Abraham_uk wrote...
Here is what I don't get.
Now I understand that some in game armors may have legs and arms less heavily armored than the chest area (which is where the vital organs). This is for mobility. I get it.
However some armor has arms and legs heavily armored but deliberately leave out any armor for the chest. One protagonist feels the need to stitch a cross. Oh Dante!
What possible advantage could that have? He is still heavily armored, in the arms and legs. So he doesn't gain any mobility bonuses. So he's less mobile and more vulnerable to attack. Not to mention what kind of diseases he might contract from stitching a cross to his chest. Makes no sense.
As for the Qunari. Why are they having armor for their legs yet no armor for their chest?
Is there a medical reason?
Do Qunari have a breathing condition that means if they were to wear armor, they could suffocate and die?
Game don't really ahve to follow the rules of practicality, reliability and function when it coes to armour. More often than not is tehre only one rule for armours in game: the rule of cool. If it looks cool, it doesn't matter if it isn't practical or even realistic.
And we have already explained several times why the Qunari we encounter are lightly armoured. Several times in this thead even.
Modifié par EmperorSahlertz, 15 décembre 2013 - 12:59 .