What if I don't want to become an Inquisitior?
#26
Posté 14 décembre 2013 - 08:06
Also I really like your signatures.
#27
Posté 14 décembre 2013 - 08:11
#28
Guest_Craig Golightly_*
Posté 14 décembre 2013 - 08:16
Guest_Craig Golightly_*
DarthSliver wrote...
I just wanna take down the Chantry, I believe its their fault why this whole mess started between Mages and Templars. Their narrow views thrown on the Templars caused the Templars to mistreat the mages like they were less than human.
We must destroy the Maker. Only then can everyone be free. :innocent:
Modifié par MasterScribe, 14 décembre 2013 - 08:17 .
#29
Posté 14 décembre 2013 - 08:24
MasterScribe wrote...
DarthSliver wrote...
I just wanna take down the Chantry, I believe its their fault why this whole mess started between Mages and Templars. Their narrow views thrown on the Templars caused the Templars to mistreat the mages like they were less than human.
We must destroy the Maker. Only then can everyone be free. :innocent:
I actually don't think anyone has met the Maker but that he does exist, what they actually met was the Evil thats against the Maker and that the Circle system is meant to corner Mages into accepting Demon help.
#30
Posté 14 décembre 2013 - 08:25
DarthSliver wrote...
I just wanna take down the Chantry, I believe its their fault why this whole mess started between Mages and Templars. Their narrow views thrown on the Templars caused the Templars to mistreat the mages like they were less than human.
The Chantry as a whole was a backlash to the excesses of the Tevinter Imperium, a nation run by mages. It's not "rarr, religion bad" in this case, they've got a valid reason for wanting to keep mages down. Is it right? Probably not. Is it necessary? Maybe.
#31
Posté 14 décembre 2013 - 08:26
DarthSliver wrote...
MasterScribe wrote...
DarthSliver wrote...
I just wanna take down the Chantry, I believe its their fault why this whole mess started between Mages and Templars. Their narrow views thrown on the Templars caused the Templars to mistreat the mages like they were less than human.
We must destroy the Maker. Only then can everyone be free. :innocent:
I actually don't think anyone has met the Maker but that he does exist, what they actually met was the Evil thats against the Maker and that the Circle system is meant to corner Mages into accepting Demon help.
Be awesome that they actually do meet the Maker and when they charge through the iron gates to the maker's domain they end up in Bioware's accounting department in a cubicle belonging to someone named Fred in the middle of drinking his coffee.
#32
Guest_Craig Golightly_*
Posté 14 décembre 2013 - 08:31
Guest_Craig Golightly_*
And the player can demand that he wire DA4's budget to a Swiss bank account. Rob 'em blind.wolfsite wrote...
DarthSliver wrote...
MasterScribe wrote...
DarthSliver wrote...
I just wanna take down the Chantry, I believe its their fault why this whole mess started between Mages and Templars. Their narrow views thrown on the Templars caused the Templars to mistreat the mages like they were less than human.
We must destroy the Maker. Only then can everyone be free. :innocent:
I actually don't think anyone has met the Maker but that he does exist, what they actually met was the Evil thats against the Maker and that the Circle system is meant to corner Mages into accepting Demon help.
Be awesome that they actually do meet the Maker and when they charge through the iron gates to the maker's domain they end up in Bioware's accounting department in a cubicle belonging to someone named Fred in the middle of drinking his coffee.
Modifié par MasterScribe, 14 décembre 2013 - 08:31 .
#33
Posté 14 décembre 2013 - 08:32
MasterScribe wrote...
And the player can demand that he wire DA4's budget to a Swiss bank account. Rob 'em blind.wolfsite wrote...
DarthSliver wrote...
MasterScribe wrote...
DarthSliver wrote...
I just wanna take down the Chantry, I believe its their fault why this whole mess started between Mages and Templars. Their narrow views thrown on the Templars caused the Templars to mistreat the mages like they were less than human.
We must destroy the Maker. Only then can everyone be free. :innocent:
I actually don't think anyone has met the Maker but that he does exist, what they actually met was the Evil thats against the Maker and that the Circle system is meant to corner Mages into accepting Demon help.
Be awesome that they actually do meet the Maker and when they charge through the iron gates to the maker's domain they end up in Bioware's accounting department in a cubicle belonging to someone named Fred in the middle of drinking his coffee.
Or even better it turns out to be the pizza Volus from Citadel.
#34
Posté 14 décembre 2013 - 08:39
#35
Posté 14 décembre 2013 - 08:41
#36
Posté 14 décembre 2013 - 08:44
#37
Posté 14 décembre 2013 - 08:52
Angrywolves wrote...
we won't ever meet the maker.
