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question about The Shroud


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#1
Sabouma

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I have been wondering about this for awhile: why was The Shroud destroyed? Was that just because the Reaper took a couple of shots at it, or was it something else?

#2
Wayning_Star

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After the Krogan Rebellions, the Shroud was sabotaged by an STG team to prevent any potential cure for the genophage from being disseminated through it.

#3
kelnagryphon

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Kalros and the Destroyer crash into it during their fight, I was on my 3rd playthrough before I noticed it too.

#4
Rotward

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Wayning_Star wrote...

After the Krogan Rebellions, the Shroud was sabotaged by an STG team to prevent any potential cure for the genophage from being disseminated through it.

Then mordin fixed the  sabotage. The whole building comes down because it get hit in the fight between karos and reaper 116241 

Modifié par Rotward, 13 décembre 2013 - 09:06 .


#5
Nitrocuban

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Cause splosions are awesome?

#6
KaiserShep

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Rotward wrote...

Wayning_Star wrote...

After the Krogan Rebellions, the Shroud was sabotaged by an STG team to prevent any potential cure for the genophage from being disseminated through it.

Then mordin fixed the  sabotage. The whole building comes down because it get hit in the fight between karos and reaper 116241 


It was my understanding that Mordin didn't fix the sabotage, but rather counteracted the effects the sabotage would have on the cure so it would be viable regardless of the fluctuating conditions. 

#7
cap and gown

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If you watch the fight btw the reaper and Kalross you will see the reaper slamming Kalross into the tower at one point. I assume this is what caused the damage to the tower and caused it to crash.

#8
Melbella

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Yet somehow there is still enough time to blanket the entire planet with the genophage cure.....

#9
sH0tgUn jUliA

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Melbella wrote...

Yet somehow there is still enough time to blanket the entire planet with the genophage cure.....


:wizard: I love this emote. :wizard::wizard:

#10
grey_wind

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I have my own question about the Shroud.

Why didn't the Destroyer just blow it up?
Its destruction would still lead to the death of all life on Tuchanka and the Destroyer wouldn't have to leave itself exposed as it stands there on hours for guard duty.

#11
KaiserShep

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Melbella wrote...

Yet somehow there is still enough time to blanket the entire planet with the genophage cure.....


There's still enough time to save the students at Grissom, even though Cerberus' attack on the academy is well under way by the time Shepard gets there. There's still enough time to stop the reapers from destroying the turian platoon on tuchanka. There's probably countless instances in movies and tv shows where the protagonist just gets there in the nick of time in similar fashion. If the sabotage was successful regardless of how quickly Shepard and crew got there, then the plot would simply go in a totally different direction, of course at the detriment of being able to make a choice regarding the fate of the krogan.

Modifié par KaiserShep, 14 décembre 2013 - 05:15 .


#12
KaiserShep

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grey_wind wrote...

I have my own question about the Shroud.

Why didn't the Destroyer just blow it up?
Its destruction would still lead to the death of all life on Tuchanka and the Destroyer wouldn't have to leave itself exposed as it stands there on hours for guard duty.


Destruction of the shroud would only ensure that the krogan die a slow death to extinction as a result of the genophage compounded with the war, but the krogan would still be a viable fighting force against the reapers for the time being. Of course, we don't get the luxury of an exposition dump character to explain this plot in detail, but the krogan have no major cities to focus efforts on and scurry among ruins, so it's probably easier to just gas them all to death than bomb the hell out of the planet. 

That said, the one thing that I always found a bit too convenient was the existence of the super deluxe size thresher maw  that's big enough to take the destroyer down. No matter though, because I love that fight scene, and it's not THAT much bigger than the one we shoot at in Grunt's loyalty mission.

Modifié par KaiserShep, 14 décembre 2013 - 05:24 .


#13
Melbella

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KaiserShep wrote...

Melbella wrote...

Yet somehow there is still enough time to blanket the entire planet with the genophage cure.....


There's still enough time to save the students at Grissom, even though Cerberus' attack on the academy is well under way by the time Shepard gets there. There's still enough time to stop the reapers from destroying the turian platoon on tuchanka. There's probably countless instances in movies and tv shows where the protagonist just gets there in the nick of time in similar fashion. If the sabotage was successful regardless of how quickly Shepard and crew got there, then the plot would simply go in a totally different direction, of course at the detriment of being able to make a choice regarding the fate of the krogan.


