base by setting off a timed radiation pulse and leave the technology intact. We can study the technology, and use it in our fight against the reapers."
Miranda: "Good idea. I'll see you on the other side."

#17
crimzontearz

crimzontearz
  • Members
  • 16 789 messages
Not as LOL worthy as the citadel Kai Leng standoff....really

#18
AlanC9

AlanC9
  • Members
  • 35 825 messages

sH0tgUn jUliA wrote...
* they flunked Internetz because in global militaries major =/= naval captain. It is the same as Lt. Cmdr. Even in Canada.


Flunked, or didn't care? Why should ranks stay the same for centuries?

* There was no need to have senior devs import their Shepards because all the endings were virtually identical except for the color of explosions on your screen anyway: you died, the relays exploded, and the Normandy crashed.


Um... you do realize that some pretty big stuff was different in the endings, right? I sometimes have trouble telling when you're just trolling.

#19
Iakus

Iakus
  • Members
  • 30 431 messages

KaiserShep wrote...

I really don't think they'd be so daft to do it, but I never rule out the possibility. Provided that they actually want to make the next game feel like Mass Effect at its core, they only have two and a half decades of history prior to ME1 to establish such a prequel, because humans *must* be in the game.



Which Mass Effect?  1, 2, or 3?

#20
Iakus

Iakus
  • Members
  • 30 431 messages

AlanC9 wrote...

Um... you do realize that some pretty big stuff was different in the endings, right? I sometimes have trouble telling when you're just trolling.


I think she's talking about the original endings, which really were virtually identical except for the color of the blast wave.

#21
AlanC9

AlanC9
  • Members
  • 35 825 messages
Identical in appearance, not identical in meaning. I suppose it's rhetorically useful to pretend that they're the same thing, but neither of you is stupid enough to actually believe that.

#22
DeathScepter

DeathScepter
  • Members
  • 5 528 messages
I had a nightmare once and it involves Cerberus and Daleks from Doctor Who. it is dark enough where the Cerberus are the heroes without changing them whatsoever. And Yes Daleks were darker than the Reapers and have more of a healthy balance of sleeper agents, Dalek controlled monsters and new Dalek weapons platforms.

Within the nightmare, I was a Cerberus Shade Inflirator with Shadow Strike, Tactial Cloak among other fun abilities.


I know that some of you guys will be sick of Cerberus. It would be cool if Bioware did use that as  potential ME game with a Dalek inspired enemy with less lol stupid on Cerberus part

Modifié par DeathScepter, 07 décembre 2013 - 09:22 .


#23
Iakus

Iakus
  • Members
  • 30 431 messages

AlanC9 wrote...

Identical in appearance, not identical in meaning. I suppose it's rhetorically useful to pretend that they're the same thing, but neither of you is stupid enough to actually believe that.



I'd think you'd have learned by now that in a visual media like a game, appearance is important.

#24
JamesFaith

JamesFaith
  • Members
  • 2 301 messages

iakus wrote...

AlanC9 wrote...

Identical in appearance, not identical in meaning. I suppose it's rhetorically useful to pretend that they're the same thing, but neither of you is stupid enough to actually believe that.



I'd think you'd have learned by now that in a visual media like a game, appearance is important.


For some more then for others.

#25
KaiserShep

KaiserShep
  • Members
  • 23 863 messages

iakus wrote...

KaiserShep wrote...

I really don't think they'd be so daft to do it, but I never rule out the possibility. Provided that they actually want to make the next game feel like Mass Effect at its core, they only have two and a half decades of history prior to ME1 to establish such a prequel, because humans *must* be in the game.



Which Mass Effect?  1, 2, or 3?


It doesn't really matter which game, because I suspect that it doesn't have so much to do with the plot  or tone of the narrative of any one game, but the general setting and basic gameplay. Think of the MEU without the galactic war, pretty much, along with the gameplay mechanics, which no doubt will be just a revamped version of what we're used to (like the power wheel, for instance). I know, autodialogue is the devil, and it stomped on our puppies and sh@t in our cheerios, but there's no telling how this will be implemented in the next game, but I'm fairly certain that BioWare is going to stick to the more cinematic feel of ME2 and 3.