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Killzone: Shadow Fall... Wow, the first next-gen game has set really high standards of quality.


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#826
LPPrince

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Back. Y'all get in line, I'm still waiting on a response to my link detailing why Shadow Fall doesn't run on constant 60 frames in ANY scenario.

#827
Guest_The Mad Hanar_*

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LPPrince wrote...

Back. Y'all get in line, I'm still waiting on a response to my link detailing why Shadow Fall doesn't run on constant 60 frames in ANY scenario.


PC players could probably figure out how to do it.


if they had a chance.

Modifié par The Mad Hanar, 20 décembre 2013 - 01:09 .


#828
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The Mad Hanar wrote...

As a person who knows nothing about hardware, you just may be right. However, you don't need the best hardware to make some really good eye candy.

Indeed, but a good video game demands the best.

Modifié par J. Reezy, 20 décembre 2013 - 01:13 .


#829
ruggly

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The Mad Hanar wrote...

As a person who knows nothing about hardware, you just may be right. However, you don't need the best hardware to make some really good eye candy.


You don't at all.  I thought Tomb Raider looked really good on the 360 for how old the hardware is.  But with how fast it's advancing these days, consoles will have to play catch up eventually, because 8 years old is ancient in tech terms. 

#830
Master Warder Z_

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Seival wrote...

Master Warder Z wrote...

<_< For Helghan!


"For Kellan!" © Echo :ph34r:


Payback came in an unexpected form i give them that.

Still it was deserved.

ISA dogs :/

For Vasari! 

#831
LPPrince

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ruggly wrote...

consoles will have to play catch up eventually, because 8 years old is ancient in tech terms. 


And thats why we have the X1 and PS4. Both of which, while young(thus its too early to judge how well they'll do when the train starts rolling), have the potential to do great things.

#832
Ravensword

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The Mad Hanar wrote...

spirosz wrote...

The Mad Hanar wrote...

Ravensword wrote...

I ask again, Seival, how do you expect the hardware in your PS4 to remain on the cutting edge for the next eight years?


The Ps3 and 360 did a good job of it.


Well, that isn't the hardware doing the work, that is the developers tweaking and learning.  The hardware is going to stay the same.  


Fair enough, but the hardware still needed to be good enough to run BTS, TLoU, CoE and a lot of the games released last year and this year in general.


Oh, don't say that. Seival's gonna misunderstand you, and think that you're actually saying that console hardware is more powerful than the latest, ever-improving PC hardware for the entire console's lifecycle.:wizard:

#833
Guest_The Mad Hanar_*

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 Oh, Raven. :lol:

#834
Master Warder Z_

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Ravensword wrote...

The Mad Hanar wrote...

spirosz wrote...

The Mad Hanar wrote...

Ravensword wrote...

I ask again, Seival, how do you expect the hardware in your PS4 to remain on the cutting edge for the next eight years?


The Ps3 and 360 did a good job of it.


Well, that isn't the hardware doing the work, that is the developers tweaking and learning.  The hardware is going to stay the same.  


Fair enough, but the hardware still needed to be good enough to run BTS, TLoU, CoE and a lot of the games released last year and this year in general.


Oh, don't say that. Seival's gonna misunderstand you, and think that you're actually saying that console hardware is more powerful than the latest, ever-improving PC hardware for the entire console's lifecycle.:wizard:


I do notice that the processing power for consoles is drastically improving every cycle though.

The days when PC was the obvious superior in the form of power and software run capabilities is nearing its close.

You could agrue its an endless cycle with as you said the ever improving world of pc and the fairly static consoles but when you reach pc capabilities with a current gen console then in my eye the gap is breached.

#835
ruggly

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LPPrince wrote...

ruggly wrote...

consoles will have to play catch up eventually, because 8 years old is ancient in tech terms. 


And thats why we have the X1 and PS4. Both of which, while young(thus its too early to judge how well they'll do when the train starts rolling), have the potential to do great things.


For sure, both Ryse and Killzone showed off what they can do visually.  I just don't believe that making every person in every game looking as realistic as possible makes the game exponentially better.  If the visuals just cover up a lack of story/interesting gameplay, then they just become nothing more than a tech demo.

According to the OP, TWD isn't a good game because it's a cell-shaded game with not enough polygons or whatever, and no matter how good the story is, he'll never play it because it's not realistic.  I think that's a pretty bad argument not to play a game.

#836
Cyonan

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Seival wrote...

Other persons here and in other threads also made claims of my opinion being wrong. So why are you saying that to me? It's easier to speak to one person than to 20 of them? Wanna be fair? Be fair by 100% then. Tell others the same thing, do not adress that only to me.


