Killzone: Shadow Fall... Wow, the first next-gen game has set really high standards of quality.
#576
Posté 19 décembre 2013 - 03:34
#577
Guest_Miscellaneous Mind_*
Posté 19 décembre 2013 - 03:35
Guest_Miscellaneous Mind_*
#578
Guest_The Mad Hanar_*
Posté 19 décembre 2013 - 03:36
Guest_The Mad Hanar_*
Miscellaneous Mind wrote...
It wouldn't be a thread on BSN without posters stating their opinion as absolutely fact.
Damn skippy!
#579
Posté 19 décembre 2013 - 03:42


Also, here's a trailer that shows off how the game will be in 4k
Not to also mention that their characters will have 100,000 polygons.
>complains about people linking youtube videos.
>links youtube videos to gameplay.
Modifié par ruggly, 19 décembre 2013 - 03:50 .
#580
Posté 19 décembre 2013 - 03:42
The Mad Hanar wrote...
And yet TWD's story is still better.
TWD is a heavily story-driven game indeed. But I just can't take the story seriously when it looks worse than in comic it based upon.
K:SF is the true sci-fi drama, based on inportant and interesting ideas and thoughts. And it looks great. The immersion level created by visuals, sounds, music, and actors play is truly amazing.
I would gladly play just one K:SF instead of dozens of TWDs.
Modifié par Seival, 19 décembre 2013 - 03:46 .
#581
Posté 19 décembre 2013 - 03:42
The Mad Hanar wrote...
And yet TWD's story is still better.
Seival only cares about graphics
#582
Posté 19 décembre 2013 - 03:48
Really?Seival wrote...
Greylycantrope wrote...
Meanwhile at the real high standard of quality storytelling
Sorry, but don't see any quality behind those few poligons with low res textures upon them.
And were did the lighting gone? Someone forgot to implement it in at least acceptible capacity?
#583
Posté 19 décembre 2013 - 03:51
*ahem*Seival wrote...
The Mad Hanar wrote...
And yet TWD's story is still better.
TWD is a heavily story-driven game indeed. But I just can't take the story seriously when it looks worse than in comic it based upon.
K:SF is the true sci-fi drama, based on inportant and interesting ideas and thoughts. And it looks great. The immersion level created by visuals, sounds, music, and actors play is truly amazing.
I would gladly play just one K:SF instead of dozens of TWDs.
#584
Posté 19 décembre 2013 - 03:51
ruggly wrote...
Fine, I can play the post HD images to show off the game as well, since you know, pictures can't be compressed at all
Also, here's a trailer that shows off how the game will be in 4k
Not to also mention that their characters will have 100,000 polygons.
Don't you really see the difference between what you have posted and this?

#585
Posté 19 décembre 2013 - 03:52
Seival wrote...
K:SF is the true sci-fi drama,
lolNo
#586
Posté 19 décembre 2013 - 03:56


Also, watch that trailer. That is still alpha stuff.
#587
Posté 19 décembre 2013 - 03:56
AresKeith wrote...
The Mad Hanar wrote...
And yet TWD's story is still better.
Seival only cares about graphics
Not true.
#588
Posté 19 décembre 2013 - 03:59
ruggly wrote...
Also, watch that trailer. That is still alpha stuff.
Sorry, but this is level of quality of EvE Online, not a next-gen game.
#589
Posté 19 décembre 2013 - 04:00
#590
Posté 19 décembre 2013 - 04:02
#591
Posté 19 décembre 2013 - 04:03
ruggly wrote...
Sure, I can see how over-saturated they made everything in KZ
Too bad they could put more focus into the campaign
I'm serious too because I was looking forward to the game
#592
Posté 19 décembre 2013 - 04:06
Modifié par Ravensword, 19 décembre 2013 - 04:16 .
#593
Posté 19 décembre 2013 - 04:06
Seival wrote...
ruggly wrote...
Also, watch that trailer. That is still alpha stuff.
Sorry, but this is level of quality of EvE Online, not a next-gen game.
Modifié par WendiNix, 19 décembre 2013 - 04:07 .
#594
Posté 19 décembre 2013 - 04:07
#595
Posté 19 décembre 2013 - 04:08
AresKeith wrote...
I'm serious too because I was looking forward to the game
Then play it instead of theorizing.
#596
Posté 19 décembre 2013 - 04:10
David Cage has the same problem.Ravensword wrote...
Seival's seems to actually be confused as to how people can care can more about story and gameplay than the number of polygons a model has.
#597
Posté 19 décembre 2013 - 04:11
Seival wrote...
AresKeith wrote...
I'm serious too because I was looking forward to the game
Then play it instead of theorizing.
Expect I'm not theorizing, the story is in fact very mediorce
And half of its gameplay suffers from pacing issues
#598
Posté 19 décembre 2013 - 04:13
AresKeith wrote...
Seival wrote...
AresKeith wrote...
I'm serious too because I was looking forward to the game
Then play it instead of theorizing.
Expect I'm not theorizing, the story is in fact very mediorce
And half of its gameplay suffers from pacing issues
I'm afraid you are still theorizing.
#599
Guest_Rubios_*
Posté 19 décembre 2013 - 04:16
Guest_Rubios_*
Prove me wrong.
#600
Posté 19 décembre 2013 - 04:16
Rubios wrote...
Killzone > Killzone Shadow Fall
Prove me wrong.
Killzone 2 had Radec
Modifié par AresKeith, 19 décembre 2013 - 04:17 .




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