The idea originally was this game was the end of the series. The "not the end of mass effect" was the DLC. There were three choices. Forget leaving your PC or 360 on and walking away for an hour and getting the Critical Mission Failure screen because it timed out. Pick one to end the game.
They used this horror aesthetic. Zombies! Some of them shot at you, but other than that it was like playing Left for Dead at times with fewer zombies. Really. I guess glowboy was having fun playing with his toys. Squishing people into gore to go into reapers wasn't enough. They had to do this to horrify us. But it's for mooks.
1) control - and in a particular circumstance this was your only choice
2) synthesis - horribly written and horribly presented. This was also the Disney happy ending. The hero died, but there will be peace in the galaxy now.
3) destroy - The original ending was clearer than the EC. The EC was less harshly worded.
Control was supposed to be the "good" ending because it was the only one that didn't destroy reaper tech and didn't show the relays blowing apart.
Synthesis was the golden ending because there would be peace, everyone understood each other because of a new DNA, but the relays were destroyed.
Destroy, eliminated reaper tech and all synthetics including the Geth, destroyed the relays, and the peace wouldn't last. -- but there could be a sequel here because you need struggle and conflict for stories.
Refuse? You sanctimonious ........ Shepard, you let everyone die.
This was all clarified in the EC - do any of you actually argue with the little brat after the first time? Or do you keep it high level after that?
If there is to be a sequel the default canon has to be destroy because of conflict and struggle. They aren't present in Control and Synthesis because of Big Brother and Peace respectively. You can't have conflict when everyone understands everyone else. Playing in a dystopia (Control) and rebelling against a reaper dominated galaxy could be fun if you like playing small scale oppressed resistance pockets against loyalist forces.
What really sucks about the destroy ending is that it kills technology, and not just reaper tech. They didn't say how far back it takes it. But, from what I've heard, through the magic of twitter, comicons, deficit spending, and space magic it appears that everything is back to normal in a few years (5-10 years) now, so what the f***. Peace is nice, but I want a sequel. Shoot the tube.
The endings are virtually identical anyway except for the color of the explosions on your TV: you die, the relays are damaged, and the Normandy crashes.
Modifié par sH0tgUn jUliA, 12 décembre 2013 - 06:41 .