Este, I really like the direction you are taking with the dormers, but I do think they need a tweak so that you reinforce the form of the building in the silhouette seen from the front and back of the building. In my opinion the most important thing to get right is the silhouette of the model. Whether you have one or three or two dormers won't have much impact on that. The problem I see is that right now the harsh vertical line of the eaves around the dormers squares off your side views in silhouette and that runs counter to the sweeping forms you started with that we've all been responding positively to. The squareness detracts from the graceful down sweep of the main roof's a-frame.
Basically you've got a fabric like form on the main roof as it is draped over the form of the building, and the leading edges of the roof curve backward like curtains which have been tied near the base. Thats a nice shape that you should carry through to the dormers albeit not as pronounced.
You could push the points of the dormer roofs outward slightly and pull the bottoms back so that you get a similar but muted version of the main roof's sweep backward. This could result in exposing the side walls of the dormer near the base, but that would just add to the visual interest. That said such a move would complicate your geometry, and is not necessary. All you need is a slight curve - likely concave - and an angle back and I think you are good. Just enough so that it breaks the square sides.
Another tweak that I think would be worth while is to slightly lower the middle dormers. If you lower these peaks it allows the main roof to remain dominant in silhouette, and the dormers to be secondary.
That you made a taller middle dormer was a great decision, by the way, as it repeats the form of the main roof in the side view elevation. Nice work there.





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