Steelcan wrote...
Sion1138 wrote...
Allowing Legion to upload the code was a renegade option.
uhhhh no it wasn't
It was colored red in my game.
Steelcan wrote...
Sion1138 wrote...
Allowing Legion to upload the code was a renegade option.
uhhhh no it wasn't
ElSuperGecko wrote...
Apologies in advance for the quote pyramid, but I couldn't agree with this link of thinking more.
The endings (pre-EC) were deliberately left as open to interpretation as possible. Post-EC, some additional context and clarity was added, mainly for those who wanted answers and closure instead of questions and conjecture.
But the "colour coding" of the final choices is little more than a red herring. Anderson is not renegade. TIM is not paragon. Neither are the choices. Morality doesn't come into it - it's what you believe, infer and interpret about the endings that is important. If you can justify and rationalize Shepard's decision based your experiences and understanding of the series (and not just a colour), then what's the problem?
AlanC9 wrote...
Necanor wrote...
The damage caused by both Control and Destroy is more or less equal. A damaged Crucible will lead to Earth getting fried regardless of choice and an undamaged Crucible will lead to minimal damage regardless of choice. All high EMS endings result in the relays being repaired quickly.
Low-EMS Control's VFX look a lot less damaging than those in low-EMS Destroy. I suppose you can argue that the scene is misleading or some such.
As for "quickly". -- how quickly? By human standards, or asari standards? And equally quickly?
iakus wrote...
Low EMS Control=Mid EMs Destroy, damage-wise.
And in High EMS Control, the Reapers repair the relays, while the galaxy has to figure it out on their own in High EMS Destroy. Which implies a much longer rebuilding process in Destroy.
Necanor wrote...
Of course no exact time is given, so that's open to interpretation. But the ending slides seem to indicate, that the repair of the barely damaged relays seems to be relatively easy(Hackett says as much). I imagine that the reconstruction of Earth's cities will take far longer.
Modifié par Daemul, 11 décembre 2013 - 10:04 .
Daemul wrote...
In a game where the Renegade and Paragon system used in the first two games was made null and void people still cling onto it.
Reputation is all that matters now guys,
All the more reason to get rid of it entirely.HYR 2.0 wrote...
Daemul wrote...
In a game where the Renegade and Paragon system used in the first two games was made null and void people still cling onto it.
Reputation is all that matters now guys,
This too.
It's funny how many people still cling to "Paragon" and "Renegade" labels despite ME3 encouraging mixed alignment.
People still can't stop seeing it as "good" and "evil" respectively.
iakus wrote...
Actually, while Hackettt's speech is optimistic, he is silent on how long it would take to repair the relays. In fact he outright states they were "severely damaged"
And even if they can be repaired quickly, transit time to get repair teams to all the damaged relays is going to be a factor. There aren't a lot of functional QECs available to instuct people in other systems, after all.
I'd say Earth better unfold the futons, there's gonna be some houseguests for a while
Modifié par KaiserShep, 11 décembre 2013 - 11:23 .
KaiserShep wrote...
It's fair to assume that the entirety of the relay network would likely take decades, if not hundreds of years to bring back to the way it was before, but the relays in council space no doubt would be rebuilt relatively quickly, and perhaps even certain relays in the Terminus, namely the one in close proximity to Omega. No one's going back to the Shrike Abyssal anytime soon, but no big deal. Personally, I kind of like the prospect of long-term exploratory missions to find both the damaged and dormant relays throughout the galaxy. It makes the galaxy seem so much larger again.
Necanor wrote...
But you have a point, while the relays in major systems could be repaired quickly(Thessia, Palaven, Rannoch, Tuchanka, Dekuuna etc) it might be hard to fix them in less populated places like certain areas in the Terminus systems.
It's only a three-day trip via FTL from Charon to Arcturus, IIRC. In the MEU, there's also a habitable levo planet in the Alpha Centauri system, mere hours from Earth, which is the only feasible location the Normandy could have crashed provided they were in FTL in the scene we see.iakus wrote...
Necanor wrote...
But you have a point, while the relays in major systems could be repaired quickly(Thessia, Palaven, Rannoch, Tuchanka, Dekuuna etc) it might be hard to fix them in less populated places like certain areas in the Terminus systems.
Or Arcturus, the only system the Charon relay leads too
Modifié par DeinonSlayer, 11 décembre 2013 - 11:49 .
DeinonSlayer wrote...
It's only a three-day trip via FTL from Charon to Arcturus, IIRC. In the MEU, there's also a habitable levo planet in the Alpha Centauri system, mere hours from Earth, which is the only feasible location the Normandy could have crashed provided they were in FTL in the scene we see.
Search "Manswell expedition" on Cerberus Daily News. It's canon. Perhaps the silliest thing about that arc is the idea that a star system so close to Earth with a habitable planet could go unexplored for so long...ImaginaryMatter wrote...
DeinonSlayer wrote...
It's only a three-day trip via FTL from Charon to Arcturus, IIRC. In the MEU, there's also a habitable levo planet in the Alpha Centauri system, mere hours from Earth, which is the only feasible location the Normandy could have crashed provided they were in FTL in the scene we see.
Wait, really? Those two systems are awfly close.
DeinonSlayer wrote...
Flip the bird at whoever decided to put it there (if they expect me to view it as the "bad guy" choice) and choose it anyway.
DeinonSlayer wrote...
Search "Manswell expedition" on Cerberus Daily News. It's canon. Perhaps the silliest thing about that arc is the idea that a star system so close to Earth with a habitable planet could go unexplored for so long...
In any case, yeah, the crash-landed Normandy is a metaphorical stone's throw from Earth.
KaiserShep wrote...
Human starships can travel at about fifty times the speed of light.
Modifié par ImaginaryMatter, 12 décembre 2013 - 03:53 .