Knack cutscenes weren't cringeworthy and the gameplay was fun enough (atleast more fun than a mediocre CoD wannabe).ruggly wrote...
Even worse than Knack?
Killzone: Shadow Fall... Wow, the first next-gen game has set really high standards of quality.
#876
Guest_Rubios_*
Posté 20 décembre 2013 - 06:39
Guest_Rubios_*
#877
Posté 20 décembre 2013 - 06:39
#878
Posté 20 décembre 2013 - 06:42
Rubios wrote...
Knack cutscenes weren't cringeworthy and the gameplay was fun enough (atleast more fun than a mediocre CoD wannabe).ruggly wrote...
Even worse than Knack?
Knack seems like the perfect sort of game just to kill a couple of hours. I'll have to look up Resogun
Nevermind, I thought Contrast sounded familiar, it's also on Steam.
Modifié par ruggly, 20 décembre 2013 - 06:45 .
#879
Posté 20 décembre 2013 - 06:44
ruggly wrote...
Rubios wrote...
Knack cutscenes weren't cringeworthy and the gameplay was fun enough (atleast more fun than a mediocre CoD wannabe).ruggly wrote...
Even worse than Knack?
Knack seems like the perfect sort of game just to kill a couple of hours. I'll have to look up Resogun.
Knack's only problem is that it drags on too long and co-op is unbalanced
#880
Posté 20 décembre 2013 - 06:47
AresKeith wrote...
Knack's only problem is that it drags on too long and co-op is unbalanced
I watched Angry Joe play Knack a bit, doesn't seem like the other player really does much other than find trinkets for Knack. Still, seems pretty entertaining if you're having a slow day.
#881
Posté 20 décembre 2013 - 06:51
ruggly wrote...
AresKeith wrote...
Knack's only problem is that it drags on too long and co-op is unbalanced
I watched Angry Joe play Knack a bit, doesn't seem like the other player really does much other than find trinkets for Knack. Still, seems pretty entertaining if you're having a slow day.
Actually Knack is basically a glass cannon regardless of how big he can get from the relics while the other player is basically a tank because they can constantly regain health
#882
Posté 20 décembre 2013 - 06:56
AresKeith wrote...
ruggly wrote...
AresKeith wrote...
Knack's only problem is that it drags on too long and co-op is unbalanced
I watched Angry Joe play Knack a bit, doesn't seem like the other player really does much other than find trinkets for Knack. Still, seems pretty entertaining if you're having a slow day.
Actually Knack is basically a glass cannon regardless of how big he can get from the relics while the other player is basically a tank because they can constantly regain health
Well, that's a bit silly.
#883
Posté 20 décembre 2013 - 07:02
ruggly wrote...
AresKeith wrote...
ruggly wrote...
AresKeith wrote...
Knack's only problem is that it drags on too long and co-op is unbalanced
I watched Angry Joe play Knack a bit, doesn't seem like the other player really does much other than find trinkets for Knack. Still, seems pretty entertaining if you're having a slow day.
Actually Knack is basically a glass cannon regardless of how big he can get from the relics while the other player is basically a tank because they can constantly regain health
Well, that's a bit silly.
It really is, makes no sense for them to do that
#885
Posté 20 décembre 2013 - 07:12
Seival wrote...
spirosz wrote...
What is really Next-Gen- Seival, what is it, really? Basing off your arguments, I'd say PC gaming has been doing the whole "Next-Gen" phase for a long time.
Next-gen means using all of the most recent tech achievements applicable to game development in a game development process. Only console exclusives and cross-platform games, developed mainly for the consoles (but also have PC ports), are following the next-gen ideology. PC-exclusive game development has stuck somewhere in the previous century, and refuses to move forwards.
#886
Posté 20 décembre 2013 - 07:55
The Mad Hanar wrote...
Seival wrote...
spirosz wrote...
What is really Next-Gen- Seival, what is it, really? Basing off your arguments, I'd say PC gaming has been doing the whole "Next-Gen" phase for a long time.