I hear he trolls the BSN forums...
#38
Posté 14 décembre 2013 - 08:54
Modifié par Karlone123, 14 décembre 2013 - 08:58 .
#39
Posté 14 décembre 2013 - 09:01
DoomHK wrote...
Honestly? Too bad. Videogames have limits. They're not pen & paper RPGs, and aren't forged with magical pixie dust.
+1
#40
Posté 14 décembre 2013 - 09:18
MKDAWUSS wrote...
Angrywolves wrote...
we won't ever meet the maker.
I hear he trolls the BSN forums...
really ? I thought that applies more to you friend.
There's another thread where players are speculating that Fen Haral has pretended to be the maker, so you can consider that.
shrugs.
The OP was a tad naive in thinking he could turn over being the Inquisitor to Cassandra or anyone else in DAI.
Modifié par Angrywolves, 14 décembre 2013 - 09:20 .
#41
Posté 14 décembre 2013 - 09:25
#42
Posté 14 décembre 2013 - 09:26
thats1evildude wrote...
There is one option to not be the Inquisitor: don't play the game.
#43
Posté 14 décembre 2013 - 09:43
In fact, I'm pretty sure a lot of people going into the game with the expectations they'll be able to lead the mages/templars/dalish/chantry to everlasting victory will be disappointed.
Modifié par HiroVoid, 14 décembre 2013 - 09:44 .
#44
Posté 14 décembre 2013 - 09:58
HiroVoid wrote...
I assume you'll have the same answer as me not wanting to enter Kirkwall and take my chances elsewhere or a warden who'd rather just reinforce borders around Orlais and The Free Marches.
In fact, I'm pretty sure a lot of people going into the game with the expectations they'll be able to lead the mages/templars/dalish/chantry to everlasting victory will be disappointed.
Agreed. All of these groups will have the same end state, regardless. You will no more have control over the fatebof the Chantry than you will uniting the Dalish, or freeing the Mages from the Circle, or destroying the Templar Order, or what-have-you.
The story will be linear in regards to these questions. Mages may wind up free from the Circle after the dust settles, but if so, it won't be because the player chose it, but rather because the plot landed all players there. Same with having all Mages agree to go back to some form of the Circle - nothing the player will do will control that. Even if a choice is made, it will be downplayed and subverted by the next game due to Save Import limitations. Same with the Dalish - they may become extinct in DA:I, or they may be given a new homeland to forge a new nation, or a number of outcomes in-between. But it won't be the player's doing, but rather the story's forcing the outcome on everyone.
Dragon Age 4 simply can't be designed with sich radically different world states. Therefore, DA:I won't offer the player choices in regards to them. Or, if they do, they will be microscale, like who is in charge of the newly formed Circle/Dalish land/Chantry... not whether these organizations exist or not.
#45
Posté 14 décembre 2013 - 10:09
Lord Raijin wrote...
What if I want to become the leader of the Mages on the ongoing conflict war between the seekers/templars.. Will we have the opportunity to choose this option, and give the Inquisitor postion to one of our companions like Cassandra?
No.
#46
Posté 14 décembre 2013 - 10:10
Fast Jimmy wrote...
HiroVoid wrote...
I assume you'll have the same answer as me not wanting to enter Kirkwall and take my chances elsewhere or a warden who'd rather just reinforce borders around Orlais and The Free Marches.
In fact, I'm pretty sure a lot of people going into the game with the expectations they'll be able to lead the mages/templars/dalish/chantry to everlasting victory will be disappointed.
Agreed. All of these groups will have the same end state, regardless. You will no more have control over the fatebof the Chantry than you will uniting the Dalish, or freeing the Mages from the Circle, or destroying the Templar Order, or what-have-you.
The story will be linear in regards to these questions. Mages may wind up free from the Circle after the dust settles, but if so, it won't be because the player chose it, but rather because the plot landed all players there. Same with having all Mages agree to go back to some form of the Circle - nothing the player will do will control that. Even if a choice is made, it will be downplayed and subverted by the next game due to Save Import limitations. Same with
the Dalish - they may become extinct in DA:I, or they may be given a new homeland to forge a new nation, or a
number of outcomes in-between. But it won't be the player's doing, but rather the story's forcing the outcome on
everyone.
Dragon Age 4 simply can't be designed with sich radically different world states. Therefore, DA:I won't offer the player choices in regards to them. Or, if they do, they will be microscale, like who is in charge of the newly formed Circle/Dalish land/Chantry... not whether these organizations exist or not.
SO...Cameron Lee was simply mispeaking:
There's no freedom after all.....<_<
#47
Posté 14 décembre 2013 - 10:34
Killdren88 wrote...
