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Freedom vs. Control - Wreav is the krogan leader; do you support the genophage?


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#26
rekn2

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how many chances do they get then?

#27
Guest_StreetMagic_*

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MassivelyEffective0730 wrote...
The Krogan, as they are, are biologically predispositioned towards rage and violence. Some may not deviate from this, but they're the exception, not the norm. Even Wrex holds a rather imperialistic view towards the rest of the galaxy.

The galaxy will be a better place with them gone.


Even if you want them slaughtered, wouldn't you prefer it my way where you actively participate in the slaughtering? :) Besides that, it gives the Krogan a fighting chance.

Same thing applies to the Reapers. It would have been more fun for me if I got to actually destroy them ("destroy" as in the verb.. the act of destruction. Rather than choosing an "option" of Destroy. Where it's more like a "noun" called Destroy.). The Geth is handled the same way, more or less. Getting rid of these problems are all kind of Control based. They revolve around huge, preventive measures. Rather than action.

Modifié par StreetMagic, 16 décembre 2013 - 03:51 .


#28
rekn2

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StreetMagic wrote...

MassivelyEffective0730 wrote...
The Krogan, as they are, are biologically predispositioned towards rage and violence. Some may not deviate from this, but they're the exception, not the norm. Even Wrex holds a rather imperialistic view towards the rest of the galaxy.

The galaxy will be a better place with them gone.


Even if you want them slaughtered, wouldn't you prefer it my way where you actively participate in the slaughtering? :) Besides that, it gives the Krogan a fighting chance.

Same thing applies to the Reapers. It would have been more fun for me if I got to actually destroy them ("destroy" as in the verb.. the act of destruction. Rather than choosing an "option" of Destroy. Where it's more like a "noun" called Destroy.). The Geth is handled the same way, more or less. Getting rid of these problems are all kind of Control based. They revolve around huge, preventive measures. Rather than action.



hes military intelligence. guys like him tell guys like me where to shoot and no, i dont give enemies a "fair fight".

krogan decided their fate time and time again. like i said before, i think wrex and eve are chance #4... 

#29
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rekn2 wrote...

StreetMagic wrote...

MassivelyEffective0730 wrote...
The Krogan, as they are, are biologically predispositioned towards rage and violence. Some may not deviate from this, but they're the exception, not the norm. Even Wrex holds a rather imperialistic view towards the rest of the galaxy.

The galaxy will be a better place with them gone.


Even if you want them slaughtered, wouldn't you prefer it my way where you actively participate in the slaughtering? :) Besides that, it gives the Krogan a fighting chance.

Same thing applies to the Reapers. It would have been more fun for me if I got to actually destroy them ("destroy" as in the verb.. the act of destruction. Rather than choosing an "option" of Destroy. Where it's more like a "noun" called Destroy.). The Geth is handled the same way, more or less. Getting rid of these problems are all kind of Control based. They revolve around huge, preventive measures. Rather than action.



hes military intelligence. guys like him tell guys like me where to shoot and no, i dont give enemies a "fair fight".

krogan decided their fate time and time again. like i said before, i think wrex and eve are chance #4... 


I didn't say anything about a fair fight necessarily -- just a fighting chance. More specifically, I prefer stories to play out in a more "game-y" fashion. Rather than this sort of "Mastermind" approach to solving problems.

#30
rekn2

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fighting chance is still to much of a chance

#31
DeinonSlayer

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rekn2 wrote...

fighting chance is still to much of a chance

This. By insisting on giving them a fighting chance, you're ordering your own subordinates to their deaths because you couldn't stomach the damage you intend to inflict on the enemy.

That said, if total Krogan genocide is avoidable, that would of course be preferable. Hence why the genophage was created in the first place.

Modifié par DeinonSlayer, 16 décembre 2013 - 04:04 .


#32
Stalker

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As soon as the Krogans turn hostile (as in unitedly decide to take over the galaxy by force), they have forfeited every right to remain unharmed. The Genophage is already the most fair compromise I can think of.

My Shepard may have cured it, but only because the Krogans have shown to be capable of moderately civilized behavior. When they decide to have another bloody rebellion, the same Shepard would also support Genophage 2.0.