A lot of people in this thread are doing it.

But that doesn't excuse you.

#837
Gravisanimi

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One thing though that PC's don't really ever experience is that development stage at the end of a console generation. Where developers are finding new and creative ways to put hardware intensive games on a console that they are also putting on PC, without a massive gap in frame-rate and graphics.

There is a large gap, but describing it as massive would be pushing it.

And I can rip the graphics part out of the triangle of how good a game is because it is psychologically proven graphics do not hinder or help immersion or enjoyment of a game, while clumsy writing or bricky gameplay do.

Modifié par Gravisanimi, 20 décembre 2013 - 01:32 .


#838
Ravensword

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Master Warder Z wrote...

Ravensword wrote...

The Mad Hanar wrote...

spirosz wrote...

The Mad Hanar wrote...

Ravensword wrote...

I ask again, Seival, how do you expect the hardware in your PS4 to remain on the cutting edge for the next eight years?


The Ps3 and 360 did a good job of it.


Well, that isn't the hardware doing the work, that is the developers tweaking and learning.  The hardware is going to stay the same.  


Fair enough, but the hardware still needed to be good enough to run BTS, TLoU, CoE and a lot of the games released last year and this year in general.


Oh, don't say that. Seival's gonna misunderstand you, and think that you're actually saying that console hardware is more powerful than the latest, ever-improving PC hardware for the entire console's lifecycle.:wizard:


I do notice that the processing power for consoles is drastically improving every cycle though.

The days when PC was the obvious superior in the form of power and software run capabilities is nearing its close.

You could agrue its an endless cycle with as you said the ever improving world of pc and the fairly static consoles but when you reach pc capabilities with a current gen console then in my eye the gap is breached.




Yes, but what Seival believes is that, at the end of the PS4's lifecycle, the hardware inside his PS4 will not only still be good, but more powerful than PC hardware in eight years.

#839
LPPrince

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ruggly wrote...

For sure, both Ryse and Killzone showed off what they can do visually.  I just don't believe that making every person in every game looking as realistic as possible makes the game exponentially better.  If the visuals just cover up a lack of story/interesting gameplay, then they just become nothing more than a tech demo.

According to the OP, TWD isn't a good game because it's a cell-shaded game with not enough polygons or whatever, and no matter how good the story is, he'll never play it because it's not realistic.  I think that's a pretty bad argument not to play a game.


Honestly, in the vein of openmindedness, its best to just accept that people play games for different reasons.

Some play them for engaging emotional stories that send them on a journey through a million different places

Some play them for the thrill of accomplishing the seemingly impossible

Some play them for a living

And some play them to kill time before they go to work in the morning

There's all sorts of reasons why folks play games. To some, graphical quality will be most important. To others, it may be art style. Others? Style of gameplay. Others still? The quality of the narrative.

I wouldn't suggest people put down other games to make their favorites seem like The Tower of Pimps, just because they may not be the strongest in any particular category.

I love all sorts of games, from Telltale's episodic Walking Dead titles, to Mass Effects 1 and 2, to the Assassin's Creed franchise, Peggles 1 and 2, Skyrim, Modern Warfare 2, etc etc

Then there's the games I haven't played that I STILL appreciate and will laud- Journey, the Uncharted franchise, etc etc

Games are awesome, all across the board. Doesn't matter if they lack in one way to another.

If that mattered, Minecraft would be a laughing stock and we'd have people still creaming themselves over the Crysis franchise. :P

#840
spirosz

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Gravisanimi wrote...

 it is psychologically proven graphics do not hinder or help immersion or enjoyment of a game, while clumsy writing or bricky gameplay do.


Interesting, can you provide some links, if possible. 

#841
Gravisanimi

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spirosz wrote...

Gravisanimi wrote...

 it is psychologically proven graphics do not hinder or help immersion or enjoyment of a game, while clumsy writing or bricky gameplay do.


Interesting, can you provide some links, if possible. 


This article

And if you don't want to read all that much, there is this video that explains it.

#842
Master Warder Z_

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Ravensword wrote...

Master Warder Z wrote...

Ravensword wrote...

The Mad Hanar wrote...

spirosz wrote...

The Mad Hanar wrote...

Ravensword wrote...

I ask again, Seival, how do you expect the hardware in your PS4 to remain on the cutting edge for the next eight years?


The Ps3 and 360 did a good job of it.


Well, that isn't the hardware doing the work, that is the developers tweaking and learning.  The hardware is going to stay the same.  


Fair enough, but the hardware still needed to be good enough to run BTS, TLoU, CoE and a lot of the games released last year and this year in general.