I don't mean fixing the sabotage. I mean the fact the thing is exploding at the same time the cure is only beginning to be dispersed. If the Shroud is that badly damaged, and Mordin doesn't even have a few minutes' time to escape it's destruction, how does it last long enough to allow the cure to reach around the entire planet? That process would certainly take more than a few minutes. More like....months?

I love the Tuchanka arc, and curing the genophage is about the only really feel-good moment in the game. But this kinda ruins it.

#14
sH0tgUn jUliA

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Why didn't those things happen? Because of plot reasons.

In a novel or in a movie you have a more rigid time sequence of events. In a video game where the player makes choices you have a flexible time sequence of events. This makes the game seem contrived and it is.

The plot reasons? Well they're like this. Both good guys and bad guys do dumb things because they do for drama reasons. The author decided to not have the reaper destroy the shroud to help the protagonist. Why? Because if the writer destroyed the shroud then the Turians wouldn't get the Krogan and then Earth wouldn't get Turian help. End of that plot line.

But, because the reaper was dumb didn't destroy the shroud, YOU get to make the choice of being a 1) dumb ass; 2) ruthless bastard/b*tch; 3) sneaky bastard/b*tch; or 4) all around good guy/gal.

Now which is more fun? No choice? or choices?

You have to admit, you did have to work for that one. The cure going all around the planet in minutes is contrived as hell, but Wrex know you did everything you could, and got as much out as you could. Handwavium is that many females were gathered in that valley, and that's why the end slides show Krogan, and more Krogan, and more Krogan.

Modifié par sH0tgUn jUliA, 14 décembre 2013 - 05:29 .


#15
KaiserShep

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This is assuming that the reapers anticipated a cure to have the option of simply destroying it rather than to seize control over it to kill off the krogan in one fell swoop. The reapers seem to have a knack for re-purposing other people's technologies to turn against them, so the shroud seems like a convenient avenue of attack if they want to get rid of a resistance force that is also "unworthy" genetically.

Modifié par KaiserShep, 14 décembre 2013 - 05:32 .


#16
cap and gown

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Another little oddity:

My last time I decided to stay in the central area and kill all the Brutes just to be sure the spawn was not infinite (rather than just racing to the hammers and avoiding everything). Well, after all the Brutes were gone I could walk around the area at my leisure and take a nice close look at the Reaper. The entire time I was in the central area the Reaper had one foot raised ready to stomp on me but it didn't ever come down until I reached the top of the stairs leading to the hammers. So the Reaper just stood there waiting for me to reach a certain point, holding one foot up in the air, before it would attack me. It would have stood there for an hour, one foot raised, doing nothing, if I had had the patience.

Also: shouldn't Reapers develop giant fly swatters?

Modifié par cap and gown, 14 décembre 2013 - 10:20 .


#17
tracesaint

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Well, there was the explosion that may or may not kill Mordin/Padok. Also, it is symbolic. The end of the old, an era of fear, oppression, and fighting with the genophage hanging over their heads, then ushering in the new. That sort of thing.

#18
caradoc2000

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cap and gown wrote...

The entire time I was in the central area the Reaper had one foot raised ready to stomp on me but it didn't ever come down until I reached the top of the stairs leading to the hammers. So the Reaper just stood there waiting for me to reach a certain point, holding one foot up in the air, before it would attack me. It would have stood there for an hour, one foot raised, doing nothing, if I had had the patience.

That is not an oddity, it was having a yoga class. Even superior synthetic life forms need regular exercise - pilates and yoga are the path to true enlightenment.

#19
Village_Idiot

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Because heroic sacrifice.

Don't get me wrong, Mordin/Padok's (potential) death and redemption was well handled and it isn't exactly hard to justify the Shroud's destruction in terms of plot. But at the end of the day, it blows up primarily so a certain Salarian can die (or pretend to die), and secondarily because logic dictates so.

#20
N7Gold

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I recall  Kalros, the biggest thresher maw in the galaxy getting slammed into the shroud by the Reaper during their fight. Other than that, the Reaper and the thresher maw didn't do any more damage to it.

Modifié par N7Gold, 16 décembre 2013 - 02:36 .


#21
Lunch Box1912

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Nitrocuban wrote...

Cause splosions are awesome?


Yup

#22
shodiswe

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Mordin wasn't able to stop the selfdestruct but he could stop the cure from being destroyed by the STG sabotage.

#23
Invisible Man

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I always figured it was stg sabotage myself. The timing seems to be to convenient otherwise. as a rule I do believe in coincidence, though I also believe it should be treated with the utmost suspicion.

#24
Fogg

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Inside job. Join the truth movement.