Next-gen means using all of the most recent tech achievements applicable to game development in a game development process. Only console exclusives and cross-platform games, developed mainly for the consoles (but also have PC ports), are following the next-gen ideology. PC-exclusive game development has stuck somewhere in the previous century, and refuses to move forwards.
Past century?
Refusal to move forward?
Video games have only been popular since the 70s, and consoles hold back PCs graphically. I mean, name me a platform other than a PC that can run ME3 on 60 FPS. Go ahead, I'll wait.
PC developers can make 100 K:SFs, and the PC fans of those games can push those games to limits that console developers can only dream of.
This is coming from a 100% console player, too.
What PC game development can do is not what it's going to do. For now PC "great capabilities" are only a myth and theories about available hardware. While Sony releases The Last of Us, Beyond: Two Souls, and Killzone: Shadow Fall, PC-exclusive development releases another bunch of MMOs with outdated graphics and the same grinding/farming gameplay.
PC devs have no desire to optimize their games and use all PC capabilities. This is just their philosophy. They consider better hardware characteristics only as an excuse for more lazy development. "All this modern junk will eat our unoptimized code easily, and we don't care the project will run smoothly only on low-to-mid settings". Even if PC hardware would be 10 times better than what consoles have, PC devs wouldn't use even 25% of its potential.
Devs working for Sony are known for optimizing their games for the given hardware. That's why Beyond designed for 10-years-old-PS3 looks much better than any modern PC game. Sony PS4 uses top-notch AMD hardware, and believe me, they will use the hardware by 100%. Sony standards of quality for AAA games are incredibly high.
...About ME3. You do realize that it was a game developed mainly for PC, just like all previous ME games? It wasn't optimized for consoles well enough. You better remember TW2, and how it lagged on top-end PCs back in days it was released. It's good that most new AAA cross-platform games will be developed mainly for consoles and only then ported to PCs. And of course, it's really great that Sony will please us with more exclusives.
Modifié par Seival, 20 décembre 2013 - 08:04 .
#887
Guest_Catch This Fade_*
Posté 20 décembre 2013 - 08:03
Guest_Catch This Fade_*
This is the type of post that makes me wish this was IGN. I wouldn't do my own disgust justice without some sentence enhancers. Well, I could just say "F it" and go off on you like I want anyway but 'tis the season to not get permabanned.Seival wrote...
spirosz wrote...
What is really Next-Gen- Seival, what is it, really? Basing off your arguments, I'd say PC gaming has been doing the whole "Next-Gen" phase for a long time.
Next-gen means using all of the most recent tech achievements applicable to game development in a game development process. Only console exclusives and cross-platform games, developed mainly for the consoles (but also have PC ports), are following the next-gen ideology. PC-exclusive game development has stuck somewhere in the previous century, and refuses to move forwards.
#888
Posté 20 décembre 2013 - 08:12
J. Reezy wrote...
This is the type of post that makes me wish this was IGN. I wouldn't do my own disgust justice without some sentence enhancers. Well, I could just say "F it" and go off on you like I want anyway but 'tis the season to not get permabanned.Seival wrote...
spirosz wrote...
What is really Next-Gen- Seival, what is it, really? Basing off your arguments, I'd say PC gaming has been doing the whole "Next-Gen" phase for a long time.
Next-gen means using all of the most recent tech achievements applicable to game development in a game development process. Only console exclusives and cross-platform games, developed mainly for the consoles (but also have PC ports), are following the next-gen ideology. PC-exclusive game development has stuck somewhere in the previous century, and refuses to move forwards.
It's the holidays, so just be cool and forgive him, for he knows not what he says.
Modifié par Ravensword, 20 décembre 2013 - 08:17 .
#889
Posté 20 décembre 2013 - 08:13
Well that's blatantly false ME1 was an xbox exclusive before being ported to PC. Xbox continued to be the primary development platform hence it was "better with kinect". The PS3 was the only place ME2 had major loading issues since again they were dealing with a port.Seival wrote...
...About ME3. You do realize that it was a game developed mainly for PC, just like all previous ME games? It wasn't optimized for consoles well enough.
