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Will we ever see a Next Gen Port of the Mass Effect Trilogy?


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#1
JoltDealer

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 Title pretty much says it all.  Will we ever see the Mass Effect Trilogy on the Xbox One or PS4?  What do you think?  And if you think it will never come to next gen consoles, why?

#2
Rusty Sandusky

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There was already a thread discussing this and the answer was a resounding 'probably not'.

#3
JoltDealer

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ThisOnesUsername wrote...

There was already a thread discussing this and the answer was a resounding 'probably not'.


When I searched for a similar thread, I found zero results.  That aside, do you mind me asking, why?  What was the reason that so many thought it wasn't likely to happen?

#4
ElitePinecone

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They already released the trilogy pack for last-gen consoles, and I think that's probably it as far as Shepard's games are concerned.

As for why they wouldn't do a port, at a guess: the expected sales would be nowhere near the amount of money it would take to port it, if you're talking about updated textures and whatever. With the time it would take to do that they may as well just develop an entirely new game from scratch, which is what Montreal is doing anyway.

(I mean, it took ten years for something like Halo to get an HD remake, and that was a hugely more mainstream and 'marketable' IP than Mass Effect)

#5
gesco420

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I agree with ElitePinecone. The Xbox1 and PS4 will have a new ME game and hopefully a trilogy. The Shepard trilogy is as far as consoles are concerned a 360 and PS3 thing. I just hope my 360 doesn't die on me so I can go back to the trilogy whenever I want.

#6
Thunderbaws

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I dont think there is any need for it yet, To be honest till they get to grips with the new tech it might not look all that much better. See GTA 5 vs all the xbox one games and ps4 games so far.

Still got to say it if you want to see them on next gen just buy the PC versions. Just dont expect to get the DLC at a reasonable price any time ever!

#7
Nitrocuban

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Maybe a reboot in 20 years or so.
Gotta preorder that PS10 now.

#8
AlexMBrennan

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Well, they did just release BG:EE and BG2:EE so doing something similar with ME wouldn't be completely inconceivable.

#9
voteDC

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Baldur's Gate 2 was originally released 13 years ago though, so don't hold your breath if you are waiting on the same time scale for enhanced editions of the Mass Effect series.

#10
JoltDealer

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ElitePinecone wrote...

They already released the trilogy pack for last-gen consoles, and I think that's probably it as far as Shepard's games are concerned.

As for why they wouldn't do a port, at a guess: the expected sales would be nowhere near the amount of money it would take to port it, if you're talking about updated textures and whatever. With the time it would take to do that they may as well just develop an entirely new game from scratch, which is what Montreal is doing anyway.

(I mean, it took ten years for something like Halo to get an HD remake, and that was a hugely more mainstream and 'marketable' IP than Mass Effect)


Halo isn't the best example as it was an Anniversary Remake.  Arguably, it could have been released sooner, but wasn't because it made better sense to release it on the anniversary.  I highly doubt that they only figured out how to make an HD remake coincidentally at the same time as the ten year anniversary of Halo: Combat Evolved.  

As for how much money it would take, I'm not sure about that either.  Then again, I have no idea what Bioware would have to change to get it running on a PS4 or Xbox One.  If someone does know and could fill me in, I'd appreciate it.  The first Mass Effect still doesn't look that old, so I doubt it would need any retexturing.  It would just need to be adapted so it could run on next gen systems.  Also, that would certainly allleviate any issues regarding transferring any game saves from last gen to next gen.

#11
laudable11

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I think it could be released digitally. Not just the Mass Effect series but all of Bioware's gems.

#12
Sanunes

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Crimson Sound wrote...

Halo isn't the best example as it was an Anniversary Remake.  Arguably, it could have been released sooner, but wasn't because it made better sense to release it on the anniversary.  I highly doubt that they only figured out how to make an HD remake coincidentally at the same time as the ten year anniversary of Halo: Combat Evolved.  

As for how much money it would take, I'm not sure about that either.  Then again, I have no idea what Bioware would have to change to get it running on a PS4 or Xbox One.  If someone does know and could fill me in, I'd appreciate it.  The first Mass Effect still doesn't look that old, so I doubt it would need any retexturing.  It would just need to be adapted so it could run on next gen systems.  Also, that would certainly allleviate any issues regarding transferring any game saves from last gen to next gen.


All three Mass Effect games have used the Unreal Engine as their game engine, now I am pretty sure EA has mandated that all games use Frostbite to try and reduce game costs and to create unity across development.  In theory this could be a good idea for different studios can help one another out by giving out the code they have done, an example is BioWare and the dialogue system could be given to Dice for Battlefront or BioWare could use some of the driving development from Need for Speed to develop a system for ground transport without having to develop it themselves.

The problem is BioWare is stuck either paying to license the software again to update the games to work on the new consoles which might be a major undertaking itself or get the games to work on Frostbite.  I would have more optimism for it happening if the consoles were backwards compatible as well, for if they are a lot different it means more changes to the mechanisms that run the game to get them to work. Right now I think best case scenario if it ever does happen is that its farmed out to another company like Mass Effect 1 for the PC or Mass Effect 3 for the Wii-U I am not sure if Mass Effect 2 for the PS3 was farmed out or not for it used pieces of the Mass Effect 3 coding to work.

