bobobo878 wrote...
Hm, maybe one of these days I'll force myself to finish TW1
Sure and maybe one of these days you'll stay in your pokeball?
bobobo878 wrote...
Hm, maybe one of these days I'll force myself to finish TW1
Guest_EntropicAngel_*
In Exile wrote...
It's honestly the first medieval open world game that looks like it actually has cities. That's right Skyrim/Oblivion, I'm looking at you.
To some people the character creation is what defines the RPG or at the very least is a dealbreaker. The spouse won't play The Witcher for this reason. I know others who won't play if they can't make a female character. It doesn't make a lot of sense to me, but games are leisure pursuits, people should do what they want.Han Shot First wrote...
The posts implying that the Witcher is somehow less of an RPG because Geralt is pre-defined leave me scratching my head.
In the Witcher your decisions have more of an impact than any Bioware game to date. Some decisions result in completely different storylines that take Geralt to completely different locations and surround him with a different cast of characters. Character creation isn't the end-all-and-be-all of RPGs.
EntropicAngel wrote...
In Exile wrote...
It's honestly the first medieval open world game that looks like it actually has cities. That's right Skyrim/Oblivion, I'm looking at you.
Hey, don't be mean to Oblivion, now. Oblivion did a good job for 2006.
Han Shot First wrote...
The posts implying that the Witcher is somehow less of an RPG because Geralt is pre-defined leave me scratching my head.
In the Witcher your decisions have more of an impact than any Bioware game to date. Some decisions result in completely different storylines that take Geralt to completely different locations and surround him with a different cast of characters. Character creation isn't the end-all-and-be-all of RPGs.
Guest_simfamUP_*
EntropicAngel wrote...
In Exile wrote...
It's honestly the first medieval open world game that looks like it actually has cities. That's right Skyrim/Oblivion, I'm looking at you.
Hey, don't be mean to Oblivion, now. Oblivion did a good job for 2006.
Cheylus wrote...
Shepard is a predefined character.
Saying that, I can't agree when you said "In the Witcher your decisions have more impact than in BioWare games".
Modifié par Blooddrunk1004, 10 décembre 2013 - 11:27 .
Modifié par Cheylus, 10 décembre 2013 - 12:36 .
Guest_simfamUP_*
Blooddrunk1004 wrote...
Cheylus wrote...
Shepard is a predefined character.
Saying that, I can't agree when you said "In the Witcher your decisions have more impact than in BioWare games".
Oh please the biggest decisions like:
The Council, Collectors Base, Rachni Queen and etc. changed nothing and none of it mattered.
The only decisions where Bioware took some notice was Legion, Tali, Mordin loyalty missions and fate of Wrex.
In Witcher 2 where you have decision to hand Iorveth a sword puts entire fate of Flotsam in Geralt's hands ,because the village either gets destroyed or they have a celebration when you return. The biggest decision in Witcher 2 even changes the plot: either you end up with Kaedwen who is planning to invade upper Aedirn or you end up with the Aedirn rebellion and defend against Kaedwen + the story is completely different on both sides.
That decision alone is what makes "Mass Effect decision having an impact" look like a joke.
Modifié par Cheylus, 10 décembre 2013 - 03:33 .
Cheylus wrote...
Ok and this choice apart? We still have to see how it impacts TW3.
Your decision of staying neutral/Scoiatel/Order in TW1 has no impact in TW2, and nothing big in TW1 too anyway. Your choices in side quests or main quests, in TW1 or TW2 alike, are very similar to what you also have in Mass Effect. The fact that TW2 completely ignore Shani for example would have made the BioWare fanatic base crazy.
stonbw1 wrote...
WITH THAT SAID (in defense of ME),
would you trade multiple endings/story paths (ala TW2) if it meant the
quality of the story/graphics/content was thinned out? Say what you
want to about ME, but the quality of the story/graphics/content far
surpassed TW2 (...in my opinion!!!).
Modifié par Blooddrunk1004, 10 décembre 2013 - 03:53 .
How has it "much more impact" than in a Dragon Age or a Mass Effect?Looks like you didn't side with the Order, because when you reach their camp in chapter 3 you meet Sigfried again, he is still a friend with Geralt and also doesn't believe you are the murderer of Foltest.
