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Friendships and Rivalries from DA2 in Inquisition


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#1
90s Kai

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Now as you all know in DA2 Hawke could either friend or rival his/her companions. For the friendship path Hawke encouraged their companions to be who they are and accepted them, though I use the word loosely. And on the rival path Hawke wanted to change who they, the companions, are and make them see the error of their ways. For example rivaling Isabela made her realize that she needs to become a better person. So I guess what I'm asking is that will the friendship and rivaling of certain companions translate into Inquisition? Or will it just be assumed that everything was hunky dory in the DA2 party?

For me, I hope they do because in on  play through I rivaled Isabela, Merrill, Anders and Sebastian. My Hawke was a bit of a butthole.:devil: 

EDIT: Ooooookay. Apparently the OP wasn't clear. I wasn't asking whether or not the system of friendship and rivalries would be back. I was asking whether or not the companions who you decided to friend or rival  in DA2 would actually react to that friend or rival status in Inquisition. Hopefully that was clearer.

Modifié par ayanna, 10 décembre 2013 - 01:12 .


#2
Avroseeker

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I liked the friendship and rivalry system over all, expect for one little thing. I didn't like the idea that you could stomp on a character's beliefs and do nothing to benefit them. And they would still help you out. Anders for me anyways was a clear example of this, you could send mages packing to the circle and do things that he clearly never approved of. Not to mention that 'Freeing the Mages' was sort of his goal in life. Yet he still even helps you commit acts he's strongly against...with just a moan and a groan. I sort of wished if you angered a companion enough, they would flip you the bird and said, "no...I'm not helping you anymore!" And be temporary locked out until you did a quest or something to prove you worth to that character. Maybe on a trip outside of the city you see a group of templars taking some mages to the Circle. Perhaps the templars are doing some very terrible things to their prisoners? And if you free the mages, by killing the templars. Anders could hear by rumor what you did, give you the thumbs up and he would be able to be in your party again.

Though if a system like this was put in it could screw players, but maybe only have this system for characters that are firmly set in their beliefs.

#3
Angrywolves

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Don't want that system in DAI.

#4
Vit246

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I don't think I want any neatly defined categorized meter.

I don't want stat bonuses or penalties based on approval and disapproval.

Modifié par Vit246, 10 décembre 2013 - 03:30 .


#5
Northern Sun

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I think Gaider mentioned a while ago that their current plan for the approval system was closer to Origins than 2.

If that carries through, I hope they'll manage to avoid the pitfalls of how Origins did it. I hated having to a be a sycophant to all my companions in order to avoid them getting negative stat bonuses and walking out on me. DA2's rivalry system had its flaws, but at least my protagonist could have a consistent position on all issues and not end up with half a party by game's ending.

#6
KC_Prototype

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I liked it to an extent. But Origins felt like you couldn't choice the things you wanted if like a character. I wanted to help the mages in the circle but doing so gave me dislike with Morrigan, my LI. At least in DA2 they respected your decision.

#7
DRTJR

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I liked the system, being basically blood mage Jesus and having everybody at full friendship making my normal desisions

#8
Airell

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it will be like origins but without the gifts
your action will determine friendship or rivalry

Modifié par Airell, 10 décembre 2013 - 05:01 .


#9
teh DRUMPf!!

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I want the DA:O system, limited strictly to notable decision-making (as opposed to casual convo) and the ability to talk companions into seeing things your way (with varying degrees and chances of success). Either that, or some sort of loyalty/respect-check that ensures that disapproval does not lead to a "crisis" point.

#10
MKDAWUSS

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If that companion doesn't get along with me, there should be an option to part ways.

#11
SilkieBantam

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It doesn't sound to me like they're bringing that back. I think they're going to try something new with DAI instead of friendship/rivarly or approval/disaproval.

#12
Icy Magebane

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Approval systems just make me waste time looking at guides and planning who to take on what quests. It's very restricting since we can't replace our party members in any way, and not all of them can be fired. I've never really liked this part of the series.

As for the actual topic, I'd rather not see any of the DA2 cast in this game, but if we must... I don't know. Maybe after they "parted ways" with Hawke as the epilogue mentioned, they fell back on their old habits. The only one who seems remotely relevant to the rest of Thedas is Sebastian, but I'm sure there are a number of scenarios where he did or did not assume Starkhaven's throne, regardless of what he may have decided in DA2.

#13
Jaison1986

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I largely prefer the friendship system. Origins approval was an joke. For example:

Oh, it's alright Alistair, I didn't took offense.
Alistair approves +1

I don't know, I think Duncan was an douch.
Alistair disapproves -20

Seriously?

