Il Divo wrote...
Iolcos wrote...
Off the top of my head at least 3 Italian fencing masters (Giganti, Fabris, and Capoferro) included instructions on how to fight with sword(rapier) and dagger in their manuals and considered it a good option for dueling. That could fit a rogue fairly well. I think, but can't say for sure, that the earlier more cut heavy styles preffered a buckler to a dagger but could have used a dagger if the person was willing to exchange some defense for offense.
I don't know of any source for Long and short sword but if they are in the right proportions it could work similarly to sword and dagger. In my limited experience two longswords seems unlikely since the blades would either be useless for defense or run signifigant risk of being knocked or swung into eachother.
To be clear, I'm not suggesting that dual wielding was non-existent, just as that it's nowhere near as widespread as Vilegrim makes it out to be, especially with regard to the bow comparison.
I've seen a few sources which have mentioned (as you do above) its utility in one on one/dueling scenarios, but that makes up the minority of your typical Dragon Age encounter and would more likely see the Warden/Hawke impaled by arrows.
Personally, I don't think dual wielding needs to change to fit an accurate historical depiction, which would probably emphasize the off-hand weapon's defensive/parrying aspects over being a second attack. But given that some are using an argument to history, dual wielding as seen in games is nothing even remotely similar, based on what I'm finding.
No weapon animations in DA:I that we have seen so far bear any resemblence to how weapons are actually used, and it is a massive problem I have with the game so far. I do not want another ninja rolling twitch game o'ground explody..had quite enough of that thank you, and disliked dark souls for the same reason (twitch bsed ninja rolling awefulness)





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