I blame EA for that. You'll never see a production on the scale of DA:O from Bioware again so long as they're holding the checkbook and demand something new be cranked out at their preferred rate.Deathsaurer wrote...
The end of the game was already very obviously rushed. Where do you think they'll find the time to script, design, record, and plot flag all the alternate scenarios? Be realistic. It sounds great but it'd take a team several times the size to pull off and at a significantly higher price tag.
This is purely speculative. ME3 is tied off. It's done. Any discussion of hypothetical "nice-to-have" content is speculative. We're talking in the other thread about dropping certain characters to make way for others. Same thing here, only we're dealing in quests.
Besides, how is the change to the final mission difficult? Spawn enemy B at this part of the map in place of enemy A on account of quest path B having been taken. Like the different allied armies you can recruit in DA:O, only we're dealing in the enemy's composition.
Modifié par DeinonSlayer, 09 décembre 2013 - 12:35 .





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