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Wouldn't this crew satisfy you in Mass Effect 3?


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#176
MassivelyEffective0730

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DeinonSlayer wrote...

David7204 wrote...

Nobody is 'pro-human.' 'Pro-human' people are generally not interested in science fiction, or really much of anything besides meth and alcohol. Pro-humans are not going to buy and play a game that makes it overwhelmingly clear you play as a character who fights alongside aliens and can even have romantic relationships with them. Pro-human is a delusion.

Pro-human exists because BioWare made it exist.

Hear that, MassivelyEffective? Sounds like you're addicted to crank now. The One has decreed it so.


Tee hee hee.

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#177
KaiserShep

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o Ventus wrote...

KaiserShep wrote...

We're gonna need a bigger boat.

Anyway, the game would need to be extra long with lots more missions and plots to justify having so many characters, and that would just be way too diluted a story 


You say this as if ME3's story could actually BE more diluted.

The premise is the war against the Reapers, but their involvement and development in the actual plot is almost nonexistent aside from the very end if the game and 2 optional DLCs.

And by "involvement and development", I mean time spent in-game actually learning abou the Reapers and how to fight them, instead of the usual "they're killing us all" message at the start of every mission in which they're fought.


I think people are being a bit unfair to the game about this. I think one of the big problems here is that the TPS design of the game doesn't fit seamlessly with giant nigh indestructible deathbots, because we can't fight them often on foot, but we can kill their monsters, which we actually do quite a lot throughout the game. But to say that they're almost "nonexistent" is wrong. 

#178
AlanC9

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Jon The Wizard wrote...

I do think ME3 could've stood to have a slightly bigger (1-2 members) crew, maybe Jack and Miranda.


Sure, they could have cut something and squeezed in two more ME2 squadmates. Which two?

#179
MassivelyEffective0730

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Armchair psychology and political theory for everyone! Yay!

#180
Mr.House

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Deathsaurer wrote...

David7204 wrote...

It seems to me that this is the 'power fantasy.' Ideals that only exist and can only exist in a realm where no pain or consequences exists. A world where players are free to gleefully indulge in their impulses.


Is... there some other reason I should be playing video games?

Don't play any Persona or SMT game then, or RDR.

#181
Obadiah

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I think role playing games, at least the Bioware games, are a way to act out extrapolations of real world beliefs in a fantasy setting.

#182
o Ventus

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KaiserShep wrote...

I think people are being a bit unfair to the game about this. I think one of the big problems here is that the TPS design of the game doesn't fit seamlessly with giant nigh indestructible deathbots, because we can't fight them often on foot, but we can kill their monsters, which we actually do quite a lot throughout the game. But to say that they're almost "nonexistent" is wrong. 


Did you read the final paragraph? "Almost nonexistent" is a very apt description of their plot development. Aside from the very end of the game, Leviathan, or the EC (like I already pointed out), can you name a single time in ME3 where we actually learn anything about the Reapers?

#183
David7204

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Ventus, you wouldn't happen to be one of the many people continually shrieking the Reapers should have remained unexplained, are you?

Since, you know, if you were, you would be monumentally foolish to be complaining about not learning enough about the Reapers now.

Modifié par David7204, 11 décembre 2013 - 03:39 .


#184
Cainhurst Crow

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Hey gusy? What's the hizzy in this shizzy?

#185
Guest_Jesus Christ_*

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Steelcan wrote...

David7204 wrote...

Ventus, you wouldn't happen to be one of the many people continually shrieking the Reapers should have remained unexplained, are you?

Since, you know, if you were, you would be monumentally foolish to be complaining about not learning enough about the Reapers now.


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Posted Image


Yeah idk...

#186
Hazegurl

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David7204 wrote...
Nobody is 'pro-human.' 'Pro-human' people are generally not interested in science fiction, or really much of anything besides meth and alcohol. Pro-humans are not going to buy and play a game that makes it overwhelmingly clear you play as a character who fights alongside aliens and can even have romantic relationships with them. Pro-human is a delusion.

Pro-human exists because BioWare made it exist.


Favorite ME1 squad mates: Kaidan and Ashley
Mentor(On certain playthroughs): Anderson
Favorite LIs: Kaidan and Miranda
Friends among Crew: Kelly Chambers, Dr. Chakwas, Joker
Mentor to: James Vega
Human crewmembers I once hated but now like: Jack (even romanced her)
Alien crewmembers I once hated but now like: None

I like some of the aliens too but no matter how BW tries to manufacture my Shepard's friendships with them he'll always have his best moments with humans.

Look at how comical this is. How many are going to try and claim to me they 'hate' aliens? They 'hate' synthetics? I didn't think I would have to point out the laughable ridiculousness in supposedly 'hating' something that isn't even in existence. Isn't even proven?


Okay...were you talking about IRL alien possibilities in relation to bioware aliens and pro human ideals?
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Why am I even trying to understand you? Posted Image

Modifié par Hazegurl, 11 décembre 2013 - 04:02 .


#187
His Name was HYR!!

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David7204 wrote...

Nobody is 'pro-human.' 'Pro-human' people are generally not interested in science fiction, or really much of anything besides meth and alcohol. Pro-humans are not going to buy and play a game that makes it overwhelmingly clear you play as a character who fights alongside aliens and can even have romantic relationships with them. Pro-human is a delusion.

Pro-human exists because BioWare made it exist.



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http://www.youtube.com/watch

Modifié par HYR 2.0, 11 décembre 2013 - 03:54 .


#188
Cainhurst Crow

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David7204 wrote...

The Mad Hanar wrote...

David7204 wrote...

Let's stop beating around the bush.

The answer is very simple. Renegade players hate aliens and synthetics because BioWare told them to.

