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Please Don't Pull Another Sebastian Vael:


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#26
CybAnt1

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The problem is, as an archer, he didn't really offer that much over the game's other rogue-archer, Varric. Sure, one uses a crossbow and the other a bow, and Sebastian had a few interesting things in his Royal Archer skill tree ... but I noticed when all was said and done, Varric was often the better dealer of ranged death. Just saying.

To repeat a frequent refrain of mine, I don't get why archers are a spec of rogue. This makes sense for Varric. It does not for Sebastian. Why am I giving this man of faith all these skills having to do with deceit, sneaking, and treachery? But anyway.

I just found I had a limited time with him, because he wouldn't join until Act 2, and he always threatens to leave unless you kill Anders in Act 3. Well, guy, I may not have agreed with what he did, but I don't like death ultimatums for people who have basically spent most of their time healing the sick people of Kirkwall for free, so I almost always show Vael the door.

I guess I would say I don't mind DLC companions, but yeah let them be available as relatively early as everyone else in the game, and make them more interesting.

#27
ziloe

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CybAnt1 wrote...

The problem is, as an archer, he didn't really offer that much over the game's other rogue-archer, Varric. Sure, one uses a crossbow and the other a bow, and Sebastian had a few interesting things in his Royal Archer skill tree ... but I noticed when all was said and done, Varric was often the better dealer of ranged death. Just saying.

To repeat a frequent refrain of mine, I don't get why archers are a spec of rogue. This makes sense for Varric. It does not for Sebastian. Why am I giving this man of faith all these skills having to do with deceit, sneaking, and treachery? But anyway.

I just found I had a limited time with him, because he wouldn't join until Act 2, and he always threatens to leave unless you kill Anders in Act 3. Well, guy, I may not have agreed with what he did, but I don't like death ultimatums for people who have basically spent most of their time healing the sick people of Kirkwall for free, so I almost always show Vael the door.

I guess I would say I don't mind DLC companions, but yeah let them be available as relatively early as everyone else in the game, and make them more interesting.


Yeah, the death ultimatum was sort of unfortunate, given what Anders had done in the past. And given that Sebastian should know that by now, he should have been more conflicted about the situation and convinced otherwise. Hell, if you can convince Fenris to fight with the mages, why can't you convince Sebastian killing Anders won't solve anything? Ugh.

#28
CybAnt1

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I would even accept if Vael insisted that he be imprisoned, punished, turned over to the Chantry, maybe EVEN made tranquil. What's irritating is the inflexibility of the ultimatum: kill him, or I leave. Nothing else will do.

Sorry. Given that I can comprehend Anders' actions, even if I don't agree with them, I just don't think he deserves execution without trial.

... of course, BTW, I also accept that this choice he presses upon you is consistent with other inflexible aspects of his personality ... and the way his character is written.

#29
Shark17676

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KC_Prototype wrote...

ziloe wrote...

KC_Prototype wrote...

If we have bad romances, I hoping for a 10th companion DLC and I hope it's an attractive female character and potential LI.


Is this so the bad romance equals out?

Well, in DA2 I only like Isabella as a LI and Aveline wasn't an LI so I felt it was kind of unfair that there was three male LIs and only two female. Gotta keep things balance.


Somehow I get the feeling if it was the other way around you wouldn't have cared about "balance".

#30
Mahumia

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I thought it was quite a pity that a rivalmanced Sebastian was never acknowledged... at all! I was constantly wondering whether or not I was 'in a romance' with him, even though I have been metagaming my behind off to ensure I would not do anything wrong... I mean, the friendmance at least gets 'something' when you play the DLC's. So na, I would not really consider Seb to be a LI, but it was fun for a change anyway.

I also thought it was a pity that he joined later, but I'm still ok with that. That he went totally nuts after Anders actions is something I do not really have a problem with: he is a hothead (as is already shown during Act I) and at that moment he is just totally emotional for losing someone he held really dear. People can say irrational things when they are out of their mind, so yeah.. fine with it.

I do agree though that he could have been integrated better, so I hope that will be the case for any future DLC characters. Shale is a good example

#31
BackdoorPaco

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CybAnt1 wrote...

I would even accept if Vael insisted that he be imprisoned, punished, turned over to the Chantry, maybe EVEN made tranquil. What's irritating is the inflexibility of the ultimatum: kill him, or I leave. Nothing else will do.

