
I have a custom dialog.tlk that works (the first three rows are used to change the text of some items in-game).
Unfortunately, this is not working in game for the load tips. I see "Clerics" or "Fighters", etc. Items from the default dialog.tlk file, not my custom one.
What is happening here? What step have I missed?
This 2DA is stored along with my other modified 2DA files in a HAK. Everything else works. The load tips do not.
Modifié par ColorsFade, 13 décembre 2013 - 09:15 .





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