Invent an Objective!
#26
Posté 11 décembre 2013 - 05:57
2 players secure a holding area on the map, into which the other 2 players bring back kidnapped members of the enemy faction and attempt to extract information from them. They will have 2 minutes in interrogate them using melee attacks etc before the holding area is overrun with a squad of suicide abominations.
#27
Posté 11 décembre 2013 - 06:02
#28
Posté 11 décembre 2013 - 06:10
#29
Posté 11 décembre 2013 - 07:14
#30
Posté 11 décembre 2013 - 07:23
Basically, you play as a Volus. If you're not using a Volus, you die.
#31
Posté 11 décembre 2013 - 07:42
2. Zombie horde mode. Basically like the first two waves of Anno's husk mode. You need to hold the line and gun down everything that comes at you in order to protect civilians.
3. Fight one completely overpowered enemy. Picture a phantom with DR for all players, who can run as fast as a drell, use tactical cloak whenever she wants, etc.
#32
Posté 11 décembre 2013 - 07:49
A Salarian spawns on the map, the first Krogan to hunt down the Salarian and cook its liver... Enjoys a nice dinner.
#33
Posté 11 décembre 2013 - 07:52
Capture area objectives could be good. You would have to have a heavily fortified area of the map, with prespawned enemies, open up just for the objective though.Rotward wrote...
Capture objectives, like in the me1 arena. Also, capture an enemy alive. Get them down to low health, then escort the (now passive) enemy to extraction.
#34
Posté 11 décembre 2013 - 07:57
#35
Posté 11 décembre 2013 - 07:58
4 Heavy Weapons randomly lying around the map, some mooks and one BIG superboss like a Harvester, a Gunship or Armature unit to kill in Xmins.
#36
Posté 11 décembre 2013 - 08:03
Almost forgot, the budget of that objective wave consists solely of geth primes (possible addition of dragoons, hunters and possesed scions to the budget in DLC)
#37
Posté 11 décembre 2013 - 08:21
Swing your arms from side to side
Come on, it's time to go!
Do the Mario!
Take one step, and then again.
Let's do the Mario, all together now!
You've got it!
It's the Mario!
Do the Mario!
Swing your arms from side to side
Come on, it's time to go!
Do the Mario!
Take one step, and then again.
Let's do the Mario, all together now!
Come on now, just like that!''
Mario objective.
Do the Mario while everything is shooting at you.
Can't shoot back.
robarcool wrote...
Lash and fist 100 phantoms.
Best idea in the thread.
Modifié par Ziegrif, 11 décembre 2013 - 08:23 .
#38
Posté 11 décembre 2013 - 08:33
So someone caught what I really meantZiegrif wrote...
robarcool wrote...
Lash and fist 100 phantoms.
Best idea in the thread.
#39
Posté 11 décembre 2013 - 08:52
#40
Posté 11 décembre 2013 - 09:07
It's best served raw.THEEAV3NG3R wrote...
"Feeding Time" - *Needs 4 Krogan*
A Salarian spawns on the map, the first Krogan to hunt down the Salarian and cook its liver... Enjoys a nice dinner.
(not very) civil dispute: requires historically opposed factions. One round is spent with the geth fighting quarian, turian fighting krogan, etc. No consumables can be used during this round, and enemies still spawn. Second round: consumables are available only to the faction that won, but the round proceeds as normal in every other sense.
Alternatively: I considedered having the winning faction complete the wave with two players and the faction that lost spawns as mooks. Whenever the mook they're controlling dies, they take control of another random enemy. If they kill the player, it would count toward their score. I just can't figure out how that would work in practice. If the players controlling mooks can cause a mission failure, they won't try to kill the players. On the other hand, what's the fun in playing mooks if you can't kill the players. Any ideas?
Modifié par Rotward, 11 décembre 2013 - 09:08 .
#41
Posté 11 décembre 2013 - 10:27
CDTheBookMan wrote...
Powers only for a wave: Weapons disabled.
I kind of like this idea in theory, but it would be rather impractical with the wrong team. A biotic or engineer squad wouldn't care a whole lot, but the poor team with a Quarian Marksman as the last man standing? Ever try killing a Possessed Praetorian with nothing but hack-specced sabotage and melee? Even worse if you got stuck with an Atlas/Prime as the last enemy.
#42
Posté 11 décembre 2013 - 10:59
+10robarcool wrote...
Lash and fist 100 phantoms.
#43
Posté 11 décembre 2013 - 11:07
VolusVolusVolusVolusVOLUSVOLUSVOLUS wrote...
Objective: Play as a Volus.
Basically, you play as a Volus. If you're not using a Volus, you die.
Nate_Assassin wrote...
Stop the Red Sand Smuggler - Find the Volus on your team and end his smuggling days.
Uhhhhh lolwut?
I'd rather be an Abomination than play as a Volus. Oh wait, They both blow up...
Modifié par Nate_Assassin, 11 décembre 2013 - 11:07 .
#44
Posté 11 décembre 2013 - 11:12
#45
Posté 12 décembre 2013 - 12:36
zuckendesfleish wrote...
Reverse objective: stop the enemy from doing something (besides killing you).
I like this idea. They could be setting up a radar or signal device to track the incoming shuttles communications so they know where extraction will take place . Fail to destroy it and you are going to find it much harder to extract .
Modifié par stricko, 12 décembre 2013 - 12:37 .
#46
Posté 12 décembre 2013 - 12:55
#47
Guest_Lusty Argonian Maid_*
Posté 12 décembre 2013 - 08:19
Guest_Lusty Argonian Maid_*
THEEAV3NG3R wrote...
"Feeding Time" - *Needs 4 Krogan*
A Salarian spawns on the map, the first Krogan to hunt down the Salarian and cook its liver... Enjoys a nice dinner.
This sounds so cool
My objective would be "Bleed out" (only wave 3 mission): The whole team will have to bleed out and die... This mission goes to certain someone.
#48
Posté 12 décembre 2013 - 09:47
stricko wrote...
zuckendesfleish wrote...
Reverse objective: stop the enemy from doing something (besides killing you).
I like this idea. They could be setting up a radar or signal device to track the incoming shuttles communications so they know where extraction will take place . Fail to destroy it and you are going to find it much harder to extract .
I would like to see Primey doing the device or phantom carrying the pizza.
#49
Posté 12 décembre 2013 - 12:36
Shields are down, but weapons functional.
#50
Posté 12 décembre 2013 - 02:10
The player with the worst score has to kill 4 bosses within 2 minutes. The rest of the team will have to try to keep the donkey alive and help with debuffing. The donkey will take on a golden shine so everyone knows who he/she is.
Yes, the donkey can use missiles, but that would still be a contribution to the team which this is all about.





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