Sorry. Given that I can comprehend Anders' actions, even if I don't agree with them, I just don't think he deserves execution without trial.

... of course, BTW, I also accept that this choice he presses upon you is consistent with other inflexible aspects of his personality ... and the way his character is written.




How dare Sebastian want the man who killed what is essentially his mother, and what can be assumed friends in the chantry, dead.
That's like a parent that wants to maim the person that raped one of their children.
It's absurd. Why can't people be logical beings.<_<

#32
Medhia Nox

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@CybAnt1: Here's the trial for Anders.

Judge: Anders... you are accused of...

Anders: I did it! I DID IT! Glorious explosions as far as the eye can see! Massive chunks of Chantry crushing Kirkwall and the surrounding landscape! Women dying! I killed the **** Elthina! I did it - glorious revolution! CRAZY! I did it - wooohooo!

Judge: Ooooookay then.

Modifié par Medhia Nox, 20 décembre 2013 - 02:18 .


#33
Sith Grey Warden

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I think Shale is a good model for a DLC companion. Shale fit with the world, and integrated with the story to a good extent (being involved in the Anvil questline) while it still didn't feel like something was missing if Shale wasn't there. Also, Shale had a unique set of talents that let her be integrated to the party in a variety of roles (damager, tank, ranged, or support) so no class of PC would render Shale redundant.

#34
Neverwinter_Knight77

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If there was any "hatred" for Leliana, it's because those players are atheists with some kind of illogical grudge against all religion.  Leliana was a good person.  On the opposite end of the spectrum, everything I read about Sebastian on the wiki leads me to believe that he must be a vile and evil character.  I'm glad I didn't download the DLC, because I don't want my adorable little sister Bethany fawning over him.  That mage-hating fool doesn't deserve it.

#35
The Elder King

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I don't remember one line where Sebastian shown to hate or even dislike mages, with the exception of Anders.
While he's not one of my favourite companions, I don't think he's either vile or evil.

#36
Medhia_Nox

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@hhh89: He isn't a Pro-Mage bootlick - so to some, that translates to "evil and vile".

#37
Jaulen

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I thought Shale was very well done in DA:O......but my understanding is she was an original cast member that was cut due to some sort of animation issue then added back in? That's why she was free?

Javick was also done well. I really liked his character. and thought he was well integrated.

Sebastian? Cool intro, then....nothing. First time I played through and I killed the ,ercs for him, then he wouldn't talk to me after clearing the quest! Dang you! Then him asking for help again at the second Act? I was like....The nerve of him!. But he was kinda cute, had nice armor, and a great voice....so.....I let him tag along. Flirted with him....but romanced Anders. Then killed Anders ....and at the goodbye in the Mage Tower, he was all like "if things had been different, maybe you and I...but this isn't the time to talk of such things." (or how ever he says it) and I just sat there thinking.....DUDE! I just knifed the guy I had been in love with for the past 9 years or so in the back and KILLED him....and mere moments later you're thinking what ifs? The blood isn't even dry on my hands yet!!!!! *die*

So then many of next playthroughs I didn't like/use him. But since then he's grown on me...currently trying to rival him...so hard to do. He's quite the yes man.


Was going to add....Bioware is kind of in a Catch-22 here. If a DLC character IS written and integrated really well, and it's a paid for character, then they run into the "This should have been included in the first place!" ranting.....and if the DLC character is obviously an add on, then they get the "This should ahve been done better" bemoanings......danged if you do and danged if you don't.

Modifié par Jaulen, 20 décembre 2013 - 07:14 .


#38
CybAnt1

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BackdoorPaco wrote...
How dare Sebastian want the man who killed what is essentially his mother, and what can be assumed friends in the chantry, dead.
That's like a parent that wants to maim the person that raped one of their children.
It's absurd. Why can't people be logical beings.<_<


Didn't say I didn't understand his anger either, or even on some level, agree with it. Yes, what Anders did was monstrous. Even though I could see his hatred, while there were certainly "bad actors" among the Chantry (most notably Sister Patrice), he also killed others that I felt, whatever their views, were people of peace, notably Elhina. 

It's just that I don't deal with ultimatums well, at least especially when they concern companions of long association (Anders accompanied both my Warden AND my Champion - of course "remembering" the former is "metagaming" as Hawke is not the same person), and people who have mostly acted benevolently up until recently, so I'm merely explaining why when I was given the ultimatum "kill him or I leave," why I found the second choice almost always the better one. And that's the cool thing about RPGs - all of us make different decisions at these decision points, I was merely explaining mine. 

