Did you watch the demo?Gibb_Shepard wrote...
So far it looks like Bioware have completely scrapped the combat system in favour of a poorer version of Dark Souls. So until i see some actual tactical gameplay taking place, i'm less than enthused.
So, how do people feel about DAI thus far?
#201
Posté 12 décembre 2013 - 11:31
#202
Posté 12 décembre 2013 - 11:45
Dorrieb wrote...
I dunno. The genius of DA:Origins was that it began with a horrible injustice done against you personally, which gives you a personal stake in everything that follows and gets you emotionally invested in your character from the start. Human nobles kidnapped, raped, and murdered your family and friends with impunity; Howe betrayed and killed your family and stole your lands and titles; your little brother killed your older brother and framed you for it; your best friend is sent off to be lobotomised; and so on.
In DA2 there's just Hawke, and it's never clear what motivates her to get involved in the events happening around her. It's all very interesting, but most of it doesn't seem to have anything to do with her, and you just don't form the same personal attachment to her that you do to your DA:O warden.
And now Inquisitor? A chantry inquisitor sounds to me like the character I would *not* choose to play as if it were one of several options. I like to play outcasts and rogues. I don't even *like* the Chantry. What is the inquisitor's motive for getting involved? Because she is an inquisitor and it's her job? We'll see, but I'm not enthusiastic.
I want to like it, but I'm beginning to suspect that the series may be going in a direction that appeals to a target audience that doesn't include me. So, I'm certainly not going to pre-order it. I'm going to wait until it comes out and see what people say about it first, not to judge whether it's 'good' or 'bad', but whether it's for me or not.
Yep. All my playthroughs have been either freedom loving blood mages or Freedom loving mage supporters.
Now I am supposed to be a character who leads a organization that takes after a Chantry zealot group. People keep saying that the player does not have to support chantry, but who would not see the connection when that organization already has Chantry supporting history? Not to mention that one of the team members is a Chantry bigot (Cassandra) and another one is a circle supporter mage.
#203
Posté 12 décembre 2013 - 12:01
They can't create multiple party rosters to not ****** off people that hate certain groups. Gaider stated that most companions wouldn't be forced or they could be dismissable, if not all.
Beside, being a member of the Chantry doesn't necessarily makes you a bigot. The inquisiton was an indipendant organization which had the goal to restore order, and pursued crimjnals regardless if they were mages or non-mages. The moment they joined the Chantry they ceased to be the inquisiton.
Though I agree that I don't want to be forced to work for the Chantry, though not for your reason, and I'll be disappointed if it'll be like that. Though for what the devs stated the two organizations aren't in good terms at the start, and the inquisiton is formed (quoting the direct words) 'in opposition of the Chantry'.
#204
Posté 12 décembre 2013 - 07:03
I know that they've returned things like companion customization to the game, and I appreciate that greatly.
I still have qualms about the combat style and animations, even after seeing the videos. I know it will be better, but it still looks too jrpg for my tastes in some areas, which still causes me fear as to how the combat will play, although what I've seen is a huge step in the right direction.
I'm not going to assume that some of the things that still concern me won't be changed before release, though. On the other hand, I'm not going to assume they will, or that more of the DA2 changes will linger than I find palatable. I assumed that DA2 couldn't possibly be like the demo and preordered. Not going to do that again.
One of my biggest issues is the lack of a toolset that kept me playing DA:O constantly for over a year. Look at the vid here: http://www.examiner....to-kickstarter. Yeah, they aren't using a fancy new engine, so it's easier, but....I want a toolset. The fact that the fact that Divinity:Original Sin is an rpg with choice and a toolset actually makes it more interesting to me in many ways than DA:I. Bioware is using some type of toolset to produce the game, so there's really no reason they can't produce a toolset for gamer's use. I don't need it at realease, but I need to know it's coming--and really coming, not like the dlc promises that were forgotten with both DA:O and DA2.
Modifié par errant_knight, 12 décembre 2013 - 07:06 .
#205
Posté 13 décembre 2013 - 07:42
hhh89 wrote...
@Dorrieb: the PC doesn't start up as the Inquisitor. He became it after the Fade tear events, which happen at the start of the game.
As for the Chantry, while we have no clue how the Inquisition is formed, we know from GI the tthe Inqusition is formed 'in opposition' of the Chantry, and that the two organizations don't necessarily have a good relationship, expecially at the beginning.
That still doesn't sell me, but we'll see. Let's say I'm not hopeful, but I'm willing to be pleasantly surprised.
hhh89 wrote...
So I guess you hated DAO when we have
Alistair forced on us, or that we got another two companions which
supported the Chantry (Leliana and Wynne), and Sten, who is completely
anti-mage?
The difference, obviously, is that none of those characters are you.