Oh, don't say that. Seival's gonna misunderstand you, and think that you're actually saying that console hardware is more powerful than the latest, ever-improving PC hardware for the entire console's lifecycle.:wizard:


I do notice that the processing power for consoles is drastically improving every cycle though.

The days when PC was the obvious superior in the form of power and software run capabilities is nearing its close.

You could agrue its an endless cycle with as you said the ever improving world of pc and the fairly static consoles but when you reach pc capabilities with a current gen console then in my eye the gap is breached.




Yes, but what Seival believes is that, at the end of the PS4's lifecycle, the hardware inside his PS4 will not only still be good, but more powerful than PC hardware in eight years.


Now that i do not believe.

Maybe in twenty or so years you can have a console that can run comparable to PC's of its era and even beyond slightly, but at present within consoles even with the higher dpnr processors and graphics cards you still are looking at a relatively finite life cycle.

But that said i do believe in the future that self adapting and upgrading consoles will become something of a reality, the day when you can download upgrade packets to pull out the full preformance of its processors and graphics cards and even imrpove them somewhat will become a practice.

You can see it on a limited scale occuring even now with self moderization of consoles occuring, where you have people brute forcing the graphics cards to run full spectrum when the machine it self wouldn't authorize the action.

#843
ruggly

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LPPrince wrote...
Honestly, in the vein of openmindedness, its best to just accept that people play games for different reasons.

Some play them for engaging emotional stories that send them on a journey through a million different places

Some play them for the thrill of accomplishing the seemingly impossible

Some play them for a living

And some play them to kill time before they go to work in the morning

There's all sorts of reasons why folks play games. To some, graphical quality will be most important. To others, it may be art style. Others? Style of gameplay. Others still? The quality of the narrative.

I wouldn't suggest people put down other games to make their favorites seem like The Tower of Pimps, just because they may not be the strongest in any particular category.

I love all sorts of games, from Telltale's episodic Walking Dead titles, to Mass Effects 1 and 2, to the Assassin's Creed franchise, Peggles 1 and 2, Skyrim, Modern Warfare 2, etc etc

Then there's the games I haven't played that I STILL appreciate and will laud- Journey, the Uncharted franchise, etc etc

Games are awesome, all across the board. Doesn't matter if they lack in one way to another.

If that mattered, Minecraft would be a laughing stock and we'd have people still creaming themselves over the Crysis franchise. :P


I get that, honestly.  For me, it's usually story first.  If the game has amazing graphics, cool! If they're ok, it's not the end of the world.  I just wanted to put out there that I don't think games don't have to look like the real world in order to be great or fun to play, and you seem to agree with that.  I mean, Jade Empire looks like total ass compared to games today obviously, but both the story and gameplay is enjoyable to me. But apparently I'm wrong for having that opinion.

#844
Rusty Sandusky

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Seival wrote...

Splinter Cell 108 wrote...

simfamSP wrote...



Image IPB

Image IPB


Image IPB






Good god that game look so good and not just the graphics. I finished TW2 just a few days ago, it left me wanting more, hopefully TW3 comes soon. 

The perfect example of what PC gaming can achieve, and if what CDPR says about loading screens is true, then this will truly be a magnificent achievement. 


Not even close to K:SF.

Also, TW3 will not be a "PC achievement". It will be a cross-platform game developed mainly for the consoles. And most likely it will terribly lag on top-end PCs.

And this is the stupidity I come back to?

Image IPB

#845
LPPrince

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I'm with you on story. Its why Mass Effect 3 turned out to be such garbage(excuse my exaggeration) in my opinion after that ending, as compared to Kingdoms of Amalur where I had a much more lukewarm, but still pleasant response to it.

#846
spirosz

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I try to argue seriously, but I end up elsewhere, lol.

#847
Guest_The Mad Hanar_*

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spirosz wrote...

I try to argue seriously, but I end up elsewhere, lol.


I try to joke around, but I somehow end up aruging seriously. :blink:

#848
ruggly

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LPPrince wrote...

I'm with you on story. Its why Mass Effect 3 turned out to be such garbage(excuse my exaggeration) in my opinion after that ending, as compared to Kingdoms of Amalur where I had a much more lukewarm, but still pleasant response to it.


Agreed on KoA, but it's the combat with that game that makes me replay it every so often.  Brutally beating the sh*t out of a sprite is just so much fun.

As for ME3, I've just stopped caring.

#849
LPPrince

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Nice avatar, ruggly. Convenient. hahaha

Anyway, we're off KZ so I'll hop out for now

#850
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spirosz wrote...

I try to argue seriously, but I end up elsewhere, lol.

Ampz pls, you argue seriously.