#33
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rekn2 wrote...

fighting chance is still to much of a chance


Other conflicts in the series have a fighting chance. Taking out the Collectors was like that. Lots of fun battles where they could kick your ass, finally culminating in a pretty fun Suicide mission with lots of steps. You didn't just press a few buttons or make a few Persusian checks and take out the Collectors behind their backs.

Modifié par StreetMagic, 16 décembre 2013 - 04:05 .


#34
rekn2

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DeinonSlayer wrote...

rekn2 wrote...

fighting chance is still to much of a chance

This. By insisting on giving them a fighting chance, you're ordering your own subordinates to their deaths because you couldn't stomach the damage you intend to inflict on the enemy.



i think he wants carnage, he seems like he would be a  "hands on" or frontline commander.

#35
rekn2

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StreetMagic wrote...

rekn2 wrote...

fighting chance is still to much of a chance


Other conflicts in the series have a fighting chance. Taking out the Collectors was like that. Lots of fun battles where they could kick your ass, finally culminating in a pretty fun Suicide mission with lots of steps. You didn't just press a few buttons or make a few Persusian checks and take out the Collectors behind their backs.



the suicide mission is the only 1 that felt right to me. a small group of elite specialists doing their job.

#36
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I'm not talking about the real world btw. I'm talking strictly as a gamer. I'm talking about having more interactive experiences, with difficulty levels and such, and where enemies like the Krogan have a "fighting chance" to take you out because you might suck as a player.

#37
MassivelyEffective0730

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If you're giving your enemy a chance, you're preparing yourself for failure.

Never fight fair. Ever. Fight dirty. Fight like a coward. Fight like a cheat.

Why?

Because they are the ones who live.

#38
MassivelyEffective0730

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StreetMagic wrote...

I'm not talking about the real world btw. I'm talking strictly as a gamer. I'm talking about having more interactive experiences, with difficulty levels and such, and where enemies like the Krogan have a "fighting chance" to take you out because you might suck as a player.


I'm talking from an in-universe perspective. Shoot em' from orbit.

The only thing I have to fear is if the Doctor comes flying in the TARDIS to stop me.

#39
Rusty Sandusky

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You're not going to win this, StreetMagic. Might as well surrender

#40
His Name was HYR!!

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I sabotage the genophage with any combo other than Wrex/Eve.

#41
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MassivelyEffective0730 wrote...

If you're giving your enemy a chance, you're preparing yourself for failure.

Never fight fair. Ever. Fight dirty. Fight like a coward. Fight like a cheat.

Why?

Because they are the ones who live.


I'm not saying to "give" anything.

I'm saying you should win or lose these conflicts depending on your skill as a player. That there should be battles and fights where you can potentially get a Game Over screen and have to start over. Not this crap where you decide entire species' fates just because you clicked a dialogue option. That's just weak as hell, as far as gameplay goes. The Krogan deserve a chance to give a player more pause. Even the Geth get this much - there are a few good Geth battles.

Modifié par StreetMagic, 16 décembre 2013 - 04:15 .


#42
rekn2

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MassivelyEffective0730 wrote...

StreetMagic wrote...

I'm not talking about the real world btw. I'm talking strictly as a gamer. I'm talking about having more interactive experiences, with difficulty levels and such, and where enemies like the Krogan have a "fighting chance" to take you out because you might suck as a player.


I'm talking from an in-universe perspective. Shoot em' from orbit.

The only thing I have to fear is if the Doctor comes flying in the TARDIS to stop me.



in universe then yeah. but nuking them wont stop other krogan terroist groups from retaliation. krogan are everywhere, not just chanka

#43
MassivelyEffective0730

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Mr Massakka wrote...

As soon as the Krogans turn hostile (as in unitedly decide to take over the galaxy by force), they have forfeited every right to remain unharmed. The Genophage is already the most fair compromise I can think of.

My Shepard may have cured it, but only because the Krogans have shown to be capable of moderately civilized behavior. When they decide to have another bloody rebellion, the same Shepard would also support Genophage 2.0.


My reasons for curing it were for purely tactical reasons. I needed the Krogan as heavy hitters against the Reapers.

After the war is over, they will earn one chance. They blow it...

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#44
eyezonlyii

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If the Krogan have no ships, then how can they take over the galaxy? Plus with the Rachni sitting pretty on Tuchanka, they'll have they're hands too full to even think about coming after the combined galactic fleet. I cure them anyway with the mindset of: We destroyed the Reapers, what are you next to them?