Modifié par Greylycantrope, 20 décembre 2013 - 08:18 .
#890
Posté 20 décembre 2013 - 08:17
Should I even mention Half-Life or are the graphics and engine too mainstream?
#891
Posté 20 décembre 2013 - 08:18
#892
Posté 20 décembre 2013 - 08:19
spirosz wrote...
You consider time and effort put into WoW and it's expansions to be a form of laziness? I dislike WoW immensely, but they did change gaming to an extent, regardless if you view this as a positive or negative impact. The original Crysis, again - don't need to explain. The horror genre turning into something laughable till Amnesia came crawling around the corner to give it's spirit back, which is now leading into exciting development of SOMA.
Should I even mention Half-Life or are the graphics and engine too mainstream?
Source Engine, Source Engine everywhere!
At this point, I've got to ask: why was this thread left open again?
#893
Posté 20 décembre 2013 - 08:20
For the lols it seems.Chashan wrote...
At this point, I've got to ask: why was this thread left open again?
#894
Posté 20 décembre 2013 - 08:21
#895
Posté 20 décembre 2013 - 08:22
Greylycantrope wrote...
Well that's blatantly false ME1 was an xbox exclusive before being ported to PC. Xbox continued to be the primary development platform hence it was "better with kinect". The PS3 was the only place ME2 had major loading issues since again they were dealing with a port again.Seival wrote...
...About ME3. You do realize that it was a game developed mainly for PC, just like all previous ME games? It wasn't optimized for consoles well enough.
You do realize that Xbox is just a "PC with gamepad" type of console, yes?
#896
Guest_Catch This Fade_*
Posté 20 décembre 2013 - 08:23
Guest_Catch This Fade_*
Don't you dare Hats!General Slotts wrote...
Haha, I thought about reporting it just to get rid of it.
#897
Posté 20 décembre 2013 - 08:24
Seival wrote...
Greylycantrope wrote...
Well that's blatantly false ME1 was an xbox exclusive before being ported to PC. Xbox continued to be the primary development platform hence it was "better with kinect". The PS3 was the only place ME2 had major loading issues since again they were dealing with a port again.Seival wrote...
...About ME3. You do realize that it was a game developed mainly for PC, just like all previous ME games? It wasn't optimized for consoles well enough.
You do realize that Xbox is just a "PC with gamepad" type of console, yes?
The PS4 is too. So what?
#898
Posté 20 décembre 2013 - 08:24
wolfhowwl wrote...
Seival wrote...
Greylycantrope wrote...
Well that's blatantly false ME1 was an xbox exclusive before being ported to PC. Xbox continued to be the primary development platform hence it was "better with kinect". The PS3 was the only place ME2 had major loading issues since again they were dealing with a port again.Seival wrote...
...About ME3. You do realize that it was a game developed mainly for PC, just like all previous ME games? It wasn't optimized for consoles well enough.
You do realize that Xbox is just a "PC with gamepad" type of console, yes?
The PS4 is too. So what?
#899
Guest_Catch This Fade_*
Posté 20 décembre 2013 - 08:25
Guest_Catch This Fade_*
You do realize that you're just a wrong "with a wrong" type of wrong, yes?Seival wrote...
Greylycantrope wrote...
Well that's blatantly false ME1 was an xbox exclusive before being ported to PC. Xbox continued to be the primary development platform hence it was "better with kinect". The PS3 was the only place ME2 had major loading issues since again they were dealing with a port again.Seival wrote...
...About ME3. You do realize that it was a game developed mainly for PC, just like all previous ME games? It wasn't optimized for consoles well enough.
You do realize that Xbox is just a "PC with gamepad" type of console, yes?
#900
Posté 20 décembre 2013 - 08:25
Greylycantrope wrote...
For the lols it seems.Chashan wrote...
At this point, I've got to ask: why was this thread left open again?
This.
And even if this thread gets locked, Seival will just create another one just as soon as another David cage "video game" or a PS3 game w/ shiny graphics comes out, and the cycle will continue ad infinitum or if Sony goes out of business.




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