Now if you want improved visuals that could be another problem all together if higher resolutions of those assets no longer exist, but thats another problem.

#13
Linkenski

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In a few years in even budget Laptops will run the trilogy in 60ps 1080p so who cares.

#14
Arcian

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Linkenski wrote...

In a few years in even budget Laptops will run the trilogy in 60ps 1080p so who cares.

They already do.

#15
CroGamer002

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Arcian wrote...

Linkenski wrote...

In a few years in even budget Laptops will run the trilogy in 60ps 1080p so who cares.

They already do.


So even laptops are better then my PC?


*goes to cry in my corner*

#16
rekn2

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hopefully if they do make a port they up the res a lot

#17
JoltDealer

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Sanunes wrote...

All three Mass Effect games have used the Unreal Engine as their game engine, now I am pretty sure EA has mandated that all games use Frostbite to try and reduce game costs and to create unity across development.  In theory this could be a good idea for different studios can help one another out by giving out the code they have done, an example is BioWare and the dialogue system could be given to Dice for Battlefront or BioWare could use some of the driving development from Need for Speed to develop a system for ground transport without having to develop it themselves.

The problem is BioWare is stuck either paying to license the software again to update the games to work on the new consoles which might be a major undertaking itself or get the games to work on Frostbite.  I would have more optimism for it happening if the consoles were backwards compatible as well, for if they are a lot different it means more changes to the mechanisms that run the game to get them to work. Right now I think best case scenario if it ever does happen is that its farmed out to another company like Mass Effect 1 for the PC or Mass Effect 3 for the Wii-U I am not sure if Mass Effect 2 for the PS3 was farmed out or not for it used pieces of the Mass Effect 3 coding to work.

Now if you want improved visuals that could be another problem all together if higher resolutions of those assets no longer exist, but thats another problem.


I actually had not considered the licensing element, but then again, I had no idea one had to renew their commercial license for a game engine either.  The big issue is that the last two generations were backwards compatible.  This is the first time that the new generation of consoles wasn't able to play the last generation's games.  It's hard to say what would happen, but both myself and several of my friends would gladly re-purchase games if they released them for Xbox One and PS4.  

Plus, if Bioware were to release the Mass Effect Trilogy or the Dragon Age games, it would basically solve the save import problems.  Hell, take a page from the Elder Scrolls and DC Universe Online and release Star Wars: The Old Republic for the new generation.

#18
squidney2k1

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Maybe 10 years from now.

#19
Innocent Bystander

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AlexMBrennan wrote...

Well, they did just release BG:EE and BG2:EE so doing something similar with ME wouldn't be completely inconceivable.

But that's PC only and it's not released by BioWare or EA. On top of that PC has much better backward compatibility so it's not that big an issue.

#20
WhiteKnyght

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Wouldn't be that hard. There are High res textures for PC already available that go well over 1080p(Plenty of them are used for the Mass Effect Wikia)

Porting the games would be the tough part, but they'd just get Edge of Reality to do it. Port, switch graphics, compile, send it to production, and in a year or so you'd have "Mass Effect Trilogy - Enhanced Edition" or something like that.

#21
Guest_StreetMagic_*

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I'd buy it. Especially if they added and/or integrated DLC or cut content. Usually these next gen ports have added content like that. That'd be awesome.

#22
Guest_Rubios_*

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There you go.

#23
RVallant

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The trilogy is so flawless, I'd buy it day 1 on next gen (PS4)

As it is, I have it on the 360, I'll keep it because like I said it's one of those rare games that comes along and you simply must be able to access it repeatedly. Think Suikoden 2.

#24
saxybeast418

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RVallant wrote...

The trilogy is so flawless, I'd buy it day 1 on next gen (PS4)

As it is, I have it on the 360, I'll keep it because like I said it's one of those rare games that comes along and you simply must be able to access it repeatedly. Think Suikoden 2.


False - the trilogy is not even close to flawless. It's bloody wonderful, but flawless? Naw.

#25
JoltDealer

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saxybeast418 wrote...

RVallant wrote...

The trilogy is so flawless, I'd buy it day 1 on next gen (PS4)

As it is, I have it on the 360, I'll keep it because like I said it's one of those rare games that comes along and you simply must be able to access it repeatedly. Think Suikoden 2.


False - the trilogy is not even close to flawless. It's bloody wonderful, but flawless? Naw.


It's a matter of opinion.  For me, the series did more for me than most friends or family did.  Sad to say, yes, but it's true.  Some people hated the change between the first and second game.  Others hated the ending of the third game, but there are those who didn't take issue with it.  It's all a question of what you value in a game.

I would also buy the trilogy on Day One if it came out for Xbox One.  That was my go-to game.  Having a bad day?  Mass Effect!  Having a good day?  Mass Effect!  Having a day where you don't know what to play?  Mass Effect!