I guess that's where we'll have to agree to disagree, Cynical. IMO danger close is danger close. The scenarios are practically identical. I told Gerrel to press the attack once the signal was offline anyway (since retreat wasn't a viable option to begin with), so I can't very well lash out at him for following the original plan.
My Shepard isn't an egotist who assaults allies because they didn't value his survival over the mission, and I see capturing the dreadnought as being about as realistic a goal as capturing the
Reagan. Realistically, since the ship itself
is basically one giant Geth platform, it's astonishing that Shepard's boarding party can even open internal doors. I don't see Shepard as the keystone to the entire war - his life alone isn't worth risking seventeen million others; if he goes down others will take his place. If any one group is the cornerstone of the war effort, it's the Crucible team.
Besides, without stealth ships with which to approach Geth vessels (of which the Quarians have only one - the diplomatic vessel which was able to sneak by the Geth blockade of the relay and make contact with you), any boarding attempt would be cut short by those point-defense lasers.
@Br3ad, the Geth have the Quarians bottled up in the system. The only reason they have survived as long as they have is because they've concealed their fleet from the Geth (per the galaxy map). It's only a matter of time. Do you press the advantage when you have the enemy dead to rights, or risk everything on the idea that four people can put down a couple hundred or thousand mobile platforms and wrest a ship which
literally has a will of its own away from the middle of its own fleet? There were no "disabled" platforms there. They're all still fighting you; even with the Reaper signal no longer broadcasting to the rest of the fleet, the ones on that ship still have it.
Modifié par DeinonSlayer, 10 décembre 2013 - 02:48 .