Same answer if you didn't want to be a Grey Warden. Too bad.
i305.photobucket.com/albums/nn239/XVVV/Asdf/JorysaviourofFerelden_zpsb6cbb054.jpg
Sir Jory declined the main quest and got the game over screen handed to him by Duncan. Our warden was actually the second choice!
Dragon Age: Origins
The knight that became a family man,
The family man that became a warden,
i305.photobucket.com/albums/nn239/XVVV/Asdf/Reserve_zps1bc74b46.jpg
Edit: Why doesent image tags work on this forum? >.< Bah!
Modifié par SomeoneStoleMyName, 14 décembre 2013 - 10:37 .
#48
Posté 14 décembre 2013 - 11:03
Here you go:SomeoneStoleMyName wrote...
Killdren88 wrote...
Same answer if you didn't want to be a Grey Warden. Too bad.
i305.photobucket.com/albums/nn239/XVVV/Asdf/JorysaviourofFerelden_zpsb6cbb054.jpg
Sir Jory declined the main quest and got the game over screen handed to him by Duncan. Our warden was actually the second choice!
Dragon Age: Origins
The knight that became a family man,
The family man that became a warden,The warden that would defy an Arch Demon.The Warden who died a coward.
i305.photobucket.com/albums/nn239/XVVV/Asdf/Reserve_zps1bc74b46.jpg
Edit: Why doesent image tags work on this forum? >.< Bah!

to get the image to show type this but change the * to g
[im*]http://i305.photobucket.com/albums/nn239/XVVV/Asdf/Reserve_zps1bc74b46.jpg[/im*]
Modifié par BouncyFrag, 14 décembre 2013 - 11:08 .
#49
Posté 14 décembre 2013 - 11:04
The answer, as always, is: "Suck it up, princess."
Phrased more politely: it may not be the game for you. There will be many more great games coming out in 2014, which may be a better use of your $50.
#50
Posté 14 décembre 2013 - 11:27
You're mistaking freedom with big choices.Angrywolves wrote...
Fast Jimmy wrote...
HiroVoid wrote...
I assume you'll have the same answer as me not wanting to enter Kirkwall and take my chances elsewhere or a warden who'd rather just reinforce borders around Orlais and The Free Marches.
In fact, I'm pretty sure a lot of people going into the game with the expectations they'll be able to lead the mages/templars/dalish/chantry to everlasting victory will be disappointed.
Agreed. All of these groups will have the same end state, regardless. You will no more have control over the fatebof the Chantry than you will uniting the Dalish, or freeing the Mages from the Circle, or destroying the Templar Order, or what-have-you.
The story will be linear in regards to these questions. Mages may wind up free from the Circle after the dust settles, but if so, it won't be because the player chose it, but rather because the plot landed all players there. Same with having all Mages agree to go back to some form of the Circle - nothing the player will do will control that. Even if a choice is made, it will be downplayed and subverted by the next game due to Save Import limitations. Same with
the Dalish - they may become extinct in DA:I, or they may be given a new homeland to forge a new nation, or a
number of outcomes in-between. But it won't be the player's doing, but rather the story's forcing the outcome on
everyone.
Dragon Age 4 simply can't be designed with sich radically different world states. Therefore, DA:I won't offer the player choices in regards to them. Or, if they do, they will be microscale, like who is in charge of the newly formed Circle/Dalish land/Chantry... not whether these organizations exist or not.
SO...Cameron Lee was simply mispeaking:
There's no freedom after all.....<_<
In DA:I, you have the option of saving the Keep, or the Village, or the wounded soldiers, or trying to save everything. That's more freedom than in DA2, which basically says "your mom dies, no mattr what you do or how hard you try."
But they still won't let you shape the world. They CAN'T let you shape the world. It's inherently impossible to account for in future games.
If the Inquisitor truly changes the landscape of the world (such as abolishing the Circle, or slaughtering the Dalish, or what-have-you), it won't be a choice. You will be forced to sacrifice the Dalish, or forced to broker a truce between the Templars and Mages about a Circle system that both parties can agree to. You won't be given an option to kill every Templar, or destroy the Divine and the Chantry... there can't be non-static options that are that disparate. It simply won't be possible.
Gaider agreed with me just a few days ago when I made the same type of statement - players expecting to change the world with their different imported choices are going to be disappointed. I don't see how anyone thinks there will be a choice that can be imported that will allow that level of variability in outcomes into future games (and, hence, into the world in general).
Modifié par Fast Jimmy, 14 décembre 2013 - 11:27 .




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