So by siding with the Order you can skip a battle.If you decide to give her to Natalis, Radovid will send his soldiers after you to make sure he gets her. Normaly you would have to fight those soldier but if Sigfried is around he tells his men to go and says that he never saw you.
Your choices (and consequences, if I may add) in side quests or main quests, in TW1 or TW2 alike, are very similar to what you also have in Mass Effect.
Modifié par Cheylus, 10 décembre 2013 - 04:17 .
Blooddrunk1004 wrote...
Cheylus wrote...
Ok and this choice apart? We still have to see how it impacts TW3.
Your decision of staying neutral/Scoiatel/Order in TW1 has no impact in TW2, and nothing big in TW1 too anyway. Your choices in side quests or main quests, in TW1 or TW2 alike, are very similar to what you also have in Mass Effect. The fact that TW2 completely ignore Shani for example would have made the BioWare fanatic base crazy.
Looks like you didn't side with the Order, because when you reach their camp in chapter 3 you meet Sigfried again, he is still a friend with Geralt and also doesn't believe you are the murderer of Foltest. It also changes one part of the game, when you go save Foltest's daughter Anais, when you have decision to either hand her to Radovid or Natalis.
If you decide to give her to Natalis, Radovid will send his soldiers after you to make sure he gets her. Normaly you would have to fight those soldier but if Sigfried is around he tells his men to go and says that he never saw you.stonbw1 wrote...
WITH THAT SAID (in defense of ME),
would you trade multiple endings/story paths (ala TW2) if it meant the
quality of the story/graphics/content was thinned out? Say what you
want to about ME, but the quality of the story/graphics/content far
surpassed TW2 (...in my opinion!!!).
The problem with this statement is that CDPR takes their time with games, they will make sure nothing gets rushed, removed and etc. Unlike Bioware who is being pressured by EA to release everything as soon as possible. DA2 and ME3 both got rushed, also you can't use "ME has better graphics" as an opinion. TW2 has better graphics than ME trilogy, that's the fact.
As for quality, content and story i will side with Witcher any day.
Guest_EntropicAngel_*
simfamSP wrote...
I'm a huge TES nerd...
But the Witcher did a better job with Vizima than Bethesda ever did in their entire history...
Okay, maybe Morrowind, but other than that...
Modifié par Addai67, 10 décembre 2013 - 08:12 .
simfamSP wrote...
Shepard isn't predefined at all. Not in the sense that Geralt is. Geralt has a past that amounts to over three novels. Shepard's past is ambiguous and is done so purposely for us to fill the gaps.
Modifié par Han Shot First, 10 décembre 2013 - 08:11 .
Guest_simfamUP_*
EntropicAngel wrote...
simfamSP wrote...
I'm a huge TES nerd...
But the Witcher did a better job with Vizima than Bethesda ever did in their entire history...
Okay, maybe Morrowind, but other than that...
I can't agree at all. The Imperial City is bigger than Vizima, and the people are actual people rather than "rich townwoman" and "hooker" and "half-elf." The conversation may seem stilted and hilarious because it's a bit randomized, but it's better than hearing
"I don't think elves are people."
"Me neither. I've disliked them since my daughter...well, let's have a drink."
every.time. you go through the city.
Plus, IMO, people "flow" better or move better in Oblivion than TW. Personal opinion.
Guest_simfamUP_*
Han Shot First wrote...
simfamSP wrote...
Shepard isn't predefined at all. Not in the sense that Geralt is. Geralt has a past that amounts to over three novels. Shepard's past is ambiguous and is done so purposely for us to fill the gaps.
If the two extremes are a blank slate character (the Dragonborn) and an entirely predefined one (Geralt), I think Shepard falls somewhere in the middle. Some elements of his (or her) backstory and personality are predefined while others are determined by the player.
I think Shepard having elements of both types of RPG protagonists are why you'll sometimes see players describe Shepard as a blank slate and others claim he's predefined. Both descriptions aren't entirely accurate. Of the two I do think predefined is closer to the mark than blank slate however.
Guest_EntropicAngel_*
slimgrin wrote...
I don't think any rendition of a medieval city has rivaled Vizima yet - the atmosphere and authenticity are on another level. But obviously there's more purpose to exploring the Imperial City. Hopefully we get both in Novigrad.