Now, the subject matter is not so prominent in this article but basically all quotes are answers to fan questions. I don't know if this is news or not actually, but let's see what happens.
So basically Mike Laidlaw confirms this in the article, and I quote:
"Finally, Mike Laidlaw confirmed that players will be able to alter the physique of their main characters. Instead of sliders, however, they are limited to just four body types per race. You can find his comment below:
"Not with sliders. We're investing in supporting 4 race body types instead." "
So, I don't know about you but this is massively disappointing to me, because this is something I've always taken for granted with both Mass Effect and Dragon Age and like with Autodialogue I think it's wrong to change conceptual stuff midway through a series of sequels. I know DA is not a trilogy, I know we don't control the same character for several games but I still think the same concept for character creation which is such a fundamental RPG mechanic should stay consistent in sequels.
To bring this down, Mike says that we can't customize faces, but instead we have 4 presets that include body and face, so basically there are 4 characters with 4 presets to choose from. I didn't expect a DA:O 2 but this is disappointing for someone who never used the preset faces in Dragon Age.
So... what the buck?
Modifié par Linkenski, 14 décembre 2013 - 06:03 .




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