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DA:Keep - Please remember this VITAL event flag (dead character magically reappearing)


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#1
SomeoneStoleMyName

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 (Slight spoiler I guess?)


***


I killed Leliana in DA:O, but  Leliana's corpse seems to have been risen by a bloodmage and has been used to infiltrate the seekers of truth in DA:2. Its probably just an oversight or bug with the savegame import - but please remember the Leliana=DEAD flag in the planned DA:Keep tool :)

#2
MisanthropePrime

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One thing I would really like to see with the keep is if they could have it so if my warden died in DA:O, the player character of Awakening is the Orlesian Warden. As much as people complain about Leliana returning from the dead, we've been having characters do that for much longer.

#3
KC_Prototype

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They said the will explain why Leliana was retconed, but it wasn't a mistake or bug, she was alive for a purpose in DA2 and will be in DA:I. Also, it's Dragon Age, death doesn't quite have the hold on people like other games.

#4
SomeoneStoleMyName

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MisanthropePrime wrote...

One thing I would really like to see with the keep is if they could have it so if my warden died in DA:O, the player character of Awakening is the Orlesian Warden. As much as people complain about Leliana returning from the dead, we've been having characters do that for much longer.


Heh... not a bad idea ;)

On Leliana: I assumed it was a bug? If it is intended that she comes back - I dont have a problem with it at all - aslong as we can kill her again in a creative way in DA:IQ. Hopefully slowly, or keeping her prisoner while we destroy the chantry or defile something as sacred as Andrastes ashes. Kinda like with Bane in the newest batman movie. First: Destroy the spirit, then kill them. The most satisfying scenario imaginable to me would be if we could corrupt or kill the maker himself, and watch as Leliana falls down on her knees annihilated by despair and crushed by sorrow. 

#5
FireAndBlood

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Oh look this again.

#6
Danny Boy 7

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SomeoneStoleMyName wrote...

MisanthropePrime wrote...

One thing I would really like to see with the keep is if they could have it so if my warden died in DA:O, the player character of Awakening is the Orlesian Warden. As much as people complain about Leliana returning from the dead, we've been having characters do that for much longer.


Heh... not a bad idea ;)

On Leliana: I assumed it was a bug? If it is intended that she comes back - I dont have a problem with it at all - aslong as we can kill her again in a creative way in DA:IQ. Hopefully slowly, or keeping her prisoner while we destroy the chantry or defile something as sacred as Andrastes ashes. Kinda like with Bane in the newest batman movie. First: Destroy the spirit, then kill them. The most satisfying scenario imaginable to me would be if we could corrupt or kill the maker himself, and watch as Leliana falls down on her knees annihilated by despair and crushed by sorrow. 


Er....what's wrong with you?

#7
Liamv2

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Looks like someone really has a grudge against Leliana.

#8
Asdrubael Vect

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I will kill her twice with Zevran if they will show again

Modifié par Dark Korsar, 10 décembre 2013 - 09:36 .


#9
The Elder King

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Leliana is retconned to be alive. It wasn't a bug in DA2. There'll be an explanation of the reason she survived/resurrected, but she's going to be alive.

#10
darkchief10

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*looks at thread,
*reads fourth post
*goes for Molotov cocktails
* realizes he forgot them at home
* runs away

Modifié par darkchief10, 10 décembre 2013 - 10:36 .


#11
Afro_Explosion

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SomeoneStoleMyName wrote...

MisanthropePrime wrote...

One thing I would really like to see with the keep is if they could have it so if my warden died in DA:O, the player character of Awakening is the Orlesian Warden. As much as people complain about Leliana returning from the dead, we've been having characters do that for much longer.


Heh... not a bad idea ;)

On Leliana: I assumed it was a bug? If it is intended that she comes back - I dont have a problem with it at all - aslong as we can kill her again in a creative way in DA:IQ. Hopefully slowly, or keeping her prisoner while we destroy the chantry or defile something as sacred as Andrastes ashes. Kinda like with Bane in the newest batman movie. First: Destroy the spirit, then kill them. The most satisfying scenario imaginable to me would be if we could corrupt or kill the maker himself, and watch as Leliana falls down on her knees annihilated by despair and crushed by sorrow. 

Ok not crazy at all:whistle:

#12
Muspade

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How sadistic.

#13
Taleroth

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KC_Prototype wrote...

Also, it's Dragon Age, death doesn't quite have the hold on people like other games.

Dragon Age has equal or more certain death than most other fantasy settings you can name.

Leliana is the only instance of resurrection ever witnessed. To the point that the devs have tried handwaving it as her not really dying.

Modifié par Taleroth, 10 décembre 2013 - 04:03 .


#14
I SOLD MY SOUL TO BIOWARE

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Liamv2 wrote...

Looks like someone really has a grudge against Leliana.


Probably stole the OP's lunch money once. :?

#15
Giga Drill BREAKER

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What about Morrigan? can she not be killed in witch hunt?

#16
killswitch423

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@DinoSteve She can be stabbed, afterwards she falls back through the Eluvian. Her "death" was never certain.

#17
David Gaider

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SomeoneStoleMyName wrote...
I killed Leliana in DA:O, but  Leliana's corpse seems to have been risen by a bloodmage and has been used to infiltrate the seekers of truth in DA:2. Its probably just an oversight or bug with the savegame import


Not a bug. It's intentional that she is still alive.

but please remember the Leliana=DEAD flag in the planned DA:Keep tool :)


The DA Keep will look for whether you killed her (or attempted to, if you prefer) in DAO, and DAI will react to that. It doesn't mean she's dead in DAI, your desire to kill her and (evidently) stomp on her corpse notwithstanding.

#18
DonaldFwump

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As an addendum and a more broad response:

Some one linked a video about the keep yesterday in the forums (some one else can go find it). It had a pretty good interview with the director of the keep (I think it's the direct if I remember right). My point is, they clarify a good deal about what the keep will do and what their intentions are. Main summary, the keep will fix a lot of import bugs, if not all of them, using an extremely complex logic system when you're making choices. So, if a character can die and you choose to kill them, they will be dead (with the exception of Leliana, as Gaider posted as she is not supposed to die, regardless if you try or not). Zevran was stated as a bug, so if you choose to kill him in the keep, he will be dead. This will go for several other bugged, or even changed, flags/plots etc.  That being said, Bioware is trying their best to respectfully display your world state and decisions as you made them.

Edit:  I went ahead and found the video. Bored at work.

http://social.biowar.../index/17652258

I apologize I can't get it to hyper link, I'm on my phone and doesn't seen to want to cooperate:?

Modifié par DonaldFwump, 10 décembre 2013 - 05:05 .


#19
Iakus

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DonaldFwump wrote...

As an addendum and a more broad response:

Some one linked a video about the keep yesterday in the forums (some one else can go find it). It had a pretty good interview with the director of the keep (I think it's the direct if I remember right). My point is, they clarify a good deal about what the keep will do and what their intentions are. Main summary, the keep will fix a lot of import bugs, if not all of them, using an extremely complex logic system when you're making choices. So, if a character can die and you choose to kill them, they will be dead (with the exception of Leliana, as Gaider posted as she is not supposed to die, regardless if you try or not). Zevran was stated as a bug, so if you choose to kill him in the keep, he will be dead. This will go for several other bugged, or even changed, flags/plots etc.



Just want to add, this will (hopefully) fix the Awakening bug where if you choose to save Amaranthine everyone at the Vigil dies even if it's fully upgraded and the ending slides show they lived.

Heck, the Keep will allow for an import of an Ultimate Sacrifice Warden and an Orlesian Warden Commander, something that was not previously possible.

#20
Steelcan

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One good thing I can say about ME's imports was that my dead squadmates stayed that way.... Sure it meant their content was reduced overall, especially ME2 ones, but Legion didn't rise from the dead and join the geth again after I sold his ass to Cerberus.

#21
Mr.House

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DinoSteve wrote...

What about Morrigan? can she not be killed in witch hunt?

You can stab her, that's it.

#22
Guest_JujuSamedi_*

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Did the DA2 bugs modify the save file by anychance btw? I'm talking about the Zevran and the like

#23
Beerfish

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The Illusive man and Cerberus had her all fixed up good as new.

#24
Killdren88

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David Gaider wrote...

SomeoneStoleMyName wrote...
I killed Leliana in DA:O, but  Leliana's corpse seems to have been risen by a bloodmage and has been used to infiltrate the seekers of truth in DA:2. Its probably just an oversight or bug with the savegame import


Not a bug. It's intentional that she is still alive.

but please remember the Leliana=DEAD flag in the planned DA:Keep tool :)


The DA Keep will look for whether you killed her (or attempted to, if you prefer) in DAO, and DAI will react to that. It doesn't mean she's dead in DAI, your desire to kill her and (evidently) stomp on her corpse notwithstanding.


Just remember David. Don't give the option to kill off companions unless you have ideas for them for future games. Otherwise people get butthurt.

Modifié par Killdren88, 10 décembre 2013 - 05:14 .


#25
Paul E Dangerously

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Killdren88 wrote...
Just remember Dave. Don't give the option to kill off companions unless you have ideas for them for future games. Otherwise people get buthurt.


People expect their decisions to stick and not be overriden by something later? Madness, I say.

While I never personally did this (mainly for a sense of necessity - unless you're a rogue, you have to wait for Zevran and level him up a few times to get the proper lockpicking skills) I can see exactly why it's so frustrating to people who offed Leliana only to see her rise from the grave in DA2.

Perhaps it just requires a more smartly written scene, so it's not completely out of nowhere when it happens in the sequel.