#206
Posté 13 décembre 2013 - 09:44
#207
Posté 13 décembre 2013 - 09:55
Modifié par hhh89, 13 décembre 2013 - 10:00 .
#208
Posté 13 décembre 2013 - 11:13
Time and money are important factors in creating a toolset that is usable by anyone other than industry veterans with a lot of training in the specifics of the tools and a large team behind them.errant_knight wrote...
Bioware is using some type of toolset to produce the game, so there's really no reason they can't produce a toolset for gamer's use. I don't need it at realease, but I need to know it's coming--and really coming, not like the dlc promises that were forgotten with both DA:O and DA2.
I completely agree, having the DAO toolset made for great extra content and there was huge jubulations all over the boards when it was announced. Even then, though the game was delayed by months to accomodate XBox 360 and PS3 ports, the toolset didnt' come out until months after the game was released because there were so many bugs and hurdles associated with dumbing down the toolset for general consumption.
You need to remember that the creation of the toolset was a major investment for them and was spurred by the huge modding scene behind Neverwinter Nights (a game that was basically designed to be a modable package from the ground up). Unfortunately Bioware no longer seems to want to court the huge mod backing it once did, and since the engine is not an in-house affair, they probably don't have the knowledge base to dumb down frostbite 3 enough for the masses.
I would love to be proved wrong.
#209
Posté 13 décembre 2013 - 11:41
I'm not so sure about having zones so large that I need a mount to get across them, but perhaps I should finally play Skyrim the next time it goes on sale. I know the guys behind DA: I took a lot of cues from that game.
After seeing the recent footage, it just seems like BW went the completely opposite direction as DA2, which led to the opposite problem: DA2 was far too small in scope and DA: I almost seems too large. How do you keep a coherent main story with all that exploration/keep taking, ect? Anyhow, this is the only game due out in 2014 that I really give a flip about. Perhaps I'll be lucky and it will come out in late September in time for my birthday?
#210
Posté 14 décembre 2013 - 12:03
a) The Inquisition is not connected to the Chantry. It was at one point far back in history before being asorbed into the Templar Order, but in-canon the Chantry's having a wee bit of a problem at the moment keeping together, and (presumably) the Inquisition forms to keep the world from falling apart. Bioware isn't going to hint that your character even hints at following/joining/etc a religion of any sort due to the nutjobs that hit the forum in droves complaining over it. This is one of the first things we learned about the game, and people are still getting it wrong.
Anyway.
As far as the toolset thing goes, it's nice..but it effects one platform out of the five DAI will be releasing on. That's not a very good investiment, even if the most vocal side of the fanbase would like it. I'd prefer a game with more effort put toward things everyone can use than something 1/5 are going to be able to use, y'know? Plus, it's not their baby -and- there's third-party licensing involved on top of Frostbite. There's a reason Bethesda hasn't changed engines since Morrowind, instead settling for throwing upgrades on top of the old one.
Combat style and animation has never really sat right with me. DAO's a bit too slow and clunky - even if compared to older Bioware games - and DA2's too fast and spastic. I love them both, but something reasonably paced with actual reactivity would be nice. Kinda looks like what we're getting, but time will tell.
Aside from the hiccups the last few Bioware games have had (namely, some sketchy writing and DA2's being rushed on top of that) the only thing I'm actually worried about is the clumsy shoehorning in of elements to appeal to the vocal social-political types we've seen over those last few games. There's a level other than "sledghammer to the skull". Please use it.
Modifié par Sopa de Gato, 14 décembre 2013 - 12:04 .
#211
Posté 14 décembre 2013 - 12:52
I do agree about the lessons in the stories having the delicate touch of a sledgehammer when it comes to getting the point across. It would be nice to have a bit more subtlety. As much as I enjoyed DA2, it occasionally got more than a bit old (I'm looking at you, Anders/Vengeance.)
#212
Posté 14 décembre 2013 - 12:56
Starsyn wrote...
@Sopa I hope that wasn't directed at me.
Nah, just in general. It's still very prevalent, and I just can't see why. Bioware isn't going to make a full open-world game, the scope involved to do so would be pretty insane.
Modifié par Sopa de Gato, 14 décembre 2013 - 12:57 .
#213
Posté 14 décembre 2013 - 01:45
They've used the term "semi-open world," which means I guess they are trying to go for a middle ground between Orgins' large but quick travel heavy world and Skyrim's gigantic world. This will be a new thing for me, if I don't pick up Skyrim during Steam's next sale. I've played several MMOs that allowed for mount travel, but never a stand alone game. Yeah, I kinda slacked off in the gaming department for a few, um, years.
Modifié par Starsyn, 14 décembre 2013 - 01:46 .
#214
Posté 14 décembre 2013 - 02:03
Dorrieb wrote...
