I've been pretty set on this game for awhile, despite never playing an old isometric crpg before. I tried BG for a little while but couldn't really get into it. I'm sort of hoping the somewhat more modern sensibilities of this game will help. I might try planescape torment though.
Pillars of Eternity trailer from Obsidian (formerly Project Eternity)
#276
Posté 23 juin 2014 - 03:21
#277
Posté 23 juin 2014 - 03:27
Thank you for the info, a little disappointed.
Not doing a 3D game was roughly 90% of the goal of the game, so it sounds like this may not be a title you naturally gravitate towards (not to say you might not like it, just sounds like it is not in your usual preferred area of enjoyment).
- fchopin aime ceci
#278
Posté 23 juin 2014 - 03:29
I've been pretty set on this game for awhile, despite never playing an old isometric crpg before. I tried BG for a little while but couldn't really get into it. I'm sort of hoping the somewhat more modern sensibilities of this game will help. I might try planescape torment though.
Eh. If you found BG hard to get into, you might not even get out of the first dungeon of Planescape. Again, great game... but not the best way to get your feet wet in the genre.
In terms of modern sensibilities, you may want to try some of the games listed in my previous response. Many of them were made close to a decade after the first BG, so they may be a little less... sparse... to a newcomer.
#279
Posté 23 juin 2014 - 03:34
Depends on your personal tastes, I think, but I do think you should play SOME kind of old school isometric game to get a feeling of the genre and what Obsidian was looking to return to (and hopefully vastly improve on).
BG and Planescape are good (great, even), but there other options, again depending on tastes. The first two Fallout games were excellent isometric games, as was Arcanum, Temple of the Elemental Evil and the Icewind Dale games.
Obsidian cheer leader! go back to the RPGCodex! ![]()
#280
Posté 23 juin 2014 - 03:35
Obsidian cheer leader! go back to the RPGCodex!
Obsidian? Who is that? My favorite developer is Black Isle!
#281
Posté 23 juin 2014 - 03:45
Eh. If you found BG hard to get into, you might not even get out of the first dungeon of Planescape. Again, great game... but not the best way to get your feet wet in the genre.
In terms of modern sensibilities, you may want to try some of the games listed in my previous response. Many of them were made close to a decade after the first BG, so they may be a little less... sparse... to a newcomer.
To be honest, I'm not even sure my problem with BG was with the game itself. Typical D&D settings tend to bore me in general. I'm hoping something a bit more unique, like Planescape, will be different
#282
Posté 23 juin 2014 - 04:19
Not doing a 3D game was roughly 90% of the goal of the game, so it sounds like this may not be a title you naturally gravitate towards (not to say you might not like it, just sounds like it is not in your usual preferred area of enjoyment).
Yes you may be right, i find it hard to get back to the old games as they are much harder than new games and prefer to see people’s faces and bodies when i fight.
#283
Posté 23 juin 2014 - 04:20
Eh. If you found BG hard to get into, you might not even get out of the first dungeon of Planescape. Again, great game... but not the best way to get your feet wet in the genre.
In terms of modern sensibilities, you may want to try some of the games listed in my previous response. Many of them were made close to a decade after the first BG, so they may be a little less... sparse... to a newcomer.
PS:T is nothing like BG, though. It really depends on what it is that you someone doesn't like with BG.
To be honest, I'm not even sure my problem with BG was with the game itself. Typical D&D settings tend to bore me in general. I'm hoping something a bit more unique, like Planescape, will be different
PS:T is definitely not a typical D&D setting. It's also combat light (or it can be, depending on your choices and approach), so you can avoid actually interact with the D&D gameplay quite a bit.
If you haven't played isometric games before it's a bit of a chore to figure your way around it (lots of features modern games have in terms of finer control over your party is missing), but otherwise it's worth playing just to experience the story.
- Heimdall aime ceci
#284
Posté 23 juin 2014 - 04:21
Depends on your personal tastes, I think, but I do think you should play SOME kind of old school isometric game to get a feeling of the genre and what Obsidian was looking to return to (and hopefully vastly improve on).
