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Preview of Mass Effect Foundation #6


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#51
Argentoid

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StreetMagic wrote...

Argentoid wrote...

StreetMagic wrote...

Nitrocuban wrote...

>


That's great. Never heard that. Weekes once again proves he's the best writer they got.


Not to be confrontational, Street but... Um... yeah, it's kind of easy to write dialogue it seems. Just fill it with fan-service and everyone will claim you are one hell of a writer.

And I actually happened to dislike this whole "Mordin broke Omega's only rule". It was like thrown out of nowhere for just the sake of it. Just my opinion.


He isn't just writing dialogue. It's written like an old Mickey Spillane/Pulp detective novel. And Mordin's dialogue is specific to Weekes. Kind of has that quick/shorthand type of speech. It's a funny fit for the Noir type of narration he's going for.


Yeah, that's a good point.

But as I said, I don't buy the whole thing because I always asked myself: since when Mordin was fond of detective-like noire stories? I mean, of course you can easily point it out with that dialogue you can hear from Mordin, but... really? It's just not him. For example, when he sings, he explains to you why he does sing and he does it again in ME3. But not even in his LoSTB dossier it's explained his taste for noire stuff.  Though I understand that the Citadel DLC is cheesy fan-service... Mordin's dialogue was pure cheesiness.

I'm not saying Patrick Weekes is a bad writer either, but it happens that John Dombrow also does the same thing: Fill your characters with funny dialogue, funny situations, and some good ol' fanservice and TAH DAH everyone will love him/her.

Mordin happens to be one hell of a character and it is very well written for various reasons. But I never liked how he wrote Tali in the Citadel DLC  or Garrus' sudden dudebro attitude in ME2. 

Again, my opinion. 

Modifié par Argentoid, 23 décembre 2013 - 10:58 .


#52
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Well, it's not really Mordin that stands out there for me per se. It's Omega. Mordin just gives it a cool take (to me anyways). The atmosphere is a perfect fit for that style. Spillane would always ruminate on meeting some redhead "dame" in some seedy party of NYC, and Omega can kind of give off the same vibe in the right hands.

Dombrow has impressed me for whatever action sequences are in his stories. I don't know whether to give credit to him or his whole team. As for the dialogue, I hate how he wrote Garrus. It's a lot of "bro" fan service, moreso than it was in Walters' hands. And Javik depresses the hell out of me. I mean, he's a good character.. but he's definitely not funny (not usually at least).

Modifié par StreetMagic, 23 décembre 2013 - 11:02 .


#53
Argentoid

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StreetMagic wrote...

Well, it's not really Mordin that stands out there for me per se. It's Omega. Mordin just gives it a cool take (to me anyways). The atmosphere is a perfect fit for that style. Spillane would always ruminate on meeting some redhead "dame" in some seedy party of NYC, and Omega can kind of give off the same vibe in the right hands.

Dombrow has impressed me for whatever action sequences are in his stories. I don't know whether to give credit to him or his whole team. As for the dialogue, I hate how he wrote Garrus. It's a lot of "bro" fan service, moreso than it was in Walters' hands. And Javik depresses the hell out of me. I mean, he's a good character.. but he's definitely not funny (not usually at least).


That's kind of a nice insight on Omega that I never thought about.

I agree with Dombrow's take on Garrus. Now Javik is to me very, very well-written. I was kind of surprised when I realised John wrote it. I like the whole "Wake up after 50 thousand years, find out that primitives are the new rulers and that you are alone, not to mention the Reapers are back..." type of attitude. It's pretty reasonable given the situation, and he comes from a totally different culture than ours. There's nothing Javik shares with the actual Council races, almost none. He is so out of place that I kinda like it how it plays out.

I forgot to mention Wrex's also sudden dudebro attitude. It was like he merged Wreav into him.

Modifié par Argentoid, 23 décembre 2013 - 11:11 .


#54
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Yeah, I'm not saying Javik isn't well written. It's just that he compounds the sense of loneliness I already feel in the game. ME3 already takes me away from a few characters I wanted to connect with more. I'm already annoyed. I'm not surrounded by primitives like he is, but still feel out of place and disconnected. And now there's this character who's even more pissed off than I am. lol

edit: Traynor and Cortez seem to cheer me up though.. but they're not squadmates, per se.

Modifié par StreetMagic, 23 décembre 2013 - 11:21 .


#55
Tyrannosaurus Rex

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Stupid cover looks stupid.

Argentoid wrote...

And I actually happened to dislike this whole "Mordin broke Omega's only rule". It was like thrown out of nowhere for just the sake of it. Just my opinion.


And you are not alone in thinking that.

#56
ElitePinecone

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StreetMagic wrote...

He isn't just writing dialogue. It's written like an old Mickey Spillane/Pulp detective novel. And Mordin's dialogue is specific to Weekes. Kind of has that quick/shorthand type of speech. It's a funny fit for the Noir type of narration he's going for.

Fun fact: that noir story was written on Twitter in about an hour. Weekes wanted to try writing in different genres and somone suggested a salarian private detective story, so he went with it and thought up the story on the spot. 

I thought it was pretty amazing at the time, and so cool that it made it into Citadel. 

#57
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Now I'm always going to see Mordin Solus as Mike Hammer. His coldness is appropriate for these situations..

