hhh89 wrote...
@RedVipress: while I want to wait and see what happens in the game, WoT established the fact that using blood magic makes the mage mage more vulnerable to demon threats, as the Chantry said. That's without considering the introduction/clarification of the fact that blood magic is stronger the more you hurt yourself or others.
I never interpreted what the Chantry said about blood magic as the latter having some mind-warping effect, but as the fact that power can corrupt people. And DA2 isn't a prime example of good use of blood magic, since except for Merrill we have all the other blood mages in-game to be insane and prone to possession.
The Chantry have a negative opinion of blood magic, but I don't recall if they stated that blood magic has some magical effect on people's mind, or simply that a mage can be corrupted if they used because of its power.
Merrill is a perfect example of a mage that don't let power corrupt her, but that doesn't mean that she's the norm of blood mages, since the vast majority we met aren't like her.
I didn't read WoT, and in any case in-game examples are more powerful.
I also did not claim that blood-magic is risk-free entirely, or that it has only benign applications and potential.
What I am saying is that it's easy for me to believe that the Chantry villifies blood-magic less because it can't be controled properly, and more because it's easier for Templars to kill Mages who are afraid to use it.
Most Blood-Mages you meet in DA2 are either psychopatic maniacs in their own right, or people who were pushed by their oppressors until they lost sight of things like caution, logic, and compassion.
Merril is simply another example of a (relatively) cool-headed blood-magic user that used blood magic without "falling" into the evil half of its domain, or becoming an abomination. (again, the eluvian thing was seperate from the blood-magic itself)