#45
MassivelyEffective0730

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DeinonSlayer wrote...

@StreetMagic
I hear you. Frankly, I find the idea of the Spectres appalling. I can appreciate that there are certain jobs that you need to cut through the red tape, but autonomous, omnipotent, unaccountable agents? A government with the sheer gall to claim such a privilege should be burned to the ground.

Yeah. I'm not a fan of the Citadel Council.


Oddly enough, I'm an advocate for such groups.

#46
Iakus

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CosmicGnosis wrote...

Lots of support for freedom on BSN. So I'm curious: Is it ethical to condemn the krogan based on Wreav's behavior? He seems to represent everything that is wrong with their culture, but no matter how bad the krogan are, do they deserve to be "controlled"? Because they might subjugate others, they must be subjugated. All of them. Their entire species must be violated and humiliated.

I suppose I'm asking this: Is it hypocritical to so staunchly support the freedom of various people and societies, but then support sabotaging the genophage cure because Wreav is in charge?

We should note that Mordin, who feels guilty about the genophage, can be reminded of why it was once deemed necessary and be persuaded to maintain it.

Padok Wiks, on the other hand, believes that Nature should be free, and if the natural course of things allows the krogan to dominate the galaxy, then so be it. That is as it should be. However, I think he can also be persuaded to sabotage the cure if Wreav stands alone. I'm not familiar with this situation, so I don't know how he rationalizes it.


If Eve survives, then yes, the krogan absolutely still deserve a chance, there's still someone to rally around who can lead the krogan to a future in the galactic community.

But even with Wrex and Eve dead, it's a harder question, but still worth considering.

After all, the krogan are still demilitarized.  They have no warships of their own, and not a whole lot of scientists or engineers. Tuchanka can still be blockaded.  And there are more space-faring races out there than there were in the Krogan Rebellions.

#47
Sir DeLoria

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MassivelyEffective0730 wrote...
Indeed.

That's why I want to purge them from the galaxy. For the sake of sanity and peace, the Krogan need to be wiped out. 

As you say, the actions of one Krogan isn't the action of every Krogan.

Some may not deviate from this, but they're the exception, not the norm. Even Wrex holds a rather imperialistic view towards the rest of the galaxy.
The galaxy will be a better place with them gone.

That's harsh. On the one hand you advocate the annihilation of the Krogan species, but at the same time you explained why collective punishment is never the right option. Because those who are innocent, no matter how small a minority, are punished the exact same way. Is that a fair solution?

The Krogan have suffered over a millenium under the genophage and while some may long only for venegance, others may very well try to renew their species' status quo. It's impossible to say what percentage of the Krogan want peace and what percentage wants another war.

Your hypothesis on Krogan psychology is pretty bold.

#48
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I don't mind the idea of being a Spectre, as far as general buffoonery goes and slapping b!tches off skyscrapers like Dirty Harry. But there's another aspect of being a Spectre that's more like that kid from Death Note, and less like Dirty Harry.

Modifié par StreetMagic, 16 décembre 2013 - 04:20 .


#49
DeinonSlayer

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MassivelyEffective0730 wrote...

DeinonSlayer wrote...

@StreetMagic
I hear you. Frankly, I find the idea of the Spectres appalling. I can appreciate that there are certain jobs that you need to cut through the red tape, but autonomous, omnipotent, unaccountable agents? A government with the sheer gall to claim such a privilege should be burned to the ground.

Yeah. I'm not a fan of the Citadel Council.

Oddly enough, I'm an advocate for such groups.

I'm not surprised. I'm certain many are (knowingly or not), so long as said group serves their purposes, out of sight and out of mind.

Still, I'd love to have pulled a gun on al-Jilani and announced that I could shoot her dead in front of her entire audience and the Alliance wouldn't be able to do a damned thing about it, solely to confront her audience with exactly what the title means.

Modifié par DeinonSlayer, 16 décembre 2013 - 04:24 .


#50
Sir DeLoria

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DeinonSlayer wrote...
Yeah. I'm not a fan of the Citadel Council.


Is anyone?

They're just a bunch of arrogant, self-absorbed hypocrites.