BioWare made it clear Renegade players are pro human. They obediently obeyed. Simple as that.


So because Bioware allowed players who wanted to be pro-human to be pro-human under the label of being a Renegade player, they forced players to be pro-human or Renegade?

Nobody is 'pro-human.' 'Pro-human' people are generally not interested in science fiction, or really much of anything besides meth and alcohol. Pro-humans are not going to buy and play a game that makes it overwhelmingly clear you play as a character who fights alongside aliens and can even have romantic relationships with them. Pro-human is a delusion.

Pro-human exists because BioWare made it exist.


You know, I don't usually agree with a lot of the romance crowds who demand every character be a romance and every new character added be romancable.

But the one thing I wouldn't do is say they didn't exist and only exist because bioware made them exist. Because that would be really mentally deficient.

#189
Excella Gionne

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Darth Brotarian wrote...

David7204 wrote...

The Mad Hanar wrote...

David7204 wrote...

Let's stop beating around the bush.

The answer is very simple. Renegade players hate aliens and synthetics because BioWare told them to.

BioWare made it clear Renegade players are pro human. They obediently obeyed. Simple as that.


So because Bioware allowed players who wanted to be pro-human to be pro-human under the label of being a Renegade player, they forced players to be pro-human or Renegade?

Nobody is 'pro-human.' 'Pro-human' people are generally not interested in science fiction, or really much of anything besides meth and alcohol. Pro-humans are not going to buy and play a game that makes it overwhelmingly clear you play as a character who fights alongside aliens and can even have romantic relationships with them. Pro-human is a delusion.

Pro-human exists because BioWare made it exist.


You know, I don't usually agree with a lot of the romance crowds who demand every character be a romance and every new character added be romancable.

But the one thing I wouldn't do is say they didn't exist and only exist because bioware made them exist. Because that would be really mentally deficient.


Well, some characters that aren't romanceable appeal more to some of the ME audience as an ideal love interest. I do support the idea of every character being romanceable. I mean, ME is a sci-fi game, and it's a great universe to be pulled away. 

#190
David7204

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You can bet dollars if doughnuts that if BioWare wrote Renegade dialogue to say all romance is stupid and pointless (more eloquently, of course), people would be in support of it and attempt to make serious arguments in favor of it. 

Modifié par David7204, 11 décembre 2013 - 04:08 .


#191
Cainhurst Crow

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David7204 wrote...

You can bet dollars if doughnuts that if BioWare wrote Renegade dialogue to say all romance is stupid and pointless (more eloquently, of course), people would be in support of it and attempt to make serious arguments in favor of it. 


There are already people who say romances are stupid and pointless. That's one of the major debates that go on in the dragon age forums.

And bioware never made that an option in the dialouge, so wheres your evidence to support this chicken and egg claim of yours?

#192
dreamgazer

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David7204 wrote...

You can bet dollars if doughnuts that if BioWare wrote Renegade dialogue to say all romance is stupid and pointless (more eloquently, of course), people would be in support of it and attempt to make serious arguments in favor of it. 


They didn't, though, so this statement has nothing to do with anything.  

C'mon, old sport. 

#193
AlanC9

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o Ventus wrote...

Did you read the final paragraph? "Almost nonexistent" is a very apt description of their plot development. Aside from the very end of the game, Leviathan, or the EC (like I already pointed out), can you name a single time in ME3 where we actually learn anything about the Reapers?


The Rannoch Reaper has some things to say, assuming Shepard bothers to ask.

#194
DeinonSlayer

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AlanC9 wrote...

o Ventus wrote...

Did you read the final paragraph? "Almost nonexistent" is a very apt description of their plot development. Aside from the very end of the game, Leviathan, or the EC (like I already pointed out), can you name a single time in ME3 where we actually learn anything about the Reapers?


The Rannoch Reaper has some things to say, assuming Shepard bothers to ask.

Sorry, what's that? I couldn't hear what it was saying over the orbital bombardment. :devil:

#195
dreamgazer

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Through missions (mostly sub-missions) and optional dialogue on the Normandy (especially with EDI), you do sporadically learn more about the Reapers and their tactics.

#196
DeinonSlayer

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dreamgazer wrote...

Through missions (mostly sub-missions) and optional dialogue on the Normandy (especially with EDI), you do sporadically learn more about the Reapers and their tactics.

Also the Codex, not that anyone reads read it.

*clears throat*

Modifié par DeinonSlayer, 11 décembre 2013 - 04:38 .


#197
dreamgazer

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DeinonSlayer wrote...

dreamgazer wrote...

Through missions (mostly sub-missions) and optional dialogue on the Normandy (especially with EDI), you do sporadically learn more about the Reapers and their tactics.

Also the Codex, not that anyone reads it.

*clears throat*


... read?

#198
DeinonSlayer

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dreamgazer wrote...

DeinonSlayer wrote...

dreamgazer wrote...

Through missions (mostly sub-missions) and optional dialogue on the Normandy (especially with EDI), you do sporadically learn more about the Reapers and their tactics.

Also the Codex, not that anyone reads it.

*clears throat*


... read?

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Oops.

#199
Br3admax

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I read it all the time, because I read way faster than the narrator speaks. I also read the Secondary Codex from time to time.

#200
KaiserShep

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DeinonSlayer wrote...

AlanC9 wrote...

o Ventus wrote...

Did you read the final paragraph? "Almost nonexistent" is a very apt description of their plot development. Aside from the very end of the game, Leviathan, or the EC (like I already pointed out), can you name a single time in ME3 where we actually learn anything about the Reapers?


The Rannoch Reaper has some things to say, assuming Shepard bothers to ask.

Sorry, what's that? I couldn't hear what it was saying over the orbital bombardment. :devil:


"They're doing fine." is better than the conversation. :D