I dunno. The genius of DA:Origins was that it began with a horrible injustice done against you personally, which gives you a personal stake in everything that follows and gets you emotionally invested in your character from the start. Human nobles kidnapped, raped, and murdered your family and friends with impunity; Howe betrayed and killed your family and stole your lands and titles; your little brother killed your older brother and framed you for it; your best friend is sent off to be lobotomised; and so on.
In DA2 there's just Hawke, and it's never clear what motivates her to get involved in the events happening around her. It's all very interesting, but most of it doesn't seem to have anything to do with her, and you just don't form the same personal attachment to her that you do to your DA:O warden.
And now Inquisitor? A chantry inquisitor sounds to me like the character I would *not* choose to play as if it were one of several options. I like to play outcasts and rogues. I don't even *like* the Chantry. What is the inquisitor's motive for getting involved? Because she is an inquisitor and it's her job? We'll see, but I'm not enthusiastic.
I want to like it, but I'm beginning to suspect that the series may be going in a direction that appeals to a target audience that doesn't include me. So, I'm certainly not going to pre-order it. I'm going to wait until it comes out and see what people say about it first, not to judge whether it's 'good' or 'bad', but whether it's for me or not.
A chantry Inquisitor?? when the hell did the Inquistion turn into a Chantry thing? From all reports the "Inquistion" is pretty much a group of people who are not fully offiliated with any one group. Thats why they are disliked so much because they would be equally as hard on all groups.
#215
Posté 14 décembre 2013 - 07:33
Impressed by the pre-alpha gameplay.
#216
Posté 14 décembre 2013 - 07:38
If it doesn't, I probably won't get it unless it can offer me something equally compelling.
#217
Posté 14 décembre 2013 - 07:40
Plaintiff wrote...
If it has gay romances, I'll preorder it.
If it doesn't, I probably won't get it unless it can offer me something equally compelling.
You know they will, bro. Like hell Gaider would let those go.
#218
Posté 14 décembre 2013 - 07:45
Plaintiff wrote...
If it has gay romances, I'll preorder it.
If it doesn't, I probably won't get it unless it can offer me something equally compelling.
I can't imagine them going backwards on this issue, so I honestly think you're safe to pre-order.
As it is now, I'm extremely excited and yes I will pre-order! Maybe twice!
#219
Posté 14 décembre 2013 - 08:03
I expect so, but even so I'm going to wait. We've still got the better part of a year to go, after all, and any time a Bioware staff member posts here, it seems to be to the tune of "nothing is locked down, stuff is changing all the time, don't get too excited, etc".Thrillho_82 wrote...
Plaintiff wrote...
If it has gay romances, I'll preorder it.
If it doesn't, I probably won't get it unless it can offer me something equally compelling.
I can't imagine them going backwards on this issue, so I honestly think you're safe to pre-order.
As it is now, I'm extremely excited and yes I will pre-order! Maybe twice!
It would be nice to know just one thing that is definitely going to be in the game for sure; as it is I feel like the only thing they've confirmed is that there is some sort of Inquisition.
Modifié par Plaintiff, 14 décembre 2013 - 08:04 .
#220
Posté 14 décembre 2013 - 08:42
#221
Posté 14 décembre 2013 - 08:52
But of course it's not as though they're obligated to include such, and the point (which people often seem to forget) is true enough that no one has to make any buying decisions right now.
I am very excited about the game, though. Between it and Amazing Spider-Man 2 and Days of Future Past (cannot wait ohmygod) and the return of 24 and several other things, in terms of entertainment I think 2014 will be quite awesome.
Modifié par Jonathan Seagull, 14 décembre 2013 - 08:54 .
#222
Posté 14 décembre 2013 - 10:20
Ukki wrote...
Again there is this "inquisition has nothing to do with chantry" argument. The problem with this is that if there is no connection then why choose a name for the organization which has heavy connection?
The Inquisition in DA don't have heavy connection to the Chantry. They joined the Chantry, yes, but the moment they did they changed their name and goals, becoming a different organization. Prior to the Nevarran Accord, the Inquistion had the goal to restore order through the chaos that engulfed Thedas. They didn't hunt mages, but judge people based on their crimes, both mages and non-mages. Basically, the inquisiton of DAI will have similar goal: seeks the reasons behind the Fade tears, fix the situation and restore order.
It's true that this could be considered whitewashing and retcon, since those info came out in WoT, probably to counter the original info about the Inquistion. I understand why people would fear to be part of the inquisiton. I guess that you could wait and see if we get more info before launch, or wait after release to see if we don't start as part of the Chantry to be sure.
#223
Posté 14 décembre 2013 - 05:34
Plaintiff wrote...
If it has gay romances, I'll preorder it.
If it doesn't, I probably won't get it unless it can offer me something equally compelling.
I have the exact opposite stance.
#224
Posté 14 décembre 2013 - 06:02
#225
Posté 14 décembre 2013 - 06:18





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