Bester76 wrote...
Shadrach 88 wrote...
My bigger issue is how ME4 is going to be as epic in scope as its predecessors. The previous three were dealing with the end of all life as we know it, so how exactly do you up the ante from there?
It can't be. Trying to outdo the original trilogy's scope is a non-starter. Any new story would need to be a much more intimate affair.
I'm still yet to hear a realistic idea for a new game in the ME universe that I like.
I think that is why its a good idea to have a new avatar for the player, for otherwise we would see "here is the next bad guy the Reapers didn't know about and they are a more deadly foe". If the Reapers weren't designed to be the biggest bad on the block it might have worked out better, but really the premise of the Reapers was bad enough, I just don't think making another enemy that is even stronger them would be fun to play. That or the other option might be "here is a top secret group of Reapers that didn't die because of reasons when Shepard saved the galaxy" in either case to me it would be the same problem Halo is having with trying to keep Master Chief in the game.
The other nice thing about a new avatar is that all the previous choices can be pretty much ignored, I know for some this is also a deal breaker but to me its a good thing for they won't have to try and shoehorn in nods to the previous games.
Modifié par Sanunes, 16 décembre 2013 - 12:32 .





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