At least in DA2 you could have an polar opposite point of view without the companion hating you. But I think in Inquisition the approval system will be like an invisible stack. As you act around the world the companion will have either an positive or negative opinion of you. And I also expect companion crisis returning. Such as choosing to attack the Chantry will cause Cassandra to attack the player, or Vivienne doing the same if you choose to wipe out the mage resistance.

#14
Jonathan Seagull

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Hmm, almost no one (except Icy) addressed the question that the OP was actually asking. Which was whether or not Hawke's friendship/rivalry status with companions would be acknowledged in DAI. Not whether the system itself would or should be back.

For most of the companions, I'm not sure it would be entirely necessary beyond whatever their actual outcome was (did you run away with Anders, sell Fenris into slavery, etc.). The biggest and most likely character I could see it being recognized with is Varric. I would assume that Varric might talk about Hawke at some point, so I could see it potentially being reflected there. Of course, I'm not sure that Anders actually mentioned the Warden all that much in DA2, or they could have Varric avoid the subject for whatever reason, so you never know.

#15
Wulfram

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I think Merrill's Friendship/Rivalry could have an impact, but I'm not really sure how other characters would change in noticable ways. Maybe Sebastian, but it seems like circumstances are pushing him to try for the throne of Starkhaven whatever you advised him.

Modifié par Wulfram, 10 décembre 2013 - 10:57 .


#16
Exaltation

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I hope it won't be like in DA2,stuck in Friend/Rival status,it should be changeable like in DA:O

#17
KainD

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Northern Sun wrote...

least my protagonist could have a consistent position on all issues and not end up with half a party by game's ending.


That's how life works, people disagree, half the party leaving you is an indicator of good writing. You only have 3 companion slots anyway. 

#18
KainD

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MKDAWUSS wrote...

If that companion doesn't get along with me, there should be an option to part ways.


It souldn't even be an option, you should be forced to part ways. 

#19
leaguer of one

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Vit246 wrote...

I don't think I want any neatly defined categorized meter.

I don't want stat bonuses or penalties based on approval and disapproval.

As to just having static character development from play through to play through? No thanks.

#20
leaguer of one

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Airell wrote...

it will be like origins but without the gifts
your action will determine friendship or rivalry

But that is how the system is like already.

#21
Arllekin

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If you are talking about a change in their actions based on the events of DA2 and Hawkes choices, yeah that would be nice, but first they need to appear or be mentioned in notes.

About the system , i liked what they did with both the gifts and friendship/rivalry system, hope they improved upon this.

Modifié par Arllekin, 10 décembre 2013 - 01:27 .


#22
Deebo305

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The approval system sucked quite honestly. In Origins it was either conform to my beliefs or I'm leaving, I personally thought Leiliana was preachy, Morrigan a harpy, Alister a whiny idiot, and Zevren...where do I even start

But of course I couldn't tell them that because they'd just whine somemore out of spite. I prefer DA2 system. Fenris knew I didn't hate mages but respected me cause I was helping him keep his freedom, Merrill knew I never trusted her with Eluvian but she knew I wanted keep her danger even if she'd still dive in head first. Anders....murder knifed

But its not coming back so here we go again

#23
Osena109

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 No i don't like that systeam at all  like when i told Anders i don't like him that way i got like 45 rival points with him

#24
Magdalena11

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I don't think friendship or rivalry with anyone except Varric will be given more than passing mention, if at all. In order for them to indicate any relationship to Hawke or the Warden, they have to make a cameo. We're more likely to get something like they did in DA2 - a throwaway line like Isabela's saying she "met" the hero of Ferelden or a scene like drunken Alistair or a mini-quest like Nathaniel's. A relationship will be indicated but exactly what it was not so much.

It might work like this -
Varric friend - "This reminds me of the sh** I used to get up to with the Champion of Kirkwall. Even I couldn't believe some of it."

Varric rival - "This reminds me of the sh** I used to get up to with the Champion of Kirkwall. He was a bastard but the stuff we did...."

Just an idea....

#25
Angrywolves

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Jonathan Seagull wrote...

Hmm, almost no one (except Icy) addressed the question that the OP was actually asking. Which was whether or not Hawke's friendship/rivalry status with companions would be acknowledged in DAI. Not whether the system itself would or should be back.

For most of the companions, I'm not sure it would be entirely necessary beyond whatever their actual outcome was (did you run away with Anders, sell Fenris into slavery, etc.). The biggest and most likely character I could see it being recognized with is Varric. I would assume that Varric might talk about Hawke at some point, so I could see it potentially being reflected there. Of course, I'm not sure that Anders actually mentioned the Warden all that much in DA2, or they could have Varric avoid the subject for whatever reason, so you never know.


I doubt hawke if present in the game will be that big a factor, the same goes for the companions except of course for Varric.
This isn't DA2.5