The roar of the .45 shook the room. Charlotte staggered back a step. Her eyes were a symphony of incredulity, an unbelieving witness to truth. Slowly, she looked down at the ugly swelling in her naked belly where the bullet went in.

"How could you?" she gasped.

I had only a moment before talking to a corpse, but I got it in.

"It was easy," I said.

Modifié par StreetMagic, 24 décembre 2013 - 06:43 .


#58
David7204

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It's rather difficult to take complaints about characters being supposed 'dudebros' seriously (which are ridiculous enough by themselves) when the BSN seems to have nothing but overwhelmingly praise and demand for Citadel.

#59
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David7204 wrote...

It's rather difficult to take complaints about characters being supposed 'dudebros' seriously (which are ridiculous enough by themselves) when the BSN seems to have nothing but overwhelmingly praise and demand for Citadel.


What's ridiculous about it? People choose their friends. That's been true for as long as socializing has existed. And the same can apply in a fictional setting, with this many options. You can't force it.

That said, the praise for the Citadel comes from the fact it's doing the exact opposite of forcing anything (as much as possible at least). Different players have a more personalized "pallete" to paint with in that DLC. And it makes up for things that were deprived in the main game (like Jack or Thane's romances). Balances things out a bit more. And at the end, you have a cool squad portrait to reflect how different people kind of saw the series.

#60
SNascimento

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Anyone read Foundation 6? Anything interesting?

#61
SilJeff

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CynicalShep wrote...

Steelcan wrote...

As far as Cerberus goes I'm ok seeing Jacob and Miranda's stories be intertwined with them, they did after all work for them


Depends on what Cerberus is going to be involved: the comic book Cerberus, ME2 Cerberus or ME3 LOLberus


Well, LOLberus was Indoctrinated, plus they've never been as cool as Saren. No wonder they turned out that way in 3

#62
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SilJeff wrote...

CynicalShep wrote...

Steelcan wrote...

As far as Cerberus goes I'm ok seeing Jacob and Miranda's stories be intertwined with them, they did after all work for them


Depends on what Cerberus is going to be involved: the comic book Cerberus, ME2 Cerberus or ME3 LOLberus


Well, LOLberus was Indoctrinated, plus they've never been as cool as Saren. No wonder they turned out that way in 3


TIM had a cooler theme song than Saren at least.

#63
Linkenski

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David7204 wrote...

It's rather difficult to take complaints about characters being supposed 'dudebros' seriously (which are ridiculous enough by themselves) when the BSN seems to have nothing but overwhelmingly praise and demand for Citadel.


I'm a little torn on this because I like the Citadel DLC because it was like a way of Bioware saying "whatever, there's no point to adding in "missing parts" of the ME3 campaign anyway. The story is done" and I don't mind fanservice when it feels like a gag-reel to watch after the movie is done... What bothers me about the Citadel DLC praise is that I think there was already too much fan-service and dudebro stuff in ME3's campaign itself and I'm frightened ME4 might be full of unsubtle callbacks and uncharmingly dudebro characters. It kinda breaks my immersion most of the time.

#64
ElitePinecone

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I'm optimistic (or maybe naively hopeful) that the 'fresh start' of the new game(s) will prompt a return to the sort of themes we saw in ME1, and a shift away from the blockbuster action-movie writing that prevailed in ME3. Not that this was always a bad thing, but I definitely preferred the homage to 70s sci-fi (with all the wonder!) over the earnest Hollywood stuff. The jokey humour and "hey we're best bros let's kill stuff" character moments get a bit tiring and shallow, and I can't help but think that the series has lost a bit of its thoughtfulness, insight and reflectiveness in the barrage of character moments. Though, given what happened when they tried to tackle Big Philosophical Ideas™ in ME3, maybe they should've just stuck to character writing.

To get back on the topic of this thread: I feel like the comics are a bit of a missed opportunity to look at some of those themes that have been absent from ME2/ME3. We could've seen early human interaction with Council species, or the zanier and interesting parts of the ME universe, but instead everything seems like an endless retreading of characters and stories and locations that we already know, because telling thirteen different origin plots (seventeen, if you count Homeworlds!) seems easier than something more adventurous.

That criticism might be a bit unfair, because fans *are* constantly demanding more content featuring their favourite characters, but I feel like the series has spent too much time wrapped up in its own mythos, rather than looking at deeper themes from a unique sci-fi perspective. Like, Garrus was a really interesting character in ME1 because of the tension between the letter of the law and the spirit of it (or whether there was ever a necessity to break laws for a greater good). By ME3 he was an improbably dudebro-y character who was the centre of half a dozen in-jokes, and all that nuance was lost in the wave of "omg he's Shepard bro, so badass, wow very calibrations".

#65
N7Gold

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StreetMagic wrote...

SilJeff wrote...

CynicalShep wrote...

Steelcan wrote...

As far as Cerberus goes I'm ok seeing Jacob and Miranda's stories be intertwined with them, they did after all work for them


Depends on what Cerberus is going to be involved: the comic book Cerberus, ME2 Cerberus or ME3 LOLberus


Well, LOLberus was Indoctrinated, plus they've never been as cool as Saren. No wonder they turned out that way in 3


TIM had a cooler theme song than Saren at least.


Heck yeah

#66
N7Gold

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SNascimento wrote...

Anyone read Foundation 6? Anything interesting?


I've read it, and there is nothing interesting other than the fact that Foundation 5 and 6 show how Jacob ended up joining Cerberus.