(Only on one playthrough, when my character sided with the Templars, against the mages, did I 'see it differently'.)

#39
Blessed Silence

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I was actually waiting for Sebby to shoot Anders on his own to tell you the truth. That would have been perfect and fitting.

#40
Cyberstrike nTo

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CybAnt1 wrote...
Sorry. Given that I can comprehend Anders' actions, even if I don't agree with them, I just don't think he deserves execution without trial.


I thought if you have Hawke ask for the opinions of the other companions that was Anders' trial.   

Modifié par Cyberstrike nTo, 20 décembre 2013 - 07:58 .


#41
Neverwinter_Knight77

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I suppose the metagaming reason is also why I originally forgave Anders without question.  He had generally been a good guy throughout Awakening and DA 2, so there was certainly some weight.  I eventually decided to make one playthrough where a mage Hawke runs away with him, one playthrough with a female [Anders-romancing] Hawke who is so appalled by his murder of the grand cleric that she kills him, and one playthrough where my male warrior Hawke tells him to just leave.

I am curious to find out whether he will have different fates in later games (like Alistair), or if he just won't be mentioned.

#42
Magdalena11

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Sebastian was pretty lame. By the time Act 2 rolls around, I'm already pretty set in my ways and Varric is a better combat archer. I usually bring Sebastian along on Dissent and Following the Qun to max out his approval then ignore him for the rest of the game except his quests. I did romance him, once. Not worth it. The concept of dragging a miserable archer along just for a line or two of amusing dialog just doesn't do much for me. In fact, the only reason he's in my party at all is the Black Emporium.

#43
TeamLexana

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Sebastian seemed like he HAD potential if the big dlc/expansion was included as intended, It felt like Sebastian suffered from "we'll add to it later" that we never got because the game was so lacking that peeps were over it by time dlc's started rolling out. Just looking at the level cap, it's easy to see they MEANT for the game to be much bigger.... eventually.... through dlc.

#44
Rotward

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I never played with him, but this seems to be a common complaint. He's like the Jacob of dragon age as far as character development. Not so much with the romance part.

#45
Bluto Blutarskyx

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 Who the hell hates leliana?

unlike Sebastian she wasn't a maker freak. And you could change her relatively early by hardening her. 

I felt the concept of the whole "chaste romance" was absurd and a lazy way for bioware to not even do a "fade to black".

sebatsian as a dlc char seemed tacked on.

#46
Thrillian

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I never romanced Seb, mostly because by the time he showed up, I was already romancing someone else. Also because his eyes always freaked me out! They look unnatural in the inner corners, to me at least. However, I never disliked him as a character and at no point did I find him to be anti-mage, or even anti-anything really. He was actually one of the more open-minded and accepting of the companions in my opinion.

Edit:  Also, I don't really like Leliana, I don't hate her at all but she is one of my least favorite companions from DA:O.  I can't even explain why, she just kinda pushes my buttons.  A little irrational but there it is.

Modifié par Thrillho_82, 21 décembre 2013 - 07:04 .


#47
Magdalena11

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After spending a game in a Sebastian romance, all I can say is what a waste of time. I suppose I should consider the fact that not everyone in Thedas is going to want to spend the night with Hawke. There, I considered it. Romancing Sebastian is still a waste of time.

#48
MisanthropePrime

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I wonder if DAII had a hard limit on he amount of possible companions you could have? Note that Sebastian can only join your party after you lose your sibling.

#49
andy6915

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MisanthropePrime wrote...

I wonder if DAII had a hard limit on he amount of possible companions you could have? Note that Sebastian can only join your party after you lose your sibling.


Doesn't affect DLC.

#50
Babaganoosh013

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I thought you would have been referring to the fact that you had to pre-order before a certain day to get him included with your game. Pre-ordering wasn't good enough, as I had discovered when I didn't get the code for it; you had to do it really early. THAT was the biggest crap move EA/BioWare has pulled to this date regarding pre-orders and DLC.

The Shale move (project $10) made me go out and buy the Ultimate Edition. I've bought that for the 360 (at $50), and the PC.
Vael made me hate a rushed game much, much more. I traded my 360 version for Lost Odyssey. I paid next to nothing for the PC version. Essentially the same as a paperback book, which was DA2's redeeming quality to me.

If they pull that move again for DAI, I'll wait till it gets to paperback price this time.