BG and Planescape are good (great, even), but there other options, again depending on tastes. The first two Fallout games were excellent isometric games, as was Arcanum, Temple of the Elemental Evil and the Icewind Dale games.
You have to be careful with all these, because again, these games are nothing like each other. TOEE and IWD have nothing in the interacting with companions or being an actual living person in the game world elements that PS:T and BG1-2. On the other hand, Fallout isn't party based in the same way as the other games, and it has a very different setting and attitude compared to the other games - it's a lot more satirical (and that sometimes extends to the gameplay itself).
It's the same with the Kickstarter isometric games. Hell will freeze over before I even think about Wasteland 2, but I'm interesting in the Torment spiritual successor and Pillars.
#285
Posté 23 juin 2014 - 04:49
You have to be careful with all these, because again, these games are nothing like each other. TOEE and IWD have nothing in the interacting with companions or being an actual living person in the game world elements that PS:T and BG1-2. On the other hand, Fallout isn't party based in the same way as the other games, and it has a very different setting and attitude compared to the other games - it's a lot more satirical (and that sometimes extends to the gameplay itself).
It's the same with the Kickstarter isometric games. Hell will freeze over before I even think about Wasteland 2, but I'm interesting in the Torment spiritual successor and Pillars.
Sorry, I didn't mean I imply they were similar games. Just differ options of isometric that may meet different tastes.
#286
Posté 23 juin 2014 - 05:06
Sorry, I didn't mean I imply they were similar games. Just differ options of isometric that may meet different tastes.
Right. I didn't mean to make it seem like I was jumping on you. I'm just a big fan of (most) of the genre who first stumbled across games I hated, so I didn't want someone to be discouraged like I was at first.
#287
Posté 23 juillet 2014 - 03:53
Gameplay demo with developer commentary coming tomorrow from Giantbomb, get hype.
#288
Posté 24 juillet 2014 - 02:00
#289
Posté 24 juillet 2014 - 03:36
#290
Posté 24 juillet 2014 - 04:41
#291
Guest_Puddi III_*
Posté 24 juillet 2014 - 05:30
Guest_Puddi III_*
They seem awfully intent on picking the most boring options they possibly can for every choice in this demo. (IGN)
- Enigmatick aime ceci
#292
Posté 24 juillet 2014 - 06:18
Is incredibly excited even if it is Isometric, but it's Obsidian. It's looking really good.
#293
Posté 24 juillet 2014 - 06:54
My body is ready.
- SoulRebel_1979 et Enigmatick aiment ceci
#294
Posté 24 juillet 2014 - 06:59
They seem awfully intent on picking the most boring options they possibly can for every choice in this demo. (IGN)
I've noticed this in both DAI and PoE actually, I'm guessing it's just spoiler control.
#295
Posté 24 juillet 2014 - 11:57
Under promise, over deliver.
- Enigmatick aime ceci
#296
Posté 25 juillet 2014 - 05:07
The demo looked really good, almost better than I expected. It's definitely more of a spiritual successor to Baldur's Gate than Dragon Age could ever claim to be. The only thing I didn't care for in the video was the bartering ui, way too hard to read and blurry.
#297
Posté 25 juillet 2014 - 10:09
Obsidian cheer leader! go back to the RPGCodex!
Psssssss...
Were you expecting KotoR and Jade Empire ? ![]()
#298
Posté 25 juillet 2014 - 04:06
As it's an Obsidian game, I think it's also fair to assume that it will provide a lot of reactivity for the player.
#299
Posté 25 juillet 2014 - 07:09
Is incredibly excited even if it is Isometric, but it's Obsidian. It's looking really good.
It looks much better than Baldur's Gate series. So no complaint from me.
#300
Posté 26 juillet 2014 - 08:25
I'm a backer of Torment and I'm quite willing to wait until even 2016 to play it.
Didn't back PoET but it'll be a good introduction